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AAR Campaign War in the West : Operation Saint Marie Du-Mont (3/4)

After Action Report
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Leifried.R

First Sergeant
ELOA
Local time
3:44 PM
Messages
640
Reaction score
593
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Name of Combat Mission: Operation Saint Marie Du-Mont
Campaign of Combat Mission: Campaign War in the West
Number within campaign: 3/4
Game: Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 14JUN25
Time of Combat Mission: 0045Z


Mission OIC: First Lieutenant Leifried.R
Mission Controllers: First Lieutenant Leifried.R
Number of Attendees: 56
7th Cavalry Personnel Involved in Action:

Major Mix.C
First Lieutenant Leifried.R
First Lieutenant Macpherson.C
First Lieutenant Rhodes.R
First Sergeant Mueller.H
Second Lieutenant Keif.A
Sergeant First Class Busch.J
Staff Sergeant Konn.G
Staff Sergeant White.C
Sergeant Baldrick.D
Sergeant Moreau.M
Sergeant Von Busch.M
Corporal Ackelson.K
Corporal Angels.N
Corporal Barnes.D
Corporal Heinz.B
Corporal Jay.JH
Corporal Laroche.P
Corporal Moff.N
Corporal Noriega.D
Corporal Riley.D
Corporal Yee.L
Specialist Atkins.DS
Specialist Austin.M
Specialist Becker.J
Specialist Blade.B
Specialist Caldreas.B
Specialist Choi.S
Specialist Dennis.V
Specialist FIELDS.M
Specialist Freeze.T
Specialist Helmick.A
Specialist Hopper.J
Specialist Koalafied.C
Specialist Martinez.X
Specialist Milkovic.D
Specialist Miller.L
Specialist Payne.J
Specialist Pollock.R
Specialist Richman.A
Specialist Rowe.S
Specialist Salvatore.J
Specialist Sibley.K
Specialist Tawfik.Y
Specialist Teague.B
Private First Class Arnold.W
Private First Class Daelomin.J
Private First Class Giglio.M
Private First Class Kenton.W
Private First Class Quentin.I
Private First Class Walton.D
Private Doss.R
Private Farmer.D
Recruit Graves.R
Recruit Tech.E

Not Eligible:
Recruit Russo.N - No BC Grad / Unit Transfer
 
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Angels.N

1st Lieutenant
Active Duty
A/2-7 HQ
S7 Lead/Senior
S1 Lead/Senior
S1 Staff
Local time
4:44 PM
Messages
10,365
Reaction score
2,256
Element Callsign: Allies Fox Artillery Squad
Element Leader: Corporal Nate Angels
7th Cavalry Personnel Within Element:

Corporal Nate Angels

Pros:
  • Artillery was fun, I believe that communication was fluid.
  • Everyone was following orders.
Cons:
  • Defense was iffy, I got off artillery to help out but with little effect.
  • Squad movement from the map was alright but could use some work.
  • My artillery wasn't the best; I could work on it.
 

Becker.J

Specialist
Active Duty
2/B/2-7
Local time
3:44 PM
Messages
129
Reaction score
67
Element Callsign: Axis George Squad
Element Leader: Specialist Becker.J
7th Cavalry Personnel Within Element:

Specialist Becker.J
Specialist Austin.M
Specialist Arnold.W
Private First Class Walton.D

Pros:
  • Excellent communication and teamwork within the squad.
  • Great call-outs and pings, I basically never had to worry about flanks going unnoticed thanks to my boys.
  • Allies made us fight every moment we held Pierre's, plenty of action. Never a dull moment.
  • Massive shout-out to our Commander and Platoon Lead, given the last minute assignment. You guys did great.
Cons:
  • Last minute planning and shuffles made it a bit of a chaotic start, but we managed pretty well after some we got into our groove. Not necessarily a con, just an observation. Mission controller can't be blamed for people failing to notify them nothing showing up.
  • Being unable to have the proper points set for us messed with the planned flow of the operation.
 
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LaRoche.P

Corporal
Active Duty
2/D/ACD
S1 Staff
Local time
4:44 PM
Messages
270
Reaction score
218
Element Callsign: Axis Delta Recon Squad
Element Leader: Corporal Laroche.P
7th Cavalry Personnel Within Element:

Second Lieutenant Keif.A

Pros:
  • Excellent ground coverage on the entire map.
  • Garries go down, garries go up ASAP.
  • Command comms not TOO clustered.
  • People knowing their role and sticking to it.
Cons:
  • Could have maybe taken down more garrisons but apparently they were not building lots of them.
  • Had to flip to get the point we wanted because mission controllers don't have access to the specific point pick tool.
 
