7th Cavalry Gaming

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AAR SQUAD | Operation Cleanup | A/3-7 FTX | 28 Febuary 2026

After Action Report
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Pannel.D

Captain
Active Duty
A/3-7 HQ
RRD Lead/Senior
S3 Lead/Senior
Local time
1:41 PM
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DEPARTMENT OF THE ARMY
S3 OPERATIONS STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Name of Combat Mission: Operation "Cleanup"
Game: Squad
Server Hosted on: =7Cav= S3 Operations
Date of Combat Mission: 28FEB26
Time of Combat Mission (Zulu):
2200-2359
Mission OIC: Captain Pannel.D
Mission Controller: Captain Pannel.D

Attendees:32

Major Ryan.BF
Captain Pannel.D
First Lieutenant McKinley.S
Staff Sergeant Carter.W
Sergeant Eldridge.C
Sergeant Moe.J
Corporal ORegan.D
Corporal Thompson.L
Corporal Scarselli.T
Corporal Goodridge.D
Corporal Madish.X
Corporal Alpine.A
Specialist Milazzo.E
Specialist Alam.D
Specialist Rushfield.M
Specialist Gurney.R
Specialist Bard.W
Specialist Riggs.F
Specialist Harris.G
Specialist Berry.W
Specialist Garmire.P
Specialist Tomeh.D
Specialist Cold.J
Private First Class Hartwell.M
Private First Class Salcedo.I
Private Willis.J
Private Reay.D
Private Siervo.W
Private Longcastle.G
Private Orr.B
Private LeFoch.C
Private Springer.J

If I missed you on this list please send a Forum PM to Captain Pannel.D

AAR feedback:
Code:
[CENTER][B]DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT[/B][/CENTER]

[B]Element Callsign:
Element Leader:[/B]

7th Cavalry Personnel Within Element:


[B]Pros[/B]
[LIST]
[*]
[/LIST]
[B]Cons[/B]
[LIST]
[*]
[/LIST]
 
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Scarselli.T

CW2
Active Duty
Reserve HQ
WAG HQ
S1 Lead/Senior
Local time
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Messages
866
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Dragoon 1
Element Leader:
Corporal Scarselli.T

7th Cavalry Personnel Within Element:
Specialist Cold.J
PFC Salcedo.I
PV2 LeFoch.C


Pros
  • Cavalry was used in accordance with established doctrine.
  • No dismounts enabled us to displace quickly, this needs to remain the case.
  • In the absence of orders we were free to maneuver and execute to meet higher's intent. This freedom of action must stay, try to give this slot to your aggressive SL's who can think on the fly.
Cons
  • Zeus needs to have a #2 dedicated to flanks. Place more BRDMs & BMPs on the flanks for us to engage. It felt like we were always the lookout when the parents wouldn't be back for 6 hours.
 
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Eldridge.C

Corporal
Discharged
Local time
4:41 PM
Messages
277
Reaction score
125

Moe.J

2nd Lieutenant
Active Duty
1/A/3-7 HQ
S7 Lead/Senior
S1 Staff
S2 Staff
Local time
3:41 PM
Messages
1,880
Reaction score
342
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Ironhide 1 & 2
Element Leader: Sergeant Moe.J


7th Cavalry Personnel Within Element:
Corporal Goodridge.D
Specialist Rushfield.M
Private Springer.J

Pros
  • Great communication and coordination with the IFV crews
  • Had a very realistic (MilSim) feel to it
  • Solid crew tactics e.g. shooting and moving/defilade drills
Cons
  • Some felt it was a bit slow in the beginning, being more fun at the end
  • Zeus spamming infantry bots was a bit unrealistic, and seemed to temporarily stress the server
 

Rutkowski.P

Sergeant
Active Duty
1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
S1 Lead/Senior
S1 Staff
S2 Staff
Local time
10:41 PM
Messages
4,603
Reaction score
1,267
S1 Locked.
 

Angels.N

1st Lieutenant
Active Duty
A/2-7 HQ
S7 Lead/Senior
S1 Lead/Senior
S1 Staff
Local time
4:41 PM
Messages
10,365
Reaction score
2,256
S1 Operations Processed / Milpacs Updated
 
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