7th Cavalry Gaming

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AAR HLLC | Campaign: Aleutian | Operation: Brick & Mortar | 13MAY23

After Action Report
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Cree.T

Corporal
Active Duty
1/B/ACD
Local time
11:36 PM
1,150
1,064
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Brick & Mortar
Campaign Name: Aleutian
Number within Campaign: 1/4
Game:
Hell Let Loose Console
Server Hosted on: Public Match Making Servers
Date of Combat Mission: 13MAY23
Time of Combat Mission (Zulu): 2030
Mission OIC: Captain Cree.T
Mission Controller: Captian Cree.T

Number of Attendees: 24

Mission Details:
GAME ONE: PHL - GERMANY - German Offensive: (Game lost 4/5)
GAME TWO: FOY - USA - Warfare (Game Won on OBJ 5/5)


7th Cavalry Personnel Involved in Action:


  1. Captain Cree.T
  2. Sergeant Wiseman.L
  3. Corporal Mills.J
  4. Corporal Ray.M
  5. Corporal Solano.E
  6. Corporal West.R
  7. Specialist Barlowe.W
  8. Specialist Brophy.C
  9. Specialist Conrad.D
  10. Specialist Harrison.G
  11. Specialist Havel.B
  12. Specialist Hurd.J
  13. Specialist LaGrange.C
  14. Specialist McCrobie.T
  15. Specialist Rutherford.E
  16. Specialist Yen.G
  17. Private First Class Fitzgibbons.W
  18. Private First Class Hodges.J
  19. Private First Class Tyszka.C
  20. Private Gowen.N
  21. Private Nazroo.J
  22. Private Oberg.E
  23. Private Reske.G
  24. Private Twigg.D

Pros:
  • Great Comms, Call signs were fluid on the assault of West Bend in game two.
  • Squads nearing the 1 minute mark for node placement.
  • Code word - "ALIMO" on West Bend was received and executed flawlessly, holding long enough to overwhelm Foy.
  • Buttoned up OPORD was received well by those involved, with all Operational criteria being met.
  • A great emphasis was put on proper comms this OP. Made it a lot of fun, while un refined, we hope to utilize and implement a FIXED communications matrix in the near future.
Opportunities for Improvement:
  • Sustained supply channels for "ALIMO"
  • "VALKYRIE" to disengage and move to next OBJ sooner.
  • Trim down game entry time.
Feedback / Solutions:
  • Operation: Brick & Mortar has set us up well for our first competitive game in some time. Opponents TBA.
  • Communications SP's / Courses / Documentation
  • WE WANT CLIPS! Get them too us, lets see one of the squad that can build nodes the fastest with code word "NODES"

MESS WITH THE HONK, YOU GET THE BONK!


Special note for B/ACD Troopers!

Please review the attendance list, if you were in attendance and do not see yourself on this list please reach out to
CPT.Cree.T
ASAP!
Please like the post so we know you have read it but keep the reply section clear of comments as it is for department use.
Any comments, questions, concerns can be brought up to your CoC in PM's on Discord or the Inbox here on the website.
THANKS TO EVERYONE WHO CAME OUT AND PARTICIPATED​
 

Groves.A

Sergeant
Active Duty
2/B/2-7 SL/ASL
S3 HQ
S1 Staff
Local time
1:36 AM
630
759
S1 Operations processed.
 
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