7th Cavalry Gaming

Join the Tactical Gaming Excellence

  • Guest, the 7th Cavalry Gaming Regiment is currently not accepting Enlistments/Re-Enlistments until after our Furlough (winter break). Enlistments/Re-Enlistments will reopen when we return from Furlough on January 4th, 2025. Please click this link to join our Discord server to stay up to date and keep in contact with us!

AAR AAR [HLL] - Campaign Battle of Foy (#2) Battle of Foy Pt.2

After Action Report
Status
Not open for further replies.

Rhodes.R

1st Lieutenant
Active Duty
1/E/2-7 HQ
Local time
12:36 AM
528
551
Name of Combat Mission: Operation The Battle of Foy, Pt.2
Campaign of Combat Mission: Campaign Battle of Foy
Number within campaign: 2/2
Game: Hell Let Loose
Server Hosted on: 7th Cavalry Training Server 1
Date of Combat Mission: 08APR23
Time of Combat Mission (Zulu): 2100Z
Mission OIC: Staff Sergeant Rhodes.R
Mission Controllers: Staff Sergeant Rhodes.R
7th Cavalry Personnel Involved in Action: 50


Second Lieutenant Smith.V
Second Lieutenant Sotelo.R
Second Lieutenant May.J
Sergeant First Class Zimm.L
Staff Sergeant Rhodes.R
Sergeant Ackelson.K
Sergeant Adler.J
Sergeant Meyer.T
Sergeant Mullins.R
Sergeant Robertson.S
Sergeant Thrawn.N
Corporal Bizutto.A
Corporal Cantrell.J
Corporal Cobblestone.G
Corporal Donato.E
Corporal Hellious.T
Corporal Jinto.H
Corporal Konn.G
Corporal Mueller.H
Corporal Reign.A
Corporal Webber.R
Specialist Balazova.S
Specialist Berkowski.C
Specialist Blade.B
Specialist Chhari.A
Specialist Coutu.M
Specialist Hampton.D
Specialist Helms.J
Specialist Hill.MR
Specialist Knapp.D
Specialist Landry.G
Specialist Lemon.D
Specialist Litvin.D
Specialist Maca.D
Specialist OCulien.M
Specialist Quake.B
Specialist Rousseau.A
Specialist Slagg.J
Specialist Warren.G
Specialist Whitefish.S
Specialist Willis.B
Specialist Zulu.P
Private First Class Baldrick.D
Private First Class Corsino.D
Private First Class Joshothy.J
Private First Class Moreau.M
Private First Class Raine.A
Private First Class Richman.A
Private Walker.S
Recruit Bastogne.M

If your name is not listed above, contact Staff Sergeant Rhodes.R or any of the Mission Controllers
 
Last edited:

Zimm.L

Master Sergeant
Retired
Local time
1:36 AM
279
492
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: US PL1 Comms 1
Element Leader: Sergeant First Class Zimm.L
7th Cavalry Personnel Within Element:

Sergeant First Class Zimm.L
Corporal Webber.R
Specialist Quake.B
Pros:
  • Everyone had a good time
  • fantastic communication in squad
Cons:
  • Not enough people to play
  • confusion on what was allowed and not allowed at times for commander abilities
  • trying to watch supply limit
 

Thrawn.N

Sergeant
Retired
Local time
1:36 AM
411
430
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Lead Tank Commander
Element Leader: SGT.Thrawn.N
7th Cavalry Personnel Within Element:

SGT.Thrawn.N
SGT.Ackelson.K
CPL.Jinto.H

Pros:
  • Great final part to the two part Operation!
  • Historically accurate
  • Exemplarily ferocity of Enemy AT Infantry (constantly harassing armor)
  • Excellent defensive efforts from both sides!
  • Infantry did a fantastic job assisting Armor when they need help.
Cons:
  • VOIP comms not working slowed things down for first 30-40 minutes (Axis)
 
Last edited:

Robertson.S

Corporal
ELOA
Local time
1:36 AM
385
427
Name of Combat Mission: Battle Of Foy Pt.2
Game:
Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 08APR23
Time of Combat Mission (Zulu):
2100Z
Mission OIC: Staff Sergeant Rhodes.R
Element Callsign: Allies Charlie Squad
Element Leader: Sergeant Robertson.S
7th Cavalry Personnel Within Element:
Specialist Fields.M
Specialist OCulien.M
Specialist Warren.G
Private First Class Raine.A
Specialist Rousseau.A


Pros:
  • Great OP very well run.
  • Good flexibility to enemy attacks
  • Troopers flexed roles and positions according to the situation
  • Enemy tank positioning and artillery support was impeccable
  • The battle developments were an excellent touch
  • Intense battle most of the game
Cons:
  • Command comms a bit messy at first
  • Allied Opord should have been gone over lightly in Team 1 chat before OP
  • Lots of heavy tanks it seemed like the only kind the Axis used
 

