7th Cavalry Gaming

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AAR ARMA 3 | October Warfare Wednesday 161 | Operation Guiding Hand

After Action Report
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Beiter.A

Captain
Active Duty
C/1-7 HQ
S5 HQ
Local time
12:08 PM
1,701
1,138
Last edited:

Zaren.T

Corporal
Active Duty
1/C/1-7
S3 Staff
Local time
6:08 PM
618
497
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-4
Element Leader: Corporal Zaren.T

7th Cavalry Personnel Within Element:
7th Cavalry Retirement Home:

Pros:
  • Squad members enjoyed the operation.
  • Good engagements and blocking of enemy Vehicles and Infantry from reaching the town and friendly forces.
  • The teams were really effective considering we were only 4 in our squad.
  • Ammo was used efficiently considering no re-supplies.
  • Good Comms with Misfit platoon over LR.

Cons:
  • Resupplies, Ammo sustainment were bad, considering the size of the enemy we were meeting and the length of the operation. this caused us to get stuck in our positions for a while. We also went black on ammo and we had to look for and pick up enemy ammo to continue the fighting.
  • Missed Access to essential weapon squad equipment, such as M3 MAAWS, the vanilla one did not allow us to use iron sight and we also missed the 240/MG tripod.
  • The Starting Area/Staging Zone was following soldiers around and was notified of this at the end of the operation.
 
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Rodahl.S

Corporal
Active Duty
S3 Staff
2/B/1-7
Local time
6:08 PM
234
126
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-5
Element Leader:
Specialist Rodahl.S

7th Cavalry Personnel Within Element:
Specialist Rodahl.S

Pros:
  • Good fun.
    • Had a pretty decent light show from AP STORM.
  • Very good SITREPS from all the Squads.
    • All squads gave very good SITREPS, allowing leadership to make decisions on the fly and also when COC broke down.
    • Very tidy and two the point.
  • Awesome flexibility by Bison-3.
    • We had a missed LZ, but Bison-3 was able to understand the mistake and pick up all the pacs.
    • Trying to do resupplies inspired some challenges but informed 5 of the situation.
    • Bison-3 was able to use different nets to deal with their problems.

Cons:
  • Weird communications errors on LR14.
    • Either deliberate or due to Acre issues.
    • Missing response on LR14.
  • Late insert.
    • Two birds left without Greenlight.
    • Tried to call back two birds for the leftovers, by 15 pacs. One bird came back with room for 10 - granted the other one crashed.
    • Could do with attack birds being on LR14 for the initial insert so it is coordinated.
 

Goel.B

Sergeant First Class
Retired
Local time
1:08 PM
948
758
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-7
Element Leader:
Corporal Goel.B

7th Cavalry Personnel Within Element:
Corporal Goel.B
Specialist Teach.C
Private First Class Turn.J

Pros:
  • Everyone had fun.
  • Teamwork on point.
  • Comms were great.
  • Running with new guys is always nice.
  • Rescue mission on Misfit 3 was awesome. 6 made the right call breaking contact and called everyone back to save our guys, also for honor and glory on the battlefield. Best thing I did on the Cav lately.

Cons:
  • Start was a complete mess. Atlas had no medical perms and loadouts were at minimum not ideal
  • Insert for atlas took way too long, we were receiving medical calls while still on the base.
  • Atlas 2 and 7 inserted on the wrong place.
  • Unit cohesion could improve.
 
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Sam.T

1st Lieutenant
Active Duty
1/B/1-7 HQ
S7 HQ
S3 Staff
Local time
12:08 PM
1,148
1,056
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-2
Element Leader: Corporal Sam.T

7th Cavalry Personnel Within Element:
Non-7th Cavalry Personnel
  • Dr.Weird

Pros:
  • The squad worked well together and generally meshed amazingly.
  • Intra and Inter-squad communication was solid tonight.
  • Solid leadership tonight!
  • Amazing feedback for the setting. Everyone wanted to see more 60's-90's era operations!
  • The era-appropriate equipment and weapons were well received; everyone loves the M60s!
  • Got to see a proper danger crossing!

Cons:
  • Contact for the squad was lacking. Despite the injuries taken, we never went below Green on ammo!
  • Frames were lacking at times as we pushed through the town.
  • A high amount of blue-on-blue and negligent discharges tonight.
  • More line-of-sight maneuvering would have been good tonight, given the limited technology at our disposal.
  • Bird staging led to insertion without support assets (Atlas teams).
  • A handful of Arma-isms tonight.
  • Movement through town could have been a lot better.
  • We would have liked to see more IR strobes used for PID, given the lack of OPFOR Night Vision capabilities.

