7th Cavalry Gaming

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AAR Operation Battle for Hill 400 - 2100z on 17Jun23

After Action Report
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Rhodes.R

1st Lieutenant
Active Duty
1/E/2-7 HQ
Local time
1:23 AM
521
548
Name of Combat Mission: Operation Battle for Hill 400 17JUN23
Game: Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 17JUN23
Time of Combat Mission (Zulu):
2100
Mission OIC: First Lieutenant Jay Cameron and Sergeant Joseph Adler
Mission Controllers:
Corporal Roman Rhodes, Specialist Jack Slagg, Specialist Phil Zulu

Number of Attendees: 52
Lieutenant Colonel Rob.Y
Major Mix.C
First Lieutenant Cameron.J
First Lieutenant John.K
First Lieutenant May.J
Staff Sergeant Avery.D
Sergeant Adler.J
Sergeant Cooper.N
Sergeant Dietz.H
Sergeant Mueller.H
Sergeant Thrawn.N
Corporal Donato.E
Corporal Henson.K
Corporal Anderson.P
Corporal Bizutto.A
Corporal Cantrell.J
Corporal Cobblestone.G
Corporal DAmico.J
Corporal Jinto.H
Corporal Kent.R
Corporal OCulien.M
Corporal Owens.J
Corporal Rhodes.R
Corporal Warren.G
Corporal Moskal.C
Specialist Berkowski.C
Specialist Blade.B
Specialist Caldreas.B
Specialist Cunningham.H
Specialist Fields.M
Specialist Guillermo.C
Specialist Hampton.D
Specialist Hansen.Z
Specialist Henderson.B
Specialist Landry.G
Specialist Lemon.D
Specialist Moreau.M
Specialist Pippin.C
Specialist Quake.B
Specialist Rousseau.A
Specialist Slagg.J
Specialist Travis.W
Specialist Whitefish.S
Specialist Winter.A
Specialist Zulu.P
Private First Class Argentini.E
Private First Class Tovarysh.U
Private First Class Walker.S
Private First Class Bastogne.M
Private First Class Sokol.Z
Private Montgomerie.J
Reservist Winter.H


PROS:
  • Developments worked as intended! Created great moments.
  • Most reports are saying that the overall experience was fun
  • It was recorded. Prepare to become movie stars!
  • The one-life part was well recieved, even if implementation can use refinement. Expect to see more in the future!
  • Attendance was actually exactly as expected. We planned for about 50 people, and got about that many.

CONS:
  • Clearer info dumps next time. Time to bullet point that shit
  • Need to figure out solutions for map flipping mid-match. It's okay to eat it in the beginning, but momentum is important. Can't spend 10 minutes mid-match flipping maps again.
  • Key individuals did not show up, we missed a commander and some important squad leaders!
If you are missing from this list and attended, please notify Corporal Rhodes.R
 
Last edited:

Rob.Y

Colonel
Active Duty
2-7 HQ
S3 HQ
Local time
2:23 AM
2,748
2,997

Warren.G

Sergeant
Active Duty
2/B/2-7 HQ
Local time
2:23 AM
274
310
Element Callsign: Axis Infantry SL
Element Leader: Corporal Warren.G
7th Cavalry Personnel Within Element:


Pros
We had fun. Love the historic nature of it and we really appreciate the work that was put into this thing.

Cons
The respawn gate for Axis could have been adjusted to 2/3 of the squad versus 2/3 of the team, we had guys who got killed quick and just stood around. I felt bad because they were getting bored. We tried a lot of new things and I hope we can adjust and learn but we love the direction.
 
Last edited:

Cameron.J

Major
Active Duty
E/2-7 HQ
WAG Staff
S5 Staff
Local time
2:23 AM
1,612
1,162
Element Callsign: Axis CO
Element Leader: First Lieutenant Cameron.J
7th Cavalry Personnel Within Element: First Lieutenant Cameron.J




Pros:
  • We won
  • Infantry and Tank cohesion was top notch
Cons:
  • Attendance, Trooper No Shows
  • It was hard to command without an assistant mission controller to help with questions/coordination
 

Guillermo.C

Corporal
Active Duty
C/2-7
1/C/2-7
S7 Staff
Local time
1:23 AM
197
234
Element Callsign: Allied Tank Commander
Element Lead: SPC.Guillermo.C
7th Cavalry Personnel Within Element:

Private First Class Tovarysh.U
Sergeant Thrawn.N

Pros
  • Great immersion
  • lots of fun
Cons
  • Not enough people showed up, may be due to the time that event was organized
 

Argentini.E

Captain
Active Duty
B/2-7 HQ
S3 HQ
S1 HQ
Local time
2:23 AM
1,383
670
Element Callsign: Allied Recon SL
Element Leader: Private First Class Argentini.E
7th Cavalry Personnel Within Element:
Private First Class Argentini.E
Corporal Bizutto.A

Pro
s
  • Enjoyed historical event. Should do more!
  • Recon moving early was a nice touch to get intel.
  • Keeps the game fresh with new events.
Cons
  • Need stronger early comms as majority didn't have confidence as to what they could do and when.
  • Fought enemy infantry out of bounds.
  • Chaos at times.
  • Weak attendance for the work put in.
 

Avery.D

Staff Sergeant
Active Duty
2/E/2-7 SL/ASL
Local time
1:23 AM
250
238
Element Callsign: Axies Infantry SL
Element Leader: SSG. Avery.D
7th Cavalry Personnel Within Element:

CPL.Jinto.H
AR.Moskal.C
SPC.Hampton.D
PVT.Sokolinsky.Z

Pros
  • Very fun
  • Liked how historical it was.
  • Limited lives are fun.
Cons
  • Flipping the map to offensive would have been better to have a 2-part OP.
  • Very confusing about what phase or stage we were in.
  • A better way to do waves (not sure how).
 

Anderson.P

Captain
Active Duty
E/2-7 HQ
S5 HQ
S5 HQ
RRD Staff
Local time
2:23 AM
1,081
741

Henderson.B

Corporal
Discharged
Local time
1:23 AM
178
158
Element Callsign: Axis Tank SL
Element Leader: Lt. Cameron

7th Cavalry Personnel Within Element:

(idk if this is how you link the names but....there is there milpac :))



Pros
  • Folks had a great time
  • nice twists and a ton of effort from MCs
  • Good internal communication
Cons
  • If we evaluate the time spent fighting vs time spent setting up, we my find aspects we can improve upon to keep the action flowing
  • re-spawning in the first few phases was a bit confusing
  • Getting the tank in a spot to support fellow infantry took to long
 

Adler.J

1st Lieutenant
Retired
Local time
8:23 AM
1,550
1,468
Element Callsign: Allied CO
Element Leader: Sergeant Adler.J
7th Cavalry Personnel Within Element: Sergeant Adler.J


Pros:
  • Immersive
  • Fun, challenging and original first half
  • Boys resisted like lions
Cons:
  • Bit chaotic in general
  • Second half the germans rolled us over with their number and asset superiority
 
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