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AAR C/2-7 Joint FTX - Operation Fortitude 14OCT23

After Action Report
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Strider.R

Major
Active Duty
C/2-7 HQ
S6 HQ
S7 HQ
Local time
9:14 AM
1,582
1,498
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission:
C/2-7 Joint FTX - Operation Fortitude 14OCT23
Game: Hell Let Loose
Server Hosted on: Training/Event
Date of Combat Mission: 14OCT23
Time of Combat Mission (Zulu):
2330Z(1730)​


Mission OIC: First Sergeant Komar.T & Captain Strider.R
Mission Controller: First Sergeant Komar.T & Captain Strider.R
Number of Attendees: 64
7th Cavalry Personnel Involved in Action:
Captain Strider.R

First Sergeant Komar.T
First Lieutenant Smith.V
Second Lieutenant Anderson.P
Master Sergeant Zimm.L
Staff Sergeant Hermes.S
Staff Sergeant Williamson.J
Staff Sergeant Groves.W
Staff Sergeant Phillips.B
Sergeant Ackelson.K
Sergeant Webber.R
Sergeant Cantrell.J
Sergeant Balazova.S
Sergeant Thrawn.N
Sergeant Whaley.H
Sergeant Wags.D
Sergeant Crowley.T
Corporal Zulu.P
Corporal Slagg.J
Corporal Rhodes.R
Corporal Konn.G
Corporal Travis.W
Corporal Williams.S
Corporal Jinto.H
Corporal Busch.J
Corporal Coutu.M
Corporal Guillermo.C
Corporal Sotelo.R
Corporal Henderson.B
Corporal Berkowski.C
Specialist Willis.B
Specialist Argentini.E
Specialist Kugo.El
Specialist Rousseau.A
Specialist Rivera.A
Specialist Zincoff.O
Specialist Massey.A
Specialist Lowther.B
Specialist Choi.S
Specialist Bischoff.E
Specialist Tovarysh.U
Specialist Quake.B
Specialist Karr.H
Specialist Jefferzon.Z
Specialist Plum.L
Specialist Watson.J
Specialist Swanson.B
Specialist Baldrick.D
Specialist Chay.S
Specialist Ching.H
Specialist Blade.B
Specialist Winter.A
Private First Class Summers.J
Private First Class Leaf.J
Private First Class Landry.H
Private First Class Arfuso.V
Private First Class Lee.N
Private Korfias.F
Private Leifried.R
Private King.DJ
Private Woodhall.W
Private Rilian.M
Corporal Smith.N (RET)
Corporal Reign.A (RET)


 

Strider.R

Major
Active Duty
C/2-7 HQ
S6 HQ
S7 HQ
Local time
9:14 AM
1,582
1,498
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element CallSign: Operation Mission Controller
Element Leader:
Captain Strider.R
7th Cavalry Personnel Within Element: Captain Strider.R


Pros:
Cons:
 

Argentini.E

2nd Lieutenant
Active Duty
1/B/2-7 HQ
S3 HQ
S1 HQ
S2 Staff
RRD Staff
Local time
10:14 AM
1,100
484
Element CallSign: Foxtrot Recon Squad Lead
Element Leader:
Specialist Argentini.E
7th Cavalry Personnel Within Element: Private Woodhall.W


Pros:
  • Lots of action and well organized frontal assault.
  • Good command comms
  • Good use of 7 man doctrine to support teams with solid Ops.
Cons:
  • Wish it could have kept going!
 

Slagg.J

Sergeant
ELOA
Local time
3:14 PM
226
258
Element CallSign: Item Infantry Squad
7th Cavalry Personnel Within Element:

CPL.Slagg.J,
CPL.Zulu.P,
PFC.Leaf.J,
PFC.Landry.H

Pros:
  • Great FTX Concept, different and challenging
  • Good Long hook engagements during attack phase
  • Opportunity to push a small disruptive squad in and cause damage and dismay
Cons:
  • Not being able to drop OP's further back in the attack phase hindered redeploying into action further back
  • Tank/Infantry support became difficult when heavy action broke out
  • Placement of our heavy and time allowed to set up defense seemed limited
 

Wags.D

Corporal
Active Duty
C/2-7
1/C/2-7
Local time
9:14 AM
173
156
Element CallSign: Axis Alpha Infantry/Armor Squad Lead
Element Leader:
Sergeant Wags.D
7th Cavalry Personnel Within Element: Corporal Berkowski.C, Specialist Lowther.B


Pros:
  • This was a neat game, with the attack and defend aspects, lots of engagment.
  • Excellent command
  • My crew handled many different aspects of the game with skill
Cons:
  • Longer would also be better
  • A bit slower for the heavy tank and crew guarding them.
 
Last edited:

Busch.J

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S1 HQ
S7 Staff
Local time
9:14 AM
242
252
Element CallSign: Tank Commander
Element Leader:
CPL.Busch.J
7th Cavalry Personnel Within Element: CPL.Coutu.M, SPC.Choi.S


Pros:
  • Good conduction of tactics
  • Good communication
Cons:
  • Map defects caused our tank to arrive to locations slow
 

Thrawn.N

Sergeant
Retired
Local time
10:14 AM
411
426
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element CallSign: Lead Tank Commander (S.A.D.)
Element Leader:
Sergeant.Thrawn.N
7th Cavalry Personnel Within Element: Sergeant.Thrawn.N
Sergeant.Whaley.H
Corporal.Jinto.H


