7th Cavalry Gaming

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AAR ARMA 3 | October Warfare Wednesday | Warfare Wednesday 210

After Action Report
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Tucker.C

Corporal
Active Duty
S7 Staff
2/C/1-7
Local time
7:06 PM
336
280
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​


Name of Combat Mission: Warfare Wednesday 210
Number Within Campaign: 2/4
Game: ARMA 3
Server Hosted on: ARMA 3 TacR
Date of Combat Mission: 11OCT23
Time of Combat Mission (Zulu): 2200z
Mission Controller: Second Lieutenant Tucker.C, Staff Sergeant Westcott.R
Mission OIC: First Lieutenant Sam.T

Attendees: 56
  1. Lieutenant Colonel Burton.P
  2. Major Dread.M
  3. Captain Mackey.A
  4. First Lieutenant Beiter.A
  5. First Lieutenant Highman.J
  6. First Lieutenant Sam.T
  7. Second Lieutenant Tucker.C
  8. Second Lieutenant Bethea.A
  9. Second Lieutenant Searle.I
  10. Chief Warrant Officer 2 Villmarsson.L
  11. Warrant Officer 1 Grizzle.M
  12. Warrant Officer 1 Bloggins.R
  13. Warrant Officer 1 Hamm.C
  14. Master Sergeant Zimm.L
  15. Sergeant First Class Abate.L
  16. Staff Sergeant Whitehead.B
  17. Staff Sergeant Mazinski.H
  18. Staff Sergeant Narramoor.A
  19. Staff Sergeant Oldham.G
  20. Staff Sergeant Phillips.B
  21. Staff Sergeant Westcott.R
  22. Sergeant Crowley.T
  23. Sergeant Fox.Z
  24. Sergeant Hilberg.A
  25. Corporal Adunno.D
  26. Corporal Dio.B
  27. Corporal Easson.T
  28. Corporal Kastor.K
  29. Corporal Kent.R
  30. Corporal Mobius.T
  31. Corporal Nomad.P
  32. Corporal Teddy.J
  33. Corporal Velasquez.J
  34. Corporal Willson.JA
  35. Corporal Zander.D
  36. Specialist Morris.T
  37. Specialist Harsh.M
  38. Specialist Fisher.S
  39. Specialist Krupa.W
  40. Specialist Mason.H
  41. Specialist Perea.A
  42. Specialist Rodahl.S
  43. Specialist Sawyer.H
  44. Specialist Xinos.T
  45. Private First Class MacTavish.J
  46. Private First Class Taylor.D
  47. Private First Class Walker.R
  48. Private Colbert.M

Non-Cav Attendees
  1. RET.Blake.H
  2. PVT.Smith.DM
  3. CCWO J.Swan
  4. CHANCE
  5. Dr.Weird
  6. Expendable_Joe
  7. Fat Otaku
  8. Rico-lannetti(Kenny)
  9. Brock
 
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Beiter.A

Captain
Active Duty
C/1-7 HQ
S5 HQ
Local time
5:36 PM
1,679
1,111
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Bandit-1
Element Leader: First Lieutenant Beiter.A

7th Cavalry Personnel Within Element:
Non-7th Cavalry Within Element:
  • CHANCE

PROS:
  • Never in my entire career in the Cav have I ever needed to beg, borrow, and or steal ammo from squads or dead bodies to resupply my guys, we were out of ammo or red on ammo most of the time and it brought a realistic and entertaining environment tonight.
  • Squad had a TON of FUN tonight, probably one of the best WFW in a long time from the guys.
  • Contact was HIGH and so was MORALE after this mission.
  • CLS actually did CLS things! They were busy treating our wounded and aiding ATLAS when able too.
  • Krupa.W was johnny on the spot tonight with the LAT taking out the total of 7 vehicles between air targets and boats
  • BANDIT-4 was amazing tonight on the mortars! Always on target always 100/100 for BDA
CONS:
  • No CONS
 

Dread.M

Lieutenant Colonel
Active Duty
1-7 HQ
S3 HQ
ODS
Local time
4:36 PM
1,227
1,839
Element Callsign: SPARROW-1
Element Leader: Chief Warrant Officer 2 Villmarsson.L

