7th Cavalry Gaming

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RTC Position Openings

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Recruit Training Command is looking for troopers interested in becoming Drill Instructors to help maintain the growth of the 7th Cavalry.

Drill Instructors are responsible for conducting recruit briefings, conducting bootcamps when applicable, updating recruit folders at least every 48 hours, and reporting to their Senior Drill Instructor. The work is straight-forward, doesn't take too much time, and is an important and rewarding role in the Cav. If you think you have what it takes to train recruits in the basics of the 7th Cavalry, step forward and make a difference!

The following positions are currently open:

3X ARMA Drill Instructors

Minimum Requirements:

1. Minimum rank of SPECIALIST
2. Assigned to current MOS 30 days
3. No Article 15s
4. No current NFAs
5. Declare all prior NCSs and VCSs in your applcation

If you meet the minimium requirements and wish to join RTC, submit a PAF with your intentions to join RTC.

We look forward to building the 7th Cavalry with you!

Lieutenant Colonel Rogers
RTC Command

Chuland.O Burton.P Budd.D

Ready or Not Interest Thread [CLOSED]

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Official Interest Thread

7th Cavalry Ready Or Not Starter Platoon

READY OR NOT IS A REALISTIC TACTICAL FIRST PERSON SHOOTER, SET AGAINST A BACKDROP OF POLITICAL AND ECONOMIC INSTABILITY IN THE UNITED STATES. YOU ARE PLACED IN THE BOOTS OF JUDGE, AN ELITE SWAT COMMANDER BEING TASKED WITH DEFUSING TENSE, HOSTILE SITUATIONS IN A MORALLY BANKRUPT CITY.

Key Features
REALISM FIRST
VOID INTERACTIVE HAVE CONSULTED WITH POLICE TEAMS GLOBALLY IN ORDER TO CREATE RULES OF ENGAGEMENT AND A SCORING SYSTEM THAT ARE BOTH CHALLENGING AND REALISTIC. IN ORDER TO PUSH THE BAR FURTHER WITH REALISM, READY OR NOT MODELS BALLISTIC PENETRATION, RICOCHET, KEVLAR AND PLATE DYNAMICS, AS WELL AS PROJECTILE EXPANSION AND MOMENTUM.

ROBUST AND NATURAL CONTROLS
EXPLORE A DEEP AND INVOLVED WEAPON HANDLING AND PLAYER MANEUVERING SYSTEM, GEARED TOWARDS PROVIDING OFFICERS WITH AN UNPRECEDENTED LEVEL OF CONTROL OVER THEIR SITUATIONAL EFFECTIVENESS. READY OR NOT UTILIZES A SIMPLE AND ORGANIC CONTROL SCHEME WHICH WON'T HAVE PLAYERS FUMBLING AROUND, FORGETTING DOZENS OF KEYBINDS.

PLANNING SYSTEM
ORGANIZE AN APPROACH AND STRATEGIZE THROUGH FLOOR PLANS AND MISSION BRIEFS, THEN EXECUTE THE MISSION IN REAL TIME. OFFICERS CAN DECIDE TO DEPLOY WITH ITEMS SUCH AS BALLISTIC SHIELDS, DOOR RAMS, TACTICAL LADDERS, AND MUCH MORE. SWAT UNITS CAN ALSO CHOOSE TO ENLIST PERSONNEL TO ASSIST WITH THE SITUATION, INCLUDING SNIPER TEAMS AND NEGOTIATORS.

COMMAND YOUR TEAM
TEAM LEADERS WILL COMMAND A SMARTLY-DESIGNED TEAM OF AI OFFICERS IN SINGLEPLAYER WITH AN ONSCREEN COMMAND INTERFACE. THIS SYSTEM CAN ALSO BE USED TO YELL FOR COMPLIANCE AT SUSPECTS AND CIVILIANS.

DIVERSE MODES
BRING ORDER TO CHAOS ONLINE WITH FRIENDS THROUGH A TACTICAL COOPERATIVE EXPERIENCE, LEAD A CRACK TEAM OF AI-DRIVEN SWAT MEMBERS IN A SOLO, STORY-RICH CAMPAIGN, OR BATTLE A ROGUE ORGANIZATION IN A FIERCE AND...
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