7th Cavalry Gaming

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AAR Arma Reforger | Operation Touchdown | Campaign Anizay

After Action Report
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Rodahl.S

Major
Active Duty
B/1-7 HQ
S7 Lead/Senior
RTC Staff
Local time
6:13 AM
Messages
808
Reaction score
637
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Ratliff.B

2nd Lieutenant
Retired
Local time
9:13 PM
Messages
740
Reaction score
609
Element Callsign: Buffalo/Raven/Sparrow Flight
Element Leader: Chief Warrant Officer 2 Ratliff.B

7th Cavalry Personnel Within Element:

Specialist Hudson.B
Specialist Mooser.G
Specialist Crimzon.E

Pros:
  • All involved had a good time
  • Plenty of tasking for Sparrow, lots of missiles fired
  • Insertion went pretty well
  • Resupply and reinsertion was excellent
  • When needed, the SERE portion went very well
Cons:
  • Some disorganization with aircraft, unsure of exact desires for aircrew, but we figure it out
  • I crashed two helicopters, the spatial disorientation got me with the night vision/night time operations
  • Fuel consumption was high and not being able to stay on station for CHAOS was not exactly ideal, but we made it work
 
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Taylor.C

Corporal
Active Duty
RTC Staff
S3 Staff
3/B/1-7
Local time
12:13 AM
Messages
489
Reaction score
320
Element Callsign: Bandit-2
Element Leader: Staff Sergeant Taylor.C

7th Cavalry Personnel Within Element:

Private First Class Van Auken.P
Specialist Shere.J
Corporal McAllen.J
Private Sosa.C
Corporal Mobius.T
Specialist Easy.G
Private Adler.L
Specialist Molitor.K
Private Harrel.R

Pros:
  • All involved enjoyed the mission.
  • Movements, spacing, and communications were good.
  • Leadership did well.
  • Slot flexing ended up working out.
Cons:
  • Sloppy FOB Assault
  • Slow Tempo
  • Low turnout in regards to slotting available.
  • NO MEDICAL
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Lewis.A

Major
Active Duty
C/1-7 HQ
ODS
JAG Staff
S3 Staff
Local time
12:13 AM
Messages
610
Reaction score
718
Element Callsign: Hitman-5
Element Leader: Captain Lewis.A

Pros:
  • Well planned and executed.
  • Limited casualties until the end of the Op.
  • Good Platoon coordination.

Cons:
  • Many fireteams stayed in a file formation while moving in open terrain.
  • Squads were both under-strength and over-strength.
  • Horrible noise discipline.

Improves:
  • Fireteam leaders adjusting their movement formations for best security given the terrain.
  • CAS focuses on taking out motorized, mechanized, and armored threats.
  • Talking is kept to a minimum.
 

Burton.P

2nd Lieutenant
Retired
Local time
11:13 PM
Messages
2,508
Reaction score
2,606
Element Callsign: Bandit-1
Element Leader: Sergeant Burton.P

7th Cavalry Personnel Within Element:

Private First Class Vandal.T
Recruit Kron.D
Specialist Papa.A
Private Nance.T
Private First Class Drezelan.O
Specialist McMaster.G
Private First Class Morris.T
Sergeant Turner.L

Pros:
  • Fantastic inner-squad comms
  • Solid repeating orders
  • Great movement/keeping up/spacing
  • Great call-outs, reaction to contact, etc...
  • Great fireteam leadership
Cons:
  • Slower pacing
  • Could have used more contact
  • Entire initial plan felt like it changed
  • Need more people showing up for ops
  • Too much time stalled on the mark
 

Geki.T

First Sergeant
Retired
Local time
11:13 PM
Messages
971
Reaction score
1,211
Element Callsign: Bandit-2
Element Leader: Sergeant First Class Geki.T

7th Cavalry Personnel Within Element:

Major Grgich.A
Captain Mann.M
Master Sergeant Wiseman.L
Staff Sergeant Lucander.P
Staff Sergeant Crowley.T
Corporal Knight.H
Specialist Sorrow.R
Specialist Mendoza.R
Specialist Blade.B

Pros:
  • Great Fireteam Bounds
  • Fantastic coordination with -2
  • A whole lotta dakka
Cons:
  • Too much dakka, not enough boom
  • People need to shut up on plt comms and just go walk up and talk to their coordinating units.
  • Mass-casualty due to a BTR-70 having an amazing beaten zone wiping out an entire fireteam in a single burst. Skill issue, we should get better spacing.
 

Blake.H

CW2
Active Duty
S2 Lead/Senior
Local time
4:13 AM
Messages
1,594
Reaction score
835
ODI Processed
 
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