7th Cavalry Personnel Within Element:

Major Dread.M
Chief Warrant Officer 2 Villmarsson.L


Pros:
  • Love the mission design (wish I was the ground for it).
  • Challenging, pro it was difficult with in the tree cover with multiple ZUs/Con it felt like the wrong airframe multiple times because of armament limitations and getting engaged with no way of knowing where they were until tracers were either hitting the bird or near it.
  • Fun mission, seemed like plenty for all parties to do.
  • FARP in place was amazing for quick returns to AO.
Cons:
  • Aviation needs to work better at setting up HA's to relay info, or alternatively adjust the terrain coefficient needs looked at on the server settings.
  • Enemy vehicles taken over multiple times in the OP without being called up to aviation. (2) jeeps, (1) HMMWV, and APC. Unknown if Cav member or public. If it has to be done it needs to be called up.
 
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Bethea.A

Corporal
Active Duty
1/C/1-7
S6 Staff
Local time
4:36 PM
281
282
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Bandit-2
Element Leader:
Second Lieutenant Bethea.A

7th Cavalry Personnel Within Element:
Corporal Willson.JA
Second Lieutenant Searle.I
Corporal Kent.R
Specialist Walker.S
Sergeant Fox.Z
Private First Class MacTavish.J
Staff Sergeant Phillips.B
Specialist Xinos.T

Pros:
  • Enjoyed the team as always!
  • Fireteams report good comms internally.
  • Good level of contact.
  • Walker stepped up and took the ATL role when Wilson went down!
Cons:
  • Platoon felt a little chaotic.
  • Black tags.
  • End defense may have been a little long.
Squad Cons:
  • Succession was slow at times.
  • Questionable squad movements and decision to assault FOB over the wall.
 

Narramoor.A

2nd Lieutenant
Active Duty
2/B/1-7 HQ
S7 HQ
S7 Staff
Local time
10:36 PM
404
420
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Element Callsign: Misfit-5
Element Leader:
Staff Sergeant Narramoor.A

Pros
  • Very fun & immersive operation, severe pucker factor. Great job from the mission maker(s) for providing exciting contact from various patrols to QRF and red air.
  • Excellent managing of the chaos of battle by 6, managing multiple nets, etc.
  • Elements individually dealt with contact well and were very flexible
  • Awesome work from the mortars
  • Lots of medical work
  • Huge turnout, we had all the bodies and all the elements
  • I like the idea of an OP soundtrack. I wonder if there's a better way of implementing this, I.e. a TeamSpeak bot or a Discord Bot.
  • Great job from Buffalo Flight working internally.
  • I personally like the utilisation of Sparrow as an airframe.
Cons
  • I hastily placed a bad LZ assuming a location was clear, only to have a QRF cross the bridge and end me rightly. This bad choice put Buffalo flight and a handful of troopers in unnecessary danger.
  • I was caught in the backlines running resupply for a fast moving platoon
  • Several factors contributed to a communications breakdown with Buffalo that could be mitigated in future:
    • Base was out of radio range (10km), I utilised cTab messaging as per PACE but wasn't sure on whether something was received.
    • Resupply boxes were not able to be filled out until Zeus intervened. I think a more lenient arsenal, or giving the Buffalo flight lead access to Zeus to be able to manage their own resupplies.
Notes
Probably worth having some talks about the best implementation of mortars, whether it's individual squads calling for fire or if all requests are pushed to 5. I was explicitly asked to manage fire missions in brief. I initially opened up a CFF net for it, but ceded it after people utilised the platoon net for fires.
Personally, I believe squads should provide SAL reports on Platoon Net, and 5 can convert that into a fire mission with bearing and direction from the mortar team's position. This allows for fires to be deconflicted.

