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AAR Able Company 2-7 FTX - Operation Church Bells - 31AUG25

After Action Report
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Korfias.F

Major
Active Duty
ACD HQ
S1 HQ
S7 Lead/Senior
ODS
JAG Staff
S3 Staff
Local time
11:51 AM
Messages
4,019
Reaction score
2,697
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Aco FTX - Operation Church Bells
Game: Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 31AUG25
Time of Combat Mission (Zulu): 2345Z
Mission OIC: Captain Korfias.F
Mission Controller: Captain Korfias.F & First Sergeant Webber.R

CRCON STATS

Number of Attendees: 87
7th Cavalry Personnel Involved in Action:


Brigadier General Rob.Y
Major Anderson.P
Captain Korfias.F
First Lieutenant Macpherson.C
Second Lieutenant Grimshaw.J
Second Lieutenant Sotelo.R
First Sergeant Mueller.H
First Sergeant Webber.R
First Sergeant White.C
Master Sergeant Herber.R
Staff Sergeant Silvis.B
Staff Sergeant Wisniewski.A
Sergeant Angels.N
Sergeant Felton.J
Sergeant Wagner.D - ELOA
Sergeant Maca.D
Sergeant Moreau.M
Sergeant Plummer.M
Corporal Beauchamp.R
Corporal Feathers.A
Corporal Flick.J
Corporal Pollock.R
Corporal Rhodes.R
Corporal Patterson.C
Corporal Barnes.D
Corporal Williams.S
Corporal Heinz.B
Corporal Donk.B
Corporal Slagg.J
Corporal Williams.JB
Corporal Koalafied.C
Corporal Evans.J
Corporal Harris.W
Corporal Lewis.P
Corporal Ellison.C
Specialist Ackerman.J
Specialist Arnold.W
Specialist Blade.B
Specialist DAmico.J
Specialist Willis.B
Specialist Ives.G
Specialist Walton.D
Specialist Gimson.M
Specialist Quake.B
Specialist Barrett.JH
Specialist Tawfik.Y
Specialist Kenton.W
Specialist Atkins.DS
Specialist Veilleux.J
Specialist Hellious.T
Specialist Roscoe.N
Specialist Austin.M
Specialist Matthews.A
Specialist Smallbeck.E
Specialist Hoover.T
Specialist Thrawn.N
Specialist Fenrir.J
Specialist Muller.AS
Specialist Patricks.C
Specialist Doss.R
Specialist Zimmerman.C
Specialist McDonald.N
Specialist Hermes.S
Specialist Thrass.ED
Specialist Cazeault.J
Specialist Belanger.C
Specialist Teague.B
Specialist Giglio.M
Specialist Sibley.K
Specialist Tracy.D
Private First Class Watts.L
Private First Class Turnbull.J
Private First Class Tuff.O
Private First Class Star.J
Private First Class Von Knispel.K
Private First Class Farmer.D
Private First Class Lewis.B
Private First Class Josephs.E
Private First Class Morgan.A
Private First Class Banfield.H
Private First Class Stripes.P
Private First Class Beckner.Z
Private Donavan.O
Private Lynch.M
Private Wolf.I
Private Yates.J
Corporal Sokol.Z - Retired
 
Last edited:

Rob.Y

Regimental Major General
Major General
Active Duty
Regimental HQ
Local time
12:51 PM
Messages
3,306
Reaction score
3,220
Element Callsign: Allied TC, callsign Lima
Element Leader: Brigadier General Rob.Y
7th Cavalry Personnel Within Element:

Specialist Thrawn.N
Specialist Atkins.DS


Pros:
Highly combat effective
Solid defense and minimal tank losses
successfully engaged and destroy enemy infantry and armor

Cons:
Lost multiple defensive points
One lost armor was at key point in final point low on ammunitions
 

Plummer.M

Corporal
Active Duty
1/A/2-7
Local time
12:51 PM
Messages
168
Reaction score
117

Slagg.J

Sergeant
Retired
Local time
5:51 PM
Messages
379
Reaction score
390
Element Callsign: Axis Recon - Charlie
Element Leader: Corporal Slagg.J
7th Cavalry Personnel Within Element:




Pros:
Excellent team comms, not cluttered, good passage of info.
Solid coordination between squads, aggressive and effective infantry work, great tank support and engagements.
Clear orders to recon, helped get me where I needed to be to support our efforts.

