7th Cavalry Gaming

Join the Tactical Gaming Excellence

AAR [HLL PC] A/2-7 FTX Operation Supply Town: бездоріжжя

After Action Report
Status
Not open for further replies.

Komar.T

First Sergeant
Active Duty
A/2-7 HQ
Local time
3:32 AM
2,320
3,785
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission:
A.Co FTX Operation Supply Town: бездоріжжя
Game: Hell Let Loose
Server Hosted on: Training/Event
Date of Combat Mission: 26FEB23
Time of Combat Mission (Zulu):
2230Z​

Mission OIC: First Sergeant Komar.T
Mission Controller: First Sergeant Komar.T
Number of Attendees: 89
7th Cavalry Personnel Involved in Action:
Brigadier General Tharen.R
Command Sergeant Major Nexhex.A
Lieutenant Colonel Rob.Y

Lieutenant Colonel Budd.D
Major Mix.C
Captain Rollins.R
First Lieutenant Smithson.R
Second Lieutenant Strider.R
Second Lieutenant John.K
Second Lieutenant Sotelo.R
Second Lieutenant Cameron.J
Sergeant Major West.B

Sergeant Major Preacher.A
First Sergeant Komar.T
First Sergeant Sven.S
Sergeant First Class Zimm.L
Staff Sergeant Hermes.S
Staff Sergeant Williamson.J
Staff Sergeant Avery.D
Staff Sergeant Rhodes.R
Sergeant Wayne.B
Sergeant Thrawn.N
Sergeant Smith.V
Sergeant Meyer.T
Sergeant Berry.B
Sergeant Robertson.S
Corporal Webber.R
Corporal Reign.A
Corporal Ackelson.K
Corporal Williams.S
Corporal Anderson.J

Corporal Whaley.H
Corporal Dietz.H
Corporal Donato.E
Corporal Narramoor.A
Corporal Wags.D
Corporal Alpine.A
Corporal Mueller.H
Specialist Burgin.J
Specialist Quake.B
Specialist Hall.S
Specialist Zulu.P
Specialist Maca.D
Specialist Kiing.T

Specialist Hellious.T
Specialist Jefferzon.Z
Specialist Willis.B
Specialist Silvis.B
Specialist Silvis.C
Specialist Hampton.D
Specialist Plainview.N
Specialist Herber.R
Specialist Williamson.JR
Specialist Ahreth.J
Specialist Caldreas.B
Specialist Winter.A
Specialist Balazova.S
Specialist Choi.S
Specialist Guillermo.C
Specialist Coutu.M
Specialist Cunningham.H
Specialist Anderson.P
Specialist Blade.B
Specialist Cantrell.J
Specialist Knapp.D
Specialist Owens.J
Specialist McGee.C
Specialist Solo.H
Specialist Berkowski.C
Specialist DAmico.J
Specialist OCulien.M
Specialist Rousseau.A
Specialist Fields.M
Specialist Warren.G
Private First Class Marble.J
Private First Class Scarselli.T
Private Joshothy.J
Private Richman.A
Private Corsino.D
Private Coryer.D

Private Callum.C
Private Walls.D
Recruit Steven.C
Recruit Hernandez.J
Recruit Zarrouk.O
Reservist Perez.D
Reservist Newman.A
Sergeant First Class Gibbs.B (RET)
Recruit Ching.H (Only Approved yesterday by RRD)
 

Komar.T

First Sergeant
Active Duty
A/2-7 HQ
Local time
3:32 AM
2,320
3,785
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Commander Team 2
Element Leader: First Sergeant Komar.T
7th Cavalry Personnel Within Element:
First Sergeant Komar.T


Pros:
  • Everyone had a good time
  • great turn out 89!!!!
  • fantastic communication and execution of the game plan
  • Lessons learned for future training
Cons:
 

Zimm.L

Master Sergeant
Active Duty
1/A/2-7 HQ
Local time
3:32 AM
253
446
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Team 2 SL 1
Element Leader: Sergeant First Class Zimm.L
7th Cavalry Personnel Within Element:
Sergeant First Class Zimm.L

Specialist Silvis.B
Specialist Plainview.N

Pros:
  • fantastic communication and execution of the game plan
  • Great squad having a small squad
  • Squad did a lot during the second round
  • squad mates did buddy stuff well while I spotted from church during 2 round
Cons:
  • Wiped garrisons that weren't suppose to be wiped during first round
  • second round enemy team went live to soon by at least 1 min to soon
  • they moved pass the line and had to be moved back by other team
 

