7th Cavalry Gaming

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AAR SQUAD | Operation Startling Resistance A/3-7 Company FTX Q3/26

After Action Report

Pannel.D

Captain
Active Duty
A/3-7 HQ
RRD Lead/Senior
S3 Lead/Senior
Local time
9:50 AM
Messages
805
Reaction score
333
DEPARTMENT OF THE ARMY
S3 OPERATIONS STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT



Operation: Startling Resistance
Game:
Squad
Server Hosted on: =7Cav= S3 Operations
Date of Combat Mission: 25JUL26
Time of Combat Mission (Zulu):1800z-2000z
Mission OICs: Captain Pannel.D
Mission Controller: Major Fisch.Z

Attendees (30):

Lieutenant Colonel Ryan.BF
Major Fisch.Z
Captain McKinley.S
Captain Pannel.D
Captain Hatchet.WX
Second Lieutenant Moe.J
Second Lieutenant Alam.D
First Sergeant Mulholland.J
Staff Sergeant Vidjeskog.O
Staff Sergeant Cobel.J
Staff Sergeant Riggs.F
Staff Sergeant Holmes.GS
Chief Warrant Officer 2 Moskal.C
Corporal Cold.J
Corporal Adams.P
Specialist Jerkins.R
Specialist LeMaire.M
Specialist Kuthy.D
Specialist Lake.W
Specialist Burdass.J
Specialist Longshank.R
Private First Class Miller.M
Private First Class Madish.X
Private First Class Burgess.S
Private First Class Commons.N
Private First Class Walden.M
Private First Class Korachki.J
Private First Class Reacher.J
Private Romanowski.C
Private Otter.D

If I missed you on this list please send a Forum PM to Captain Pannel.D

AAR feedback:
Code:
[CENTER][B]DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT[/B][/CENTER]

[B]Element Callsign:
Element Leader:[/B]

7th Cavalry Personnel Within Element:


[B]Pros[/B]
[LIST]
[*]
[/LIST]
[B]Cons[/B]
[LIST]
[*]
[/LIST]
 
Last edited:

Cobel.J

Staff Sergeant
Active Duty
NCOA
S1 Staff
2/A/3-7 SL/ASL
Local time
7:50 PM
Messages
467
Reaction score
390
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: 3/2/A/3-7 HELLHOUNDS
Element Leader: Staff Sergeant Cobel.J


7th Cavalry Personnel Within Element:
Captain McKinley.S
Second Lieutenant Alam.D
Staff Sergeant Holmes.GS
Specialist Longshank.R
Private First Class Miller.M
Pros
  • fun operation
  • Good section teamwork
  • Great cooperation with the IFV element under leadership of PFC.Madish.X
Cons
  • A bit chaotic at times due to engine noises and tanks firing near friendly inf.
  • Inf doens't have to go head first all the time.
 

Vidjeskog.O

Staff Sergeant
Active Duty
1/A/3-7 SL/ASL
S1 Lead/Senior
Local time
7:50 PM
Messages
2,350
Reaction score
172
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: 4/1/A/3-7 Fenrir's Vengeance
Element Leader: Staff Sergeant Vidjeskog.O


7th Cavalry Personnel Within Element:
Specialist Kuthy.D
Private First Class Korachki.J
Private First Class Reacher.J
Private Romanowski.C
Private Otter.D

Pros
  • Everyone in my Element had a lot of fun. A lot of things to shoot at and on, both tanks and softer targets
  • Communication between other elements and inside of the element was good
Cons
  • Since our Element consisted of two tanks we could have had two squads, would had made it easier to communicate inside of respective tanks and less clutter in the local voice channel, especially when crossing bridges and in on the more tighter objectives
  • Logistics need to be eighter conducted by air or it needs to be more than 1 logi truck. MBTs goes through a lot of ammo when there is a lot of things to shoot at, and they for some reason load HEAT before SABOT. Led to some longer times sitting at HABs rearming.
 

Madish.X

Private First Class
Active Duty
1/A/3-7
Local time
10:50 AM
Messages
122
Reaction score
72

DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: 1/1/A/3-7 NIGHTMARES
Element Leader:
Private First Class Madish.X

7th Cavalry Personnel Within Element:
Private First Class Commons.N
Specialist LeMaire.M

Pros
  • Good communication among the crew
  • Great cooperation with the infantry element under leadership of SSG.Cobel.J
Cons
  • Orders could take a little bit to actually be implemented.
  • A lot of waiting around for logistics along with vehicle glitches
 
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