Cons:
Some confusion on if objectives were completed, nothing terrible though.
 

Donavan.CJ

Captain
Active Duty
D/ACD HQ
RTC Lead/Senior
S3 Lead/Senior
S5 Staff
Local time
9:51 AM
Messages
725
Reaction score
291
Element Callsign: Axis TC, Honor's Anvil
Element Leader: Private Donavan.O
7th Cavalry Personnel Within Element:
Specialist Zimmerman.C
Corporal Koalafied.C



Pros:
  • Fun tank battles.
  • Tank comms were clean and concise, we had a plan and executed it.
  • Enemy infantry did an excellent job swarming tanks when needed. Very organized, great job A Co!
Cons:
  • Phase 1 a tad confusing when it was over.
  • Some parts of the games were slow for tanks for engagement
 
Last edited:

Macpherson.C

Major
Active Duty
A/2-7 HQ
S1 Lead/Senior
WAG Staff
S6 Staff
Local time
5:51 PM
Messages
6,838
Reaction score
2,645
Element Callsign: Axis Platoon Lead, How Squad
Element Leader: First Lieutenant Macpherson.C
7th Cavalry Personnel Within Element:




Pros:
  • Really enjoy the objective based phase's, makes it more t han just capping a point

  • Overall cohesion from the axis side was great, applied the gameplan really well

  • Fantastic game plan going into it, the work before the Op from Leaders really pays off

Cons:

  • Command Comms were very loud, shouting over each other at times

  • A lot of questions mid-game from leaders who were well briefed before the Op asking what the game plan was all over again, if we take the time to make a gameplan then remember your role within it. Nothing wrong with clarifying questions but the game plan was basically re-ran over mid game which makes command comms crowded
 

Arnold.W

Sergeant
Discharged
Local time
12:51 PM
Messages
325
Reaction score
265
Element Callsign: Allied Able Squad
Element Leader: Specialist Arnold.W
7th Cavalry Personnel Within Element:
Specialist Arnold.W
Corporal Lewis.P
Private First Class Tuff.O

Pros:
  • Great inner squad communication
  • Although being a 3-man squad we held off large pushes one after another. Getting rid of many OP's, a few garrisons and a couple tanks/halftrack.
Cons:
  • Command Comms very cluttered and yelling over each other.
  • Having a rough start and not having enough bodies to build up norther checkpoint fully and being able to get into position.
 

Sibley.K

2nd Lieutenant
Active Duty
3/E/2-7 HQ
Local time
10:51 AM
Messages
182
Reaction score
127
Element Callsign: Allied Cank Commander, Callsign Blood Spire
Element Leader: Specialist Sibley.K
7th Cavalry Personnel Within Element:
Specialist Sibley.K
Specialist Giglio.M
Corporal Williams.S


Pros:
  • Enjoyable operation concept. Loved fighting over checkpoints
  • Great work putting up defensive structures by allied engineers
  • Extra thanks for the engineers who built repair stations. Corporal Williams JB's squad placed a repair station northwest of Artillery Battery that allowed our tank to hold its sector under enemy fire, a precision strike, and artillery fire. Combined with friendly AT infantry support, it was very effective.
Cons:
  • In Phase 2 of the operation (combat open), an allied squad leader called out an enemy "Heavy Tank" despite there being no heavies on the field and no heavies being allowed per the OPORD. Clear identification and communications is essential.
  • Our tank driver was faced with server rubber-banding, heavily affecting our performance.
 

Kenton.W

Corporal
Active Duty
2/B/2-7 SL/ASL
S1 Staff
S3 Staff
Local time
9:51 AM
Messages
1,411
Reaction score
393
Element Callsign: Allied Forces - Charlie
Element Leader: Specialist Kenton.W
7th Cavalry Personnel Within Element:

First Sergeant Mueller.H
Corporal Heinz.B
Corporal Pollock.R
Specialist Teague.B

Pros:
Fast paced, non-stop engagement type of operation
Felt we did good setting up defenses

Cons:
Poor communication
Rules seemed too complicated and geared towards making the defenders having an insanely hard time defending.
Could not effectively maneuver due to mission constraints.
 