Hellious.T

Staff Sergeant
Retired
Local time
1:36 AM
335
302
Element Callsign: Easy Company, 101st Airborne Squad 2
Element Leader: Corporal Hellious.T
7th Cavalry Personnel Within Element:
Specialist Willis.B

Private First Class Joshothy.J
Corporal Henson.K


Pros:
  • These historical battles are a blast - and add a lot of character operations. The changing "directives/events" made for an ever changing battle perspective. This caused commands to re-adjust assignments and caused shifting of battle scape. A++
  • Troopers held lanes of traffic with SBF superiority and anti tank activity while holding the Foy objective.
  • Aggressive mobile defense using two trooper elements assisted in holding the point.
  • artillery felt good, not to much or to little
  • the imbalance felt nice with armor on one side and not on the other
Cons:
  • some short setup caused some confusion with leadership however it was quickly dissipated once contact started - minor con
 

Meyer.T

Sergeant
Retired
Local time
12:36 AM
206
164
Element Callsign: Infantry 2-1
Element Leader: Sergeant Meyer.T
7th Cavalry Personnel Within Element:
Specialist Knapp.D
Private First Class Baldrick.D
Specialist Landry.G

Pros:

  • Great defense at the beginning
  • Lots of flanks attempted.
Cons:
  • In-game comms failed causing confusion
  • Lack of viable attack route forced us to push through wide open areas with no cover
  • Didn't commit to 1 dedicated flank route, constantly had to switch
 

Bizutto.A

Staff Sergeant
Discharged
Local time
1:36 AM
273
525

Slagg.J

Corporal
Active Duty
1/A/2-7
Local time
6:36 AM
274
306
Element Callsign: US PL1 Recon - Comms 1
Element Leader: SPC.Slagg.J
7th Cavalry Personnel Within Element:
SPC.Zulu.P


Pros:

  • Excellent OP, well run and lots of fun.
  • Good responsiveness, tight effective command chat
  • Enjoyed leading a recon squad again.
  • Enemy forces were really challenging and tenacious.
  • Adding battle events was a great idea
Cons:

  • Command comms a bit messy at first
  • Not enough time to brief/plan sub units effectively
 
Last edited:

Mullins.R

CW2
Active Duty
Reserve HQ
Local time
1:36 AM
3,055
624

Adler.J

1st Lieutenant
Retired
Local time
7:36 AM
1,552
1,468
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: US Commander
Element Leader: Sergeant Adler.J
7th Cavalry Personnel Within Element:
Sergeant Adler.J

Pros:
  • The battle was very intense and fun
  • The developments were great
  • The historical aspect is a great plus
  • Hoping for more ops by Rhodes
  • Flexibility of the team
  • Platoon leaders and SL's were on point and knew what they had to do with minimal direction
Cons:
  • Numbers
  • My own stupidity when it came to allowed abilities
  • Initial organization of the team was hectic and not exactly neat, but it was quickly solved
  • No Part 3
 

Hill.MR

Sergeant Major
Retired
Local time
12:36 AM
757
344
Element Callsign: Recon Element (Axis)
Element Leader: Specialist Hill.MR
7th Cavalry Personnel Within Element:

Second Lieutenant May.J

Pros:
  • Very fun, and interesting experience for us DCS boys
  • Great mission and Campaign design
Cons:
  • VOIP comms not working made coordinating very difficult.
 

Mueller.H

Sergeant First Class
Active Duty
1/E/2-7 HQ
1/E/2-7
S3 Staff
Local time
7:36 AM
506
435
Element Callsign: 4th SS Panzergrenadier Regiment "Der Fuhrer" (2-2) (Axis)
Element Leader: Corporal Mueller.H
7th Cavalry Personnel Within Element:

Corporal Cantrell.J
Specialist Blade.B
Specialist Litvin.D
Private Walker.S

Pros:
  • Squad did a great job. All orders were executed successfully and efficiently.
  • We were always together as a squad and we could rely on each other. If a trooper was shot, another trooper avenged him.
  • History lessons while playing video games, and that even though old people always said that playing video games makes you stupid. Take that old people!
Cons:
  • Uneven composition of teams. The Allies had players with much more experience, which has a great effect with a smaller number of players. Suggestion: add a player level field to the signing up OP form. Squads should basically play together, but there should be a roughly equal level ratio between both sides.
  • VOIP problems
  • Complicated OPORD -> For example: black bars over "Phase Trigger" and "Live time in game" on Phase 1 slide. I didn't know which phase we were o_O
 
Last edited:

Smith.N

Corporal
Active Duty
Retired
Local time
1:36 AM
1,587
813
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Allied PL 2 - Comms 2
Element Leader: [RET] Smith.N
7th Cavalry Personnel Within Element:

Corporal Reign.A

Pros:
  • Fun event and campaign
  • Great Comms, coordination, teamwork
  • Beat enemy out of Foy and held it
Cons:
  • Limited about of participants

Like Quote Reply
Report
 
Status
Not open for further replies.
Top