7th Cavalry Gaming

Join the Tactical Gaming Excellence

AAR AAR Charlie Company 2-7 FTX: Operation Gambler 06OCT24 1900 EDT

After Action Report
Status
Not open for further replies.

Strider.R

Major
Active Duty
C/2-7 HQ
S6 HQ
S7 HQ
Local time
3:55 PM
1,925
1,678
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Charlie Company 2-7 FTX: Operation Gambler 06OCT24 1900 EDT
Campaign of Combat Mission: N/A
Number within campaign: N/A
Game: Hell Let Loose
Server Hosted on: Training Server 1
Date of Combat Mission: 06OCT24
Time of Combat Mission: 1930PM EDT - 2130 PM EDT​
Mission OIC: Major Strider.R
Mission Controllers: Major Strider.R & First Sergeant Balazova.S
Number of Attendees: 32
7th Cavalry Personnel Involved in Action:

Major Strider.R
Second Lieutenant Sotelo.R
First Sergeant Balazova.S
Staff Sergeant Rasmus.M
Sergeant Berkowski.C
Sergeant Button.J
Sergeant Guillermo.C
Sergeant LaRoche.P
Corporal Ackelson.K
Corporal Anderson.J
Corporal Bazzle.J
Corporal Coutu.M
Corporal Jinto.H
Corporal Lee.N
Corporal Whaley.H
Corporal Williamson.J
Specialist Caldreas.B
Specialist Choi.S
Specialist Helmick.A
Specialist Richman.A
Specialist Von Busch.M
Specialist Williamson.JR
Specialist Winter.A
Specialist Woody.W
Private First Class Grimshaw.J
Private First Class Hawthorne.S
Private First Class Smith.JH
Private Borek.T
Private Daly.S
Private Rose.MJ
Private Scott.K
Private Tech.C
 
Last edited by a moderator:

Lee.N

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S5 Staff
S7 Staff
S3 Staff
Local time
4:55 PM
143
118
Element Callsign: Team 3 TC, Callsign "Rocinante"
Element Leader: Corporal Lee.N
7th Cavalry Personnel Within Element:

Corporal Lee.N
Corporal Coutu.M
Recruit Rose.MJ


Pros:
  • Really fun concept, would love to run again.
  • Random start areas was great and went well.
Cons:
  • Small teams meant sitting around 50% of the time, that part was not fun
  • Some tank teams were stacked, some teams had many people who did not tank much. Teams were very unbalanced.
 
Last edited:

Berkowski.C

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S1 HQ
Local time
1:55 PM
230
185
Element Callsign: Team 2 TC, Callsign "Okay Boomer"
Element Leader: Sgt. Berkowski.C
7th Cavalry Personnel Within Element:

Sgt.Berkowski.C
PVT.Scott.K
CPL.Anderson.J




Pros:
  • Great team work with other TCs in each round.
  • Capturing points instead of shrinking map is excellent.
  • Great crew.
Cons:
  • More tanks to reduce team waiting.
 

Tech.C

Private First Class
ELOA
Local time
4:55 PM
20
17
Element Callsign: Team 4 TC, Callsign "PUMA"
Element Leader:
Private Tech.C
7th Cavalry Personnel Within Element:

Corporal LaRoche.P
Private First Class Grimshaw.J



Pros:
  • Liked the Random start spots and point control.
  • Think the game plan both time was utilized and made it effective with on the spot decision making between TCs.
  • Good communication and backup.
Recommend my teamates for a medal of your choosing.
 

Woody.W

Specialist
ELOA
Local time
4:55 PM
115
109
Element Callsign: Team 1
Element Leader: spc.woody.w
7th Cavalry Personnel Within Element:

SSG.Rasmus.M
Cpl.Whaley.H




Pros:
  • Really fun concept, would love to run again.
  • Random start areas was great and went well.
  • got a kill
Cons:

  • some teams had many people who do not tank much. Teams were very unbalanced. our team had more than half that have not tanked b4...or haven't tanked much... evan our one win turned out to be a loss cuz we ran out of time to cap the point...
  • coms were crazy... between discord, command, and in squad all at once in between round... it made it hard to plan, or talk at all.. during the match it when dead silent with little talking... last round had better coms tho
 
Last edited:
Status
Not open for further replies.
Top