DAmico.J

1st Lieutenant
Active Duty
2/B/2-7 HQ
RRD Staff
S5 Staff
S3 Staff
Local time
12:51 PM
Messages
4,523
Reaction score
1,572
Element Callsign: Allied King Squad
Element Leader: Specialist DAmico.J
7th Cavalry Personnel Within Element:

Pros:
  • Always fun to play with my dudes
  • We did a lot better than I expected given the limitations
  • Good callouts on enemy positions in command chat. The team was able to identify enemy movements for nearly the entire Operation, even without OPs as radar. Kudos to the SLs for relaying the callouts.
Cons:
  • The design favored Axis to win, which made it feel like we were more cannon fodder than actually participating.
  • Being unable to spawn on outposts on defense makes it nearly impossible to defend. It removed all maneuverability and crippled our ability to rebuild garrisons once we lost a spawn.
 

Ellison.C

Corporal
Active Duty
2/B/2-7
S3 Lead/Senior
S1 Lead/Senior
Local time
11:51 AM
Messages
1,235
Reaction score
353

Angels.N

1st Lieutenant
Active Duty
A/2-7 HQ
S7 Lead/Senior
S1 Lead/Senior
S1 Staff
RTC Staff
Local time
12:51 PM
Messages
9,663
Reaction score
2,165
Element Callsign: Allies "Easy" Infantry Squad
Element Leader: Specialist Nate Angels
7th Cavalry Personnel Within Element:


Specialist Youssef Tawfik
Specialist Gabe Ives
Private James Yates


Pros:
  • Great inner squad communication and movement.
  • Command chat was effective tonight. Great communication between squads.
  • The planning for the FTX was well planned and followed effectively during the operation.
Cons:
  • I believe that we got overly cocky at some points and that caused us to overextend our defensive lines.
  • Spatial awareness. I believe that we had squads that wouldn't see that enemies were just walking in between us.
 

Matthews.A

Sergeant
Active Duty
2/A/2-7 SL/ASL
NCOA
S1 Staff
S2 Staff
RTC Staff
Local time
12:51 PM
Messages
707
Reaction score
299
Element Callsign: Allies, George Squad
Element Leader: Specialist Matthews.A
7th Cavalry Personnel Within Element:

Specialist Fenrir.J
Specialist Barrett.JH
Specialist Veilleux.J

Pros:
1. Great comms
2. Responsive squad, they were always where I needed them when we needed them.
3. They all enjoyed the 3-checkpoint style before going into the main defensive role
4. We had two guests that joined us that definitely enjoyed the difference of pace for this FTX!

Cons:
1. Command comms were a smidge cluttered on occasion.
2. It definitely would've been nice to have a bit more time at the start to be able to really fortify the positions.
3. I'd like to see availability for OP's once the 3 checkpoints fall. I believe it would make it significantly easier to defend.
 

Wisniewski.A

Master Sergeant
Active Duty
2/A/2-7 HQ
Local time
11:51 AM
Messages
370
Reaction score
345
Element Callsign: Allied Platoon Lead
Element Leader: Staff Sergeant Wisniewski.A
7th Cavalry Personnel Within Element:



Pros:
  • Positioning of sections was solid, had a good spread across the objectives
  • Great comms, knew where enemy was attacking and where we needed to send reinforcements

Cons:
  • Lost final point near the end of the game and hardly had any time for a counter-attack
 

Sotelo.R

1st Lieutenant
Active Duty
1/E/2-7 HQ
S7 Staff
Local time
9:51 AM
Messages
1,303
Reaction score
1,473

Hermes.S

Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
12:51 PM
Messages
942
Reaction score
1,034
Element Callsign: Axis - Delta II
Element Leader: Specialist Hermes.S
7th Cavalry Personnel Within Element:
Second Lieutenant Grimshaw.J
Specialist Hellious.T
Specialist McDonald.N
Private First Class Beckner.Z


Pros:
  • Strong Squad assault in the initial push of the first point. Great tactics callouts, and shots.
  • Effective teamwork during this time with D1.
  • As a squad throughout, we maintained a solid group contesting any potential southern approach or Kickstarter.
Cons:
  • From the second point on, I felt as a squad, we were in effective in the overall picture. Being so heavily oriented south, I just felt we as a squad did not do much to the overall picture or capture of the point. Very skirmishy.
  • Challenging to link up with D1 and prove effective in the overall gig.
  • Personally had my 18month old on my lap for the first 30, lost connection after the cap of the first point, took 15 to get back and running and felt disconnected and off from there.
 
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