Thrawn.N

Sergeant
Retired
Local time
3:32 AM
411
426
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Axis Tank Commander (Tank 2)
Element Leader: SGT.Thrawn.N
7th Cavalry Personnel Within Element:

SGT.Thrawn.N
CPL.Whaley.H
PVT.Richman.A

Pros:
  • Fantastic execution of battleplans for on set attack and defensive phase
  • Enjoyed the rapid fire execution of sudden change to plans and adjusting to needs of Infantry and Armor
  • Infantry and tank call outs superb and Infantry calling support as need was good
  • Enjoyed the way Enemy attempted their ploy attacks and attack feints which lead to watching our backs
  • Brilliant turn out of people really felt the aggression and size of battle today
  • Great use of AT guns by infantry both rounds on both sides!
Cons:
  • An incident or two with enemy team 2nd round getting overly excited attacking early and probing line too early
 

Robertson.S

Corporal
Active Duty
2/B/2-7
Local time
3:32 AM
376
426
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Baker/Charlie Team 1
Element Leader: Sergeant Robertson.S
7th Cavalry Personnel Within Element:
Specialist OCulien.M
Specialist Warren.G
Specialist Rousseau.A
Recruit Zarrouk.O
Reservist Perez.D



Pros:
  • The squad had a good time
  • the gunfights were rough but rewarding
  • the second round defense was amazing well played
  • nice barbwire fences couldn't advance
Cons:
  • Squads got to bunched up at times on the second round attack not that I think it would have made it through the iron curtain
 

Strider.R

Major
Active Duty
C/2-7 HQ
S6 HQ
S7 HQ
Local time
2:32 AM
1,588
1,501
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Team 2 Lead TC
Element Leader: Second Lieutenant Ross Strider
7th Cavalry Personnel Within Element:
2LT.Strider.R
CPL.Anderson.J
1SGT Sven.S



Pros:
  • NEW RECORD 89!
  • TC's performed phenomenally following instructions and bringing the plan together
  • Good coordination and performance throughout the FTX
  • Personal Crew while inexperienced did well
Cons:
  • First round had some minor issues with getting map markers down, solved in second round
  • Need to practice shooting Russian's more
 
Last edited:

DAmico.J

First Sergeant
Active Duty
B/2-7 HQ
RTC HQ
S1 Staff
Local time
3:32 AM
2,187
999
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Commander Team 2
Element Leader: SPC.D'Amico.J
7th Cavalry Personnel Within Element:

MAJ.Mix.C
2LT.Cameron.J
SPC.Fields.M
RTC.Hernandez.J

Pros:
  • Excellent turnout
  • Very fun experience
  • The other team absolutely dominated and executed well which is good to see
  • The charge almost worked which was awesome.
Cons:
  • It felt the tanks left the infantry completely on their own, whereas the other side was able to delegate some tanks to deal with us.
  • The entire attack in the 2nd round felt like it was completely concentrated on the north, and we had no push from the south until it was too late. Had the adjustment been made sooner, it would have likely succeeded.
  • Too many wide flanks on attack
 

Smith.V

1st Lieutenant
Active Duty
C/2-7
1/C/2-7 HQ
S7 HQ
RTC Staff
Local time
3:32 AM
412
599
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Team1 Lead Tank Commander
Element Leader:
SGT.Smith.V
7th Cavalry Personnel Within Element:

SPC.Guillermo.C
SPC.Marble.J

Pros:
  • Fantastic turnout!
  • The troopers had fun despite the loss.
  • Great fight, awesome training value!
Cons:
  • Karkov sucks :p
  • Tank and Infantry coordination could have been a bit better -- I would suggest perhaps a line of communication between LTC and PL/Commander.
  • Map markers need to be cleaned up -- ever-present issue, however.
  • I will now have to hear my ASL talk shit :C
 

Rhodes.R

2nd Lieutenant
Active Duty
1/E/2-7 HQ
S3 Staff
Local time
2:32 AM
453
498
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Item (Axis), Love (Allies)
Element Leader: Staff Sergeant Rhodes.R


7th Cavalry Personnel Within Element:
Staff Sergeant Rhodes.R
Corporal Mueller.H
Corporal Wags.D
Corporal Donato.E
Private Callum.C
RET Sergeant First Class Gibbs.B