Belows is a record of what was requested for resupply
70 x 30rnd 5.56 STANAGs
30 x 100rnd 5.56 Softpacks
6 x M136 AT-4 (HEDP)
20 x M67 Frag Grenades
40 x 40mm HEDP
30 x Etomidate
20 x Lidocaine
10 x Lorazepam
10 x Flumazenil
100 x Packing Bandages
100 x Quikclots
20 x [CSW] M768 Charge 0,
20 x [CSW] M768 Charge 1
 

Velasquez.J

Sergeant
Retired
Local time
2:36 PM
1,202
674
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Element Callsign: Atlas-1
Element Leader: Dr.Weird

7th Cavalry Personnel Within Element:

MSG.Zimm.L
CPL.Velasquez.J
PFC.Taylor.D

Non-7th Cavalry Within Element:

Dr.Weird
Expendable-Joe


PROS:
  1. After Lz landing, work started.
  2. Multiple Surgeries.
  3. CLS has good pass-downs and triage.
  4. Work for the whole OP.
  5. Comms between the squad were good
  6. Enemy combatants were well-placed and persistent attacks.
CONS

  1. One member had an issue with perms.
  2. Supply was late, and missing items/Surgeries
  3. 2x Black Casualties(not by Atlas)
  4. Sometimes radio had issues.
 

Sam.T

1st Lieutenant
Active Duty
1/B/1-7 HQ
S7 HQ
S3 Staff
Local time
5:36 PM
1,128
1,031
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Element Callsign: Bandit-6
Element Leader:
First Lieutenant Sam.T

Pros
  • This was an incredibly enjoyable OP to lead, being put on the back foot and working through it multiple times due to enemy position or maneuver.
  • There was excellent flexibility from squads tonight, from -1 and --2's hasty L-shaped assault in the woods to -3 and -4 executing a hasty assault on the checkpoint; the squad-level leadership and initiative were top-tier tonight.
  • The input and subsequent decision to implement mortars was an excellent call, and they were used to great effect tonight.
  • Personally, I found having to manage sub-optimal factors such as CAS and resupply limitations and the hot-lz enjoyable; it led to a particularly infantry-tactics-centered night.
  • Considering the low Atlas turnout (conn), the medics we had performed admirably. We had a roughly 8:1 ratio of infantry to medics tonight, and considering we only had a handful of black tags despite the contact and arma-isms, it was impressive.
  • The turnout tonight was awesome! Per Godfather, we achieved 60 people in the game at one point, which is amazing for a WFW.
Cons
  • Only half of the present VIPs were retained, with 1x casualty on the X and 1x casualty expiring en route to the FOB.
  • The lack of medical personnel was a limitation tonight, leading to expanded treatment times and the inability to allocate medics to triage the VIPs and stabilize them.
  • We failed to retain at least 2x EPWs; both expired on the X.
  • Sub-optimal radio comms when I pushed to the G2A net to call Buffalo for the VIP evac. I should have taken the extra few seconds to format the call before I commenced the traffic.
 

Mason.H

Corporal
Active Duty
2/A/1-7 SL/ASL
S7 Staff
Local time
1:36 AM
129
113
Element Callsign: BUFFALO
Element Leader:
Warrant Officer 1 Hamm.C

7th Cavalry Personnel Within Element:
Warrant Officer 1 Hamm.C Buff-1 pilot
Specialist Sawyer.H Buff-3 pilot
Warrant Officer 1 Bloggins.R
Warrant Officer 1 Grizzle.M Buff-4 pilot
First Lieutenant Highman.J
Specialist Mason.H Buff-2 pilot

Pros:
  • Plenty of tasking, very little downtime between re-inserts/resupply runs.
  • Yellow/Red LZs were very exciting with door gunners blazing and infantry covering, although losses are unsurprising in these LZs.
Cons:
  • Lead element suffered IRL powercuts, but BUFFALO-2 took lead and tried to keep flow of inserts/supplies going, working with AO outside of Radio range from the MOB.
  • Large disruption caused by specific resupply request/large shopping list of items that we are not able to acquire, in future all items could be pre-placed in boxes ready to be directly shipped out when needed.
 

Mobius.T

Corporal
Active Duty
Start-Ups Member
S1 HQ
RTC Staff
S7 Staff
Local time
5:36 PM
469
271
S1 Operations Processed.
 
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