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AAR Easy Company 2-7 FTX: Juno this Beach? 11jul26

After Action Report
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Sven.S

Captain
Active Duty
E/2-7 HQ
S7 HQ
S7 Lead/Senior
NCOA
Local time
1:19 AM
Messages
1,415
Reaction score
2,304


DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission:
Juno this Beach?
Game: Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 11jul26
Time of Combat Mission : 2000 EST


Mission OIC: Captain Sven.S
Mission Controller First Sergeant Mueller.H
Number of Attendees: 59
7th Cavalry Personnel Involved in Action:

Major Macpherson.C
Captain Sven.S
First Lieutenant Angels.N
First Lieutenant Sotelo.R
Second Lieutenant Lewis.P
Second Lieutenant Roderick.S
Second Lieutenant Sibley.K
Sergeant Major White.C
First Sergeant Herber.R
Sergeant First Class Avery.D
Sergeant First Class Von Busch.M
Staff Sergeant Belmont.E
Staff Sergeant Hellious.T
Staff Sergeant Koalafied.C
Sergeant Basher.J
Sergeant Cantrell.J
Sergeant Rhamaad.K
Corporal Allen.R
Corporal Atkins.DS
Corporal Banfield.H
Corporal Berkowski.C
Corporal Cross.E
Corporal Fox.F
Corporal Giglio.M
Corporal Jinto.H
Corporal Kenton.W
Corporal Moff.N
Corporal Mustard.C
Corporal Vonk.K
Corporal Williamson.J
Specialist Aponte.A
Specialist Austin.M
Specialist Cottontail.S
Specialist Cross.JA
Specialist Curry.P
Specialist Hood.D
Specialist Kuhlmann.B
Specialist Loup.N
Specialist Stevenson.A
Specialist Strole.Z
Specialist Suplee.B
Specialist Waffle.J
Specialist Walton.D
Specialist Yates.J
Private First Class Anthony.M
Private First Class Bauvil.C
Private First Class Burgess.S
Private First Class Buscemi.A
Private First Class Commons.N
Private First Class Devine.D
Private First Class Hobbs.C
Private First Class McCann.C
Private First Class Rush.J
Private First Class Stewart.C
Private First Class Walden.M
Private First Class West.T
Private Fabian.N
Private Nguy.B
Private Smith.ER
 
Last edited by a moderator:

Sotelo.R

1st Lieutenant
Active Duty
1/E/2-7 HQ
S7 Staff
Local time
4:19 PM
Messages
1,310
Reaction score
1,493
Element Callsign:
Element Leader:
7th Cavalry Personnel Within Element:


Pros:

Cons:
 

Sotelo.R

1st Lieutenant
Active Duty
1/E/2-7 HQ
S7 Staff
Local time
4:19 PM
Messages
1,310
Reaction score
1,493
Element Callsign: Allied Team Commander
Element Leader: First Lieutenant Sotelo.R
7th Cavalry Personnel Within Element:
Literally everyone else on the Allied Team

Pros:
  • Great job to everyone executing their roles
  • Extremely proud of the rapid response to Commander requests for garry supplies, satchel demo, and overall good coordination
  • It was a hard fight, happy with how quickly we pushed through the map as fast as we did
  • Armor did a great job assisting on the 3 hardpoint attack.
Cons:
  • Weapons Factory is rouuuuuuugh
  • For Restricted Comms matches, maybe let armor use their squad channel, considering they historically would have an intercom system
 

Herber.R

First Sergeant
Active Duty
A/2-7 HQ
S1 Lead/Senior
Local time
7:19 PM
Messages
568
Reaction score
707
Element Callsign: Allies How Squad
Element Leader: First Sergeant Herber.R
7th Cavalry Personnel Within Element:
Major Macpherson.C
Second Lieutenant Lewis.P
Private First Class Stewart.C

Private First Class McCann.C

Pros:

  • Nice to see offensive mode used for an OP
  • Comms coming through once they were allowed was super fun and the concept was neat to see. Not used or done often
Cons:
  • Canadian weapons suck (personal con)
  • Push on the last point seemed very lackadaisical once the call was made "it seems very light here". NEVER underestimate your enemy.
  • Squad movement across the team seemed very clumped up. Not a lot of spreading out or finding other avenues of approach until specifically told to do so.
  • Garrison updates and placement could have been MUCH better. There was no clear network of garrisons set up and garrisons that were out of play for offensive were still up until team max number was reached.
 