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DAmico.J

1st Lieutenant
Active Duty
2/B/2-7 HQ
RRD Staff
S5 Staff
RTC Staff
S3 Staff
Local time
4:44 PM
Messages
4,558
Reaction score
1,601
Element Callsign: MG Squad 1B
Element Leader:
Specialist DAmico.J
7th Cavalry Personnel Within Element:
First Sergeant Mueller.H
Specialist Rowe.S
Recruit Patterson.H
Recruit Russo.N

Pros:
  • The squad itself had great communication, and it was good experience for the two recruits in my squad.
  • We had a pretty good match in terms of trading kills with our enemies. The balancing in that aspect was really good.
Cons:
  • We did a poor job of placing defensive garrisons. It made us unable to maneuver effectively on the objective.
  • We needed SLs to step up and place garrisons on defense. Get your OP up and let your squad move, but you as a SL need to help with the garrisons. I was running like a chicken with it's head cut off to keep the spawns up, and it felt like trying to fight high tide coming in.
  • So many people signed up, and so few showed up in comparison. It was a bit of a disappointment, as I expected this match to have closer to 80+. Them's the breaks I guess.
  • Mission controllers need to be able to have access to the point selection tool. It's a shame they aren't.
 
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Rhodes.R

Corporal
Active Duty
2/A/3-7
Local time
3:44 PM
Messages
751
Reaction score
792
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Infantry Squad 1A & 1st Platoon Leader (Axis)
Element Leader: First Lieutenant Rhodes.R


7th Cavalry Personnel Within Element:
First Lieutenant Rhodes.R
First Lieutenant Macpherson.C (Assault)
Corporal Jay.JH (Rifleman)
Private First Class Kenton.W (Automatic Rifleman)
Private Doss.R (Support)


Sergeant First Class Busch.J (Infantry Squad 1B)
Staff Sergeant White.C (MG Squad 1C)
Specialist Becker.J (MG Squad 1D)
Specialist Helmick.A (Combat Engineers 1E)


Solids:


  • Great comms, very flexible SLs under me what was needed when it was needed.
  • Excellent garrison placements facilitated attack and defense.
  • Becker's squad rocked it on defense. Literally the only reason we held multiple times. Insanely essential.
  • Macpherson killed 9 tanks with satchels. With one hand tied behind his back, he spanked the entire allied armor force.
  • Excellent and responsive supplies from Doss. Great supporting fire from Kenton. Jay was a killer with the Gewher.
  • Grimshaw is a Good commander: flexible, responsive to feedback, default-aggressive, but knows when to rein it in. Phenomenal.
  • Had a few moments of excellent combined arms action: taking the center point with SSG Konn, pressing into the 2nd to last strongpoint with SSG Konn, and a few other moments mentioned by my guys like SFC Busch.J.
Improvements:
  • Mission Controllers should have access to the RCON tool. We were not able to run the Op as it was intended because no one was available to switch the map to the correct points.
 
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Sibley.K

2nd Lieutenant
Active Duty
3/E/2-7 HQ
Local time
2:44 PM
Messages
207
Reaction score
138
Element Callsign: Allied Lead Tank Squad
Element Leader: Specialist Sibley.K
7th Cavalry Personnel Within Element:

Specialist Sibley.K
Specialist Martinez.X
Corporal Ackelson.K


Pros:
  • Great communication and action within squad. Armor elements performed their jobs well & successfully engaged enemy armor
  • Team did a good job of marking threats on the map (armor, infantry, garrisons)
Cons:
  • Our tank was satcheled multiple times when embedded with friendly infantry during a push. We need to work on armor-infantry cohesion.
  • Difficult to play the game as intended when numbers are low. Nobody's fault but would love to see us get at least 80 attendees.
  • It felt like Allies got outplayed in the garrison game. Compliments to the Axis for successfully removing our spawns & constantly placing new ones of their own.
 

Konn.G

Master Sergeant
Active Duty
2/A/3-7 HQ
Local time
11:44 PM
Messages
406
Reaction score
448
Element Callsign: Axis Tank Lead "Centaur"
Element Leader: Staff Sergeant Konn.G
7th Cavalry Personnel Within Element:

Corporal Heinz.B
Corporal Yee.L

Pros:
  • Excellent communication and teamwork within the command comms.
  • Good crew performance, given that we had a crew member that wasn't a tanker.
  • Great enemy tank to tank performance.
Cons:
  • No pre planning is usually a bad thing but we managed to hold up.
  • Friendly TC was inexperienced which led to mediocre team tank performance.
  • Mission Controller didn't have access to the tools to select the Strongpoints which caused delays and restarts.
 
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