Improvements:
Un-aided land Nav and inter-squad and inter-team movement in low technology operations.
 

Turn.J

Staff Sergeant
Active Duty
1/B/1-7 SL/ASL
S3 Staff
Local time
12:08 PM
245
240
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Atlas-2
Element Leader:
Private First Class Turn.J

7th Cavalry Personnel Within Element:
Private Walker.T
Specialist Villmarsson.L
Corporal Velasquez.J

Pros:
  • Last push for Misfit-3 was awesome.
  • Good amount of medic work.
  • Very good 6 lines from 7.
Cons:
  • Kits needed to be better prepared. Did not have adequate time to fix default kits, was rushed at every stage.
  • On initial insert, LZ was incorrect. Basic mistake.
  • Better coordination with units needed. Nearly cut off in town by reinforcing enemies.
 

Wulf.C

CW3
Active Duty
1/A/1-7 HQ
S7 Staff
Local time
12:08 PM
399
1,004
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: BISON-2
Element Leader:
Warrant Officer 1 Constantine Wulf

7th Cavalry Personnel Within Element:
Second Lieutenant Bethany Derry

Pros:
  • Fun, action filled mission.
Cons:
  • DAP's were the wrong platform to use for a mission this CAS heavy. They also have a lot of new bugs and features pilots have yet to get a full handle on.
  • Too many CAS assets for one INFIDEL to handle reliably. Hilberg did a great job but he should've had a 2nd.
  • Aviators should've been consulted on the reduced 90s gear. We could've made that work and didn't have time to build our loadouts so had to get full access to Arsenal.
  • If resupply and reinsert was going to be a necessity a dedicated Buffalo slot instead of Bison should've been available. Bison's should not be used as transports.
 

Phillips.B

Staff Sergeant
Active Duty
RRD HQ
S1 HQ
RTC Staff
Local time
12:08 PM
6,033
1,120
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-3
Element Leader: Corporal Phillips.B

7th Cavalry Personnel Within Element:

Pros:
  • Time Period
    • Yay 90s!
  • Contact
    • Overwhelming odds
  • Communication
    • In-Squad communication exquisite
    • Platoon level solid
  • Mission Accomplished?

Cons:
  • Fratricide
    • Perpetrated and Received
  • Overall Planning
    • Objective lanes, Phase Lines, LOA, etc. designated along terrain features
    • Upholding lane/LOA/etc. borders
  • Air-Power
    • Overwhelming
    • Complete destruction of capture objective
    • Contact middling prior to QRF
  • Side Chat
    • Side Chat
  • Quickdraw Endex
    • Felt abrupt
  • AAR
    • Incredible lack of control after Endex
    • Fratricide rampant
 

Korwel.J

Specialist
Discharged
Local time
12:08 PM
75
77
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: SPARROW-2
Element Leader:
SPC.Korwel.J

7th Cavalry Personnel Within Element:
SPC.Korwel.J


Pros:
Fun OP
Having lots of rotary assets was cool

Cons:
I had technical difficulties with my joystick / keybinds that required me to land and troubleshoot
Had a power cut (power outage), meaning my time was cut short at the ~7:11 mark
It was jarring to go into a WFW op after just finishing work and be limited to 90's gear. Had to make significant changes to my flying loadout to make it work.
 

Teach.C

Reservist
Reserve
Local time
12:08 PM
119
63
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Atlas-1
Element Leader:
Specialist Teach.C

7th Cavalry Personnel Within Element:
Private Albright.J

Non-7th Cavalry Personnel
Expendable_Joe



Pros:
  • Last push at the end of the OP was a lot of fun.
  • Overall good communication and teamwork throughout the Atlas units and leadership with minor hiccups
Cons:
  • The loadouts at the begging were very disorganized and did not posses the necessary items or way too many of unnecessary ones
  • Medical perms at the start were shot and no ability to perform complex surgeries
 

Beiter.A

Captain
Active Duty
C/1-7 HQ
S5 HQ
Local time
12:08 PM
1,701
1,138
POSTING ON BEHALF OF MISFIT-1

DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit-1
Element Leader: Specialist Oldham.G

7th Cavalry Personnel Within Element:
Non-7th Cavalry Personnel
  • Wildabeast
  • Mo.j
  • Fox
  • Destroyer
Pros:
  • Era accurate weapons and gear
  • Communication was great
  • Movement throughout the town was solid
  • Great showing of leadership on all levels
Cons:
  • Some elements didn’t hold the outer cordon enough during the QRF and had to deal with a lot more infantry than needed
 
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