Kenton.W

Corporal
Active Duty
2/B/2-7 SL/ASL
S1 Staff
S6 Staff
S3 Staff
Local time
4:19 PM
Messages
1,443
Reaction score
411
Element Callsign: Allied Baker Squad
Element Leader:Corporal Kenton.W
7th Cavalry Personnel Within Element:
Sergeant Major White.C

Specialist Hood.D
Private First Class Burgess.S
Private Fabian.N

Pros:

  • Great comms in squad, they reacted to direction quickly and were proactive on the move.
  • Shout out to everyone willingly doing double drops for red zone garrisons
  • Destroyed lots of garrisons, built lots of garrisons
  • Good tank call outs from the squad, constant pings for our armor
Cons:
  • We really got bogged down in the east and I made the call to shift to the west side but it didn't seem to help. We should have flanked more aggressively.
  • Maybe a better plan with the discord when the normal rally/debrief channel is taken.
 

Sibley.K

2nd Lieutenant
Active Duty
3/E/2-7 HQ
Local time
5:19 PM
Messages
207
Reaction score
138
Element Callsign: Axis Lead Tank - Blood Spire
Element Leader: Second Lieutenant Sibley.K
7th Cavalry Personnel Within Element:
Second Lieutenant Sibley.K

Private First Class Walden.M
Private Nguy.B

Pros:
  • Good comms and flexing by the team to resposition to threats
  • Saw my section tanks (Banfield & Giglio TC's) coordinating to engage enemy armor. Really impressed with the section-level coordination.
  • Great combined arms support from infantry
  • Fun to see a built-up defensive point hold
Cons:
  • Wish we could've gotten more cadre
  • Feeling a little Juno Beach fatigue
 

Stevenson.A

Specialist
Active Duty
1/B/2-7 SL/ASL
S1 Staff
RTC Staff
S7 Staff
Local time
6:19 PM
Messages
173
Reaction score
95
Element Callsign: Allies Easy Squad
Element Leader: Specialist Stevenson.A
7th Cavalry Personnel Within Element:
Specialist Austin.M
Specialist Cottontail.S
Private First Class Anthony.M

Pros:

  • No comms for the infantry was a fun change.
  • Squad performed exceptionally well
  • Flanking was done well, allowing us to take out enemy garrisons effectively
  • Great Command Comms
Cons:
  • Teams took a while to set-up, took away key planning time (Exceptionally for no Comms)
  • Canada Sucks (Please no more Juno)
  • Weapons Factory is basically a brick wall
  • Garrison Network for team was lackluster
 
Last edited by a moderator:

Avery.D

Sergeant First Class
Active Duty
2/E/2-7 HQ
Local time
6:19 PM
Messages
365
Reaction score
371
Element Callsign: George and Infantry Lead
Element Leader: Sergeant First Class Avery.D
7th Cavalry Personnel Within Element:
Second Lieutenant Roderick.S
Specialist Aponte.A
Private First Class Commons.N

Pros:

  • Everyone had a lot of fun.
  • The engineers did their job great getting everything placed that we had planned.
  • Comms was great, every squad followed orders and reacted to enemy movement with great speed.
  • After talking with the Commander on the other team, we planned for each of their attack approaches.
Cons:
  • Small number of players.
  • More of a heads up when we are going live.
  • During the defenses around the 2nd point friendly force were spread too far out.
 

Rhamaad.K

Sergeant
Active Duty
2/E/2-7 SL/ASL
Local time
6:19 PM
Messages
128
Reaction score
133

Giglio.M

Corporal
Active Duty
1/E/2-7 SL/ASL
S1 Staff
RRD Staff
Local time
7:19 PM
Messages
272
Reaction score
213
Element Callsign:Axis Roving tank Squad "Iron Canolli"
Element Leader: Corporal Giglio.M
7th Cavalry Personnel Within Element:
Corporal Vonk.K
Sergeant First Class Von Busch.M


Pros:

  • Great Job By infantry supporting armor in CQC situations.
  • Great concept, love offensive defend attack game-play.
  • Great squad to Game with!
Cons:
  • On team 17-The Canadians need a better heavy tank . a P4 can pen the night fly's front.
  • I like Juno alot! but would love to see some off peak maps we don't get to play as much.
 

Rutkowski.P

Sergeant
Active Duty
1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
S1 Lead/Senior
S1 Staff
S2 Staff
Local time
1:19 AM
Messages
4,603
Reaction score
1,267
S1 Locked.
 

Waffle.J

Corporal
Active Duty
2/A/2-7 SL/ASL
S1 Staff
Local time
6:19 PM
Messages
113
Reaction score
69
S1 Operations Processed
 
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