7th Cavalry Gaming

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AAR ARMA 3 | July Warfare Wednesday | Warfare Wednesday 196

After Action Report
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Beiter.A

Captain
Active Duty
C/1-7 HQ
S5 HQ
S3 HQ
Local time
2:02 AM
1,634
1,070
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Sparrow.P

CW3
Active Duty
1/A/1-7 SL/ASL
S3 Staff
Local time
2:02 AM
488
871
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Buffalo-1
Element Leader: Chief Warrant Officer 2 Sparrow.P

7th Cavalry Personnel Within Element:

Second Lieutenant Highman.J

Pros:
  • Go-Karts Poggers
  • Lot of work for Buffalo
  • Nice Spicy LZs
  • Air to Air Kill with Guns
  • Good Comms with 5
Cons:
  • No Cons
 
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Whitehead.B

Corporal
Active Duty
2/B/1-7
Local time
7:02 AM
237
185
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: VIKING-4
Element Leader: Staff Sergeant Whitehead.B

7th Cavalry Personnel Within Element:
Staff Sergeant Whitehead.B

Staff Sergeant Mazinski.H
Specialist Searle.I
Sergeant Phillips.B
Corporal Fox.Z
Corporal Lucander.P
Sergeant Narramoor.A
Specialist Almaguer.R
CCWO J.Swan
Vaughn.V

Pros:
  • Squad Did exceptional
  • Good use of AA with a con below
  • Good use of resupply
  • Mission was Really fun with dry periods
Cons:
  • Resupply required for the pandurs more than justifies bringing back atlas-4 in a purley logistical capacity
  • QRF came from extremley off places Through NATO positions, and through our staging area
  • Lack of CAP or Early strikes of important positions that caused extreme danger to the platoon
  • Hind Survived 3 AA missiles 2 from my squad 1 from our air assets and only dissabled while going down it shot 10~ rockets directly into bravo fireteam killing them all.
  • Set up a perfect defensable position only to ENDEX 15 mins before the hour
  • Blue on blue with A-10
 

Abate.L

Sergeant First Class
Active Duty
2/B/1-7 SL/ASL
Local time
7:02 AM
640
856
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Viking-1
Element Leader: Sergeant First Class Abate.L

7th Cavalry Personnel Within Element:
Sergeant First Class Abate.L
Sergeant Guerra.J
Sergeant Hilberg.A
Sergeant Vincent.L
Corporal Crowley.T
Corporal Zander.D
Specialist Kiser.C
Specialist Mac.S
Specialist Rodahl.S
Specialist Turn.J
Specialist West.Z
Sergeant Adunno.D - Viking-3
Specialist Perea.A - Viking-3
Private Harsh.M - Viking-3
Recruit.Frederick.J - Viking-3

Public Personnel Within Element:
Dr_Weird
Joem93

Pros:
Cons:
 

Eugene.R

Corporal
Active Duty
1/B/1-7
Local time
1:02 AM
197
165
Element Callsign: Atlas-1
Element Leader: SPC.Eugene.R

7th Cavalry Personnel Within Element:

SGT.Westcott.R
MAJ.Stewart.B

Non-Cav Personnel:
ExpendableJoe
Tony


Pros:
  • Lots of fun, had new guys they learned a lot, lots of medical.
  • Good amount of surgery, lots of mass cas's lots of work.
  • Good comms & good coordination with what he had.
  • Loved the immersion additions such as Blufor setting up in the area & fly overs felt like we were actually a part of a larger picture.
  • Good operation structure overall love the large scale pictures
Cons:
  • Disconnects again being a huge problem (might be good to look into task force or an alternative till acre is fixed.)
  • Unfortunately a large amount of black tags, but we had our hands tied with disconnects and no Atlas-2, worked with what we had.
  • Felt like operation ended a little early.
  • Security was really lacking at the beginning of assault, Atlas ended up having to engage a BMP coming down our road while the Viking Pandur next to us instantly got screwed.
 