Solids:
  • Strong inter-squad communication and discipline, things got done!
  • Strong intra-squad organization and coordination
  • Alpine ran a secondary squad, under my own. His team's assistance was invaluable, we would have lost so many fire fights if we hadn't had him on our flanks.
  • The plan that Komar came up with was dead on and his dedication to making sure that everyone was on the same page was amazing.
  • Amazing tactics on both sides, a Dead Man's rush in round 2 nearly knocked us on our asses.
  • Callum and Wags make an AT gun and absolutely knocked the wind out of a tank push during round 2.
  • Gibbs and Mueller's experience and veterancy were absolutely essential building defenses during round 2, and Gibbs suggestions during round 1 made a difference in keeping us alive.
Improvements:

  • We should have re-established the garrison in the south of Water Mill during round 1, without it, we took too long to take the final point
  • We didn't get a 100 people ;)
 
Last edited:

Smithson.R

Corporal
Active Duty
1/C/ACD SL/ASL
Local time
2:32 AM
1,584
1,036
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: PL team 1
Element Leader: First Lieutenant Smithson.R
7th Cavalry Personnel Within Element:

Sergeant Smith.V
Corporal Ackelson.K
Staff Sergeant Williamson.J
Specialist Coutu.M
Staff Sergeant Hermes.S
Specialist Burgin.J
Staff Sergeant Avery.D
Sergeant Meyer.T
Specialist DAmico.J
Sergeant Robertson.S


Pros:
  • good communication and execution of the game plan
  • good Rotating of squads
  • fun planning
Cons:
 

Wayne.B

First Sergeant
Discharged
Local time
2:32 AM
896
1,189
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Team 2 Tank 3
Element Leader: Sergeant Wayne.B
7th Cavalry Personnel Within Element:

Specialist Caldreas.B
Specialist Berkowski.C

Pros:
  • Great attendance
  • Fresh map selection
  • Excellent communications
  • Exemplary team coordination
Cons:
  • Map markers not updated at times
  • Round 2 Go Live time was not adhered to (1:20 IGT)
 

Hellious.T

Staff Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
3:32 AM
275
253
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: FTL 2, team 2
Element Leader: Specialist Hellious.T
7th Cavalry Personnel Within Element:
Specialist Silvis.C
Sergeant Major West.B
Specialist Jefferzon.Z
Private Joshothy.J



Pros:
  • The squad performed as a spear head on western side assault from st mary to take the nodes and assist the push.
  • On defense the squad defended the southern west house assault - fell back appropriately and then also took ground back on two occassions delaying node destruction.
  • crumple zone defense functioned perfectly
  • FTX objective worked really well - two iterations worked to good effect.
  • command comms were very good and functional
Cons:
  • bit of a crumble of action at the start for offense on team 2 - best laid plans
  • local comms fell apart some
 

Anderson.P

1st Lieutenant
Active Duty
2/E/2-7 HQ
S5 HQ
RRD Staff
Local time
3:32 AM
762
451
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Team 2 FTL 5
Element Leader:
SPC.Anderson.P
7th Cavalry Personnel Within Element:
CPL.Narramoor.A
SPC.Owens.J
AR.Newman.A



Pros:
  • Excellent team work
  • Great logistical and preparation planning
  • Fluid infantry defense and cohesion
  • Saw use of tactic's learned in SP's
Cons:
  • Communication system could use tuning (i.e. adjusting microphone volume, learning new people's voices)
 

Balazova.S

First Sergeant
Active Duty
C/2-7 HQ
MP Staff
Local time
3:32 AM
563
603
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Team 2 Tank 1
Element Leader:
Specialist Balazova.S
7th Cavalry Personnel Within Element:
Specialist Balazova.S
Captain Rollins.R
Second Lieutenant Sotelo.R



Pros:
  • Crew followed directions and executed actions well
  • Communication with Lead Tank were clear and effective
  • Strategy was effective and our tank performed very well
Cons:
  • Opposing team occupied the 7 row before time causing slight confusion during the 2nd round
  • T-34's are really difficult to penetrate with the Panzer 4 main tank gun
 
Last edited:

Coutu.M

Corporal
Active Duty
C/2-7
1/C/2-7
Local time
1:32 AM
132
156
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Team 1 Tank 4
Element Leader: Specialist Coutu.M
7th Cavalry Personnel Within Element:
Specialist Coutu.M

Specialist Ahreth.J
Specialist Choi.S


Pros:
  • Crew had fun
  • Recon tanks seemed to do better
  • Two tanks working in tandem on defence seemed to work good
Cons:
  • Hard to punch through with the germans on the attack against the russian tanks
 

