7th Cavalry Gaming

Join the Tactical Gaming Excellence

AAR AAR | ARMA 3 | Operation Werewolf

After Action Report
Status
Not open for further replies.

Geki.T

Sergeant First Class
Active Duty
2/B/1-7 HQ
S7 HQ
S3 HQ
S3 Staff
Local time
10:39 PM
741
1,038
Last edited by a moderator:

Vincent.L

First Sergeant
Active Duty
B/1-7 HQ
RRD HQ
RTC HQ
S1 Staff
S5 Staff
S7 Staff
Local time
11:39 PM
1,044
487

Abate.L

Corporal
Active Duty
2/B/1-7
Local time
4:39 AM
685
888

Knights.Z

1st Lieutenant
Retired
Local time
4:39 AM
486
729
Element Callsign: Viking-6
Element Leader: Second Lieutenant Knights.Z

7th Cavalry Personnel Within Element:

Second Lieutenant Knights.Z

Pros:
  • Platoon performed well
  • Platoon had a fast setup & rollout
  • Good comms
  • Squads had good initiative & performed well on missions
  • Good FPS
  • Overall good fun FTX
Cons:
  • Some minor comms issues but remedied quickly
 

Sam.T

1st Lieutenant
Retired
Local time
11:39 PM
1,412
1,414
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Atlas-6
Element Leader: Second Lieutenant Sam.T

Pros:
  • Super fun OP to Zeus, and add RP, too—lots of playing with AI and simulated groaning.
  • Casualties that came in were handled really well. Some decent Red casualties came in that were worked through efficiently.
  • Additional non-combat tasking for 1/B is awesome. SSE, VIP extraction, and tactical questioning are all excellent ideas.
  • Squad CLSs and riflemen carrying CLS gear did awesome tonight! They definitely saved at least two red casualties by keeping them alive to get to the medics!
Cons:
  • The environment led to a very low casualty generation inside Viking, so most of our work was with AI. The lack of "spreading out" also contributed to Mustang's low amount of dedicated work. Mission scope is something we'll continue to refine.
  • Lack of planning and assignment of roles regarding SSE and teams. In the future, establishing a team specifically tasked with that activity and then a secondary medical tasking of medical work may be the way to go.
  • Lack of communication regarding what vehicles were being detonated led to a rather embarrassing MASCAL at the end of the OP.
  • Some more refinement of CEOI regarding internal platoon coms and MEDNET is due. I'll look into this in the near future.
 

Narramoor.A

Captain
Active Duty
B/1-7 HQ
S7 HQ
S7 Staff
Local time
4:39 AM
534
591
Element Callsign: Viking-5
Element Leader: Sergeant Narramoor.A

7th Cavalry Personnel Within Element:

Lieutenant Colonel Burton.P

Pros:
  • Great company with my overqualified taxi driver, Burton.
  • All Viking elements seemed to maintain good security and sustained themselves well without getting decisively engaged.
  • Great planning and flexibility from 6 and the adjacent/above command structure.
Cons:
  • My personal situational awareness suffered, didn't feel as though I was in a position to 2IC due to the 'blinkers' going on with reorganisation duties.
  • Some 'Vehicle Specialist' perms issues.
Takeaways:
  • Arsenal is too restrictive, doesn't allow multiroling within the squads or loading Sierras
  • Should Viking-5 have vehicle repair perms? Double check compositions to make sure that Sierra Crewmen have vehicle specialist perms.
  • Utilising cTab for reporting when the platoon net is busy
 

Armitage.T

Sergeant
Discharged
Local time
11:39 PM
849
687
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Viking-2
Element Leader: Corporal Armitage.T

7th Cavalry Personnel Within Element:

Major Dread.M
Staff Sergeant Whitehead.B
Sergeant Westcott.R
Corporal Armitage.T
Corporal Harris.M
Corporal Turn.J
Specialist DeBeen.N
Specialist Krupa.W


Pros:
  • Smooth running Op
  • Contact was appropriate
  • We had good control
  • Fun times
  • Medics did a great job
Cons:
  • Order of casualty treatment needs work
  • Need to learn how to stand on buildings
  • Squad comms were cluttered
  • Slow at times
  • Route in was rough
  • Using 3 D's more
  • Armi messed up and needs to learn how to demo better.
 

Mobius.T

Reservist
Reserve
S1 HQ
Local time
11:39 PM
507
287
S1 Operation Updated
 
Status
Not open for further replies.
Top