Kastor.K

Corporal
Active Duty
2/A/1-7
S3 Staff
Local time
6:02 AM
1,191
1,092
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: CHAOS-1
Element Leader: Corporal Kastor.K

7th Cavalry Personnel Within Element:



Pros:
  • First showing of WARHOUNDS JTAC/TACP!
  • Callsign CHAOS is a welcome change.
  • Absolutely love the "we're one cog in a greater Operation" style of Ops
  • Being overflown by friendly jets while in convoy was top notch
  • Good presence and aggression of REDAIR
  • Good aggressive mechanized QRFs
  • Aggressive enemy paradrop in vicinity
  • Good CAS / CAP / SEAD action from LIGHTNING-1 (Villmarsson.L) and HOG-1 (Sutodoreh.W).
  • Great comms from Sutodoreh.W in HOG-1, proper readbacks and on top of the CAS flow.
  • Was able to task BUFFALO-1 with a SERE mission to search for crashed HOG-1.
Cons:
  • Minimal to none at times comms from LIGHTNING-1 (as I understand due to possible real life situation with family in background?), as Vill was whispering or not responding, barely audible and muffled, not really readable most of the time.
  • Never got a proper check-in from LIGHTNING-1.
  • HOG-1 reported possible ACRE issues from LIGHTNING on top of the above.
  • On initial run, HOG-1 did not adhere to the predefined attack heading and reciprocal, resulting in blue-on-blue suppression of VIKING-1 and minimal friendly casualties there. Communicated the issue, further on HOG-1 adjusted and was adherent.
  • Many players experienced connection timeout / kicks / ACRE difficulties. This seems to be a reemergent issue after Teamspeak updated their API.
  • On several occasions ISR misidentified enemy APCs as "BMPs" where they were BTR/BRDM wheeled vehicles instead and lower threat. Enemies riding on top of them may have added to the confusion. Advise using "APC" / "IFV" identifiers rather than specific model, unless 100% certain on PID.
 

Sam.T

1st Lieutenant
Active Duty
1/B/1-7 HQ
S7 HQ
S3 Staff
Local time
2:02 AM
1,090
990
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Viking-5
Element Leader: Second Lieutenant Sam.T


Pros:
  • Overall solid OP concept.
  • Despite the late start on the brief, the platoon stepped off at roughly H+20, which for a mechanized operation isn't a bad timeframe.
  • Sierra-1's assistance on the route planning on general collaboration from Platoon HQ was nice to see and led to a smooth process.
  • Solid work from Buffalo keeping the flow of reinserts and supplies going.
  • Godfather was very responsive to logistical needs that Buffalo couldn't support.
  • Successfully secured and exfilled a Civilian who wandered into the fray! I'm unaware of the overall civilian casualty count and infrastructure damage cost of this OP, but in my mind, this is a win!
  • A new trooper gaining OIC experience! Always awesome to see folks stepping up and testing themselves as leadership!
Cons:
  • ACRE/Teamspeak induced game crashes. This is becoming a very common theme during operations. Luckily task-killing Teamspeak averts the full-game client crash, but having to stop/start Teamspeak 5-6 times during an OP while running a radio-heavy role like the PSG is suboptimal.
  • An incredibly slow reaction compounded initial contact on the EOC/ORP. Thankfully the enemy IDF was sporadic and inaccurate, but with the platoon being under direct observation and the enemy having heavy IDF capabilities, this could have been disastrous.
 

Kinser.E

CW3
Active Duty
S1 HQ
Local time
1:02 AM
1,255
1,348
LOCKED!
 

Kinser.E

CW3
Active Duty
S1 HQ
Local time
1:02 AM
1,255
1,348
S1 assigned Rasmus.M for processing.
 

Kinser.E

CW3
Active Duty
S1 HQ
Local time
1:02 AM
1,255
1,348
S1 Processed
 
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