Meyer.T

Corporal
Active Duty
2/E/2-7
Local time
2:32 AM
199
158
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Team 1 FTL 5
Element Leader: Sergeant Meyer.T
7th Cavalry Personnel within Element: Recruit Ching.H, Recruit Steven.C, Specialist McGee.C



Pros:

  • Communication! Comms were constantly active with chatter relative to the situation
  • Fun first night for the recruits
  • Amazing turnout
Cons:

  • Zerg rush failed and stalled out on the attack
 

Hermes.S

Staff Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
3:32 AM
628
798
Element Callsign: Two 1 - SL 1
Element Leader: Staff Sergeant Hermes.S
7th Cavalry Personnel Within Element:
Brigadier General Tharen.R
Command Sergeant Major Nexhex.A
Specialist Quake.B
Specialist Hall.S
Specialist Zulu.P


Pros:
  • Enjoyable despite the loss :(
  • Squad Comms and pings on point
  • Great turnout / Setup / Concept / Execution
  • Random Zerg concept that was fun to plan and even more fun to execute.
  • Great participation from the SLs in regard to planning.
  • Held watermill strongly despite minimal planning.
  • When multiple squads adjusted their push from the flank to the south, ground was being made.

Cons:
  • Reapers were split up >:O
  • Forgot those satchels can destroy nodes indirectly (not placed on the structure) within the 25m blast zone
  • Would like to try and plan earlier as opposed to the day of.
  • The team commander should be present for the planning.
  • Overlooked the rule regarding the 8 lines before the match started (both teams)
  • Multiple map flips make it slightly challenging.
  • Need to spend more time understanding the weakness of German Armor vs Russian and how to assist when needed
  • tank/infantry coordination needs improvement.
  • Sad our Company CO didn't make it. :(
  • Enemy Trooper spawned the wrong team / built a third fuel node causing unneeded confusion and delay at Distillery in placing their final node.
  • Not sure what happened to the supplies brought up by the truck for the nodes but it ended up being used by someone which cause more delay
  • Defensive structure building was practically non-existent which turned out to be a hindrance
  • Better use of AT guns offensively
  • Lost the front of our defense and didn't utilize fallback points appropriately to push back or hold
  • Slow to regain composure post Dead Man's Charge.
  • Too slow to realize that too much emphasis was placed on the heavy flank
  • Attempting to cross the railroad tracks on the flank...far too open.
  • Not recognizing a heavy stall out on the flank and adjusting squads appropriately to different avenues
  • Too much time was spent on planning the defense in phase 1: Not enough on the others.
 
Last edited:

Dietz.H

Staff Sergeant
Active Duty
2/E/2-7 SL/ASL
S5 Staff
Local time
3:32 AM
209
135
Element Callsign: Team 2, FTL 4
Element Leader: Corporal Dietz.H
7th Cavalry Personnel Within Element:
Specialist Blade.B
Specialist Cantrell.J
Specialist Knapp.D
Lieutenant Colonel Rob.Y

Pros:
  • Attack went well, we spread out the attack on the main body and pushed them off their defense line without relying on tanks
  • Defense went well, counterattacked when possible, plugged holes, coordinated between squads.
  • The enemy only broke our line with the first push
  • Command did a good job asking for sit reps, and shifting squads as needed

Cons:
  • Set up was a little messy, but we made up for it
  • Comm structure was somewhat disorganized and we ended up abandoning the discord/in-game split and went totally in-game. Might need some refinement
  • Heard report that team 1 went outside their AO a couple times and they gave away their position on round 2 by sitting in the open and opening fire early, leading to an early live call
 

Williamson.J

Corporal
Active Duty
C/2-7
1/C/2-7
Local time
3:32 AM
306
955
Element Callsign: Allied Tank Commander (Tank 2)
Element Leader: SSG.Williamson.J
7th Cavalry Personnel Within Element:

SPC.Williamson.JR
PFC.Winter.A

Pros:
  • FTX was well planned and executed = fun and challenging!
  • Great defense in first round, repelled repeated advances by enemy armor
  • Good comms in discord, command chat & squad chat.
  • Crew performed exceptionally well - destroyed 4 enemy tanks and survived the round without dying
  • 89 troopers?!! Are you kidding me? Fantastic participation
Cons:
  • Russian team began firing on us before "go live" time.
  • Comms not as good during 2nd round
  • From my perspective we did not coordinate our attack very well
  • Failed to destroy the nodes!
 
Status
Not open for further replies.
Top