Pros:
  • Fantastic Comms and Coordination
  • Excellent marking and relays of enemy movement/ assets
  • Brilliant Defensive effort and flexing
  • Exciting and nerve racking moments repeatedly as the Panther tank asset
Cons:
  • Allied forces had pressure to find and destroy heavy, leading to less time to properly play the Hide n Seek game style
  • Precision Strike killed my Panther (lucky duck)
 

Guillermo.C

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S7 Staff
Local time
9:14 AM
132
161
Element CallSign: King Tank Commanderi
Element Leader: CPL.Guillermo.C
7th Cavalry Personnel Within Element: PFC.Lee.N
SGT.Balazova.S



Pros:
  • Great communication between infantry and tanks. Tanks were marked as soon as spotted.
Cons:
Became a hide and seek game. Could improve by changing the hiding tank to Recon tank to give a bigger challenge to defenders
 

Travis.W

Sergeant
Active Duty
1/B/2-7 HQ
Local time
8:14 AM
340
404
Element CallSign: Allied Jig Squad
Element Leader:
Corporal Travis.W
7th Cavalry Personnel Within Element:

Pros:
  • New troopers had a absolute wonderful time!
  • Troopers preformed exceedingly well by being flexible with roles
  • Excellent clear command comms with whole team, not cluttered
  • We did well surrounding point with double dropped red zone garrisons
  • Axis had great defense that held us off until we received reinforcements
Cons:
  • Round 2 seemed too short to be fair to Axis
  • Comms with Able Assault Squad were light when pushing point on attack, made it difficult to coordinate, but it worked
  • Having such a small squad was difficult to get on point and fill the needed roles
 

Anderson.P

1st Lieutenant
Active Duty
2/E/2-7 HQ
S5 HQ
RRD Staff
Local time
10:14 AM
762
451
Element Call Sign: Axis Infantry Platoon Leader
Element Leader: Second Lieutenant Anderson.P
7th Cavalry Personnel Within Element:
None

Pros:
  • Incredible communications within infantry
  • Utilized Half tracks very well
  • Garrisons were put up quickly and efficiently when needed, moved when compromised
Cons:
  • Wish it was longer, maybe map flip and run the same time
  • Infantry and tanks on Axis weren't always a cohesive unit in my opinion but still performed well
 

Leifried.R

Corporal
Active Duty
C/2-7
1/C/2-7 SL/ASL
MP Staff
S5 Staff
Local time
9:14 AM
88
96
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element CallSign: Allied Commander
Element Leader:
Private Leifried.R
7th Cavalry Personnel Within Element:


Pros:


Was really satisfying to see a mechanized infantry concept on our offensive phase really work well. Only a few tank shells away from success. Great help from all of my SL's on the Allied side with their input throughout planning and within the game itself. The adaptation of my SL's on the fly was excellent and I appreciate their improvisation. The concept was very much enjoyable and added a heavy emphasis on cohesive gampelay between armor & infantry squads. 10/10 would do it again

Cons:

The time to setup on Defense might need to be longer for the 2nd team to go on defensive phase. Other than that, nothing else.
 
Last edited:

Sotelo.R

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S7 HQ
S3 HQ
S5 Staff
Local time
7:14 AM
916
1,111
Element Callsign: Axis Tank 4 "Cheap and Easy"
Element Leader: Corporal Sotelo.R
7th Cavalry Personnel Within Element:


Pros:
Cons:
 

Komar.T

First Sergeant
Active Duty
A/2-7 HQ
Local time
10:14 AM
2,319
3,784
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element CallSign: Operation Mission Controller
Element Leader: First Sergeant Komar.T
7th Cavalry Personnel Within Element:
First Sergeant Komar.T


Pros:
  • Great game play, gun fights, tanks battles
  • Fun had all around, will be "running it back" with tweaks next year at some point
  • great maneuvering and communication all around
Cons:
  • Turn out relatively low compared to recent FTX's
  • Rule set needs a little tweaking to avoid long stretch's of hiding/being idle by the crew of the heavy tank.
 

Groves.W

Sergeant First Class
Active Duty
C/2-7
1/C/2-7 HQ
Local time
8:14 AM
304
348
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element CallSign: Axis Tank 1 "Iron Persuader" Lead Tank Commander
Element Leader:
Staff Sergeant Groves.W
7th Cavalry Personnel Within Element: Corporal Henderson.B Specialist Bischoff.E


Pros:
  • The mission was a success on the Axis side due to hard fighting on the southern side of the map.
  • While the southern front was overwhelming however it led to good gunfights and tank warfare that were some of the most intense I have ever been a part of.
Cons:
  • The heavy asset was maybe too large and unkillable. it led to a long battle and a more fragile asset may be better utilized.
 

Smith.V

1st Lieutenant
Active Duty
C/2-7
1/C/2-7 HQ
S7 HQ
RTC Staff
Local time
10:14 AM
412
599
Element CallSign: Axis Commander
Element Leader: First Lieutenant Smith.V
7th Cavalry Personnel Within Element: First Lieutenant Smith.V



Pros:
  • Fantastic work by my SLs!
  • Awesome work from Anderson.P as Infantry Platoon Leader.
  • OP was generally fun, and the action was engaging.
Cons:
  • Gamemode could use a touch-up -- rules encourage hiding a heavy tank that forces a crew to do nothing for as long as possible.
  • Infantry SLs should be separated into their own discord moving forward.
  • I would have liked to see SLs assigned earlier to facilitate planning.
 

Rasmus.M

Sergeant
Active Duty
2/B/2-7 SL/ASL
S1 Staff
S5 Staff
S3 Staff
Local time
10:14 AM
1,097
628
S1 Operations Processed
 
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