7th Cavalry Gaming

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AAR AAR ARMA3 | June Warfare Wednesday 2022 | Warfare Wednesday 146

After Action Report
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Van Alstine.R

Specialist
Discharged
Local time
8:35 PM
417
350
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Warfare Wednesday 146
Campaign of Combat Mission: Campaign June Warfare Wednesday 2022
Number Within Campaign: 4/4
Game:
ARMA 3
Server Hosted on: ARMA 3 Tactical Realism
Date of Combat Mission: 29JUN22
Time of Combat Mission (Zulu): 2200z
Mission OIC: Corporal Kastor.K
Mission Controller: Chief Warrant Officer 3 Liber.N

Attendees: 36

Captain Burton.P
Second Lieutenant Derry.B
Chief Warrant Officer 5 Abbassi.G
Chief Warrant Officer 3 Liber.N
Sergeant Major Schmidt.A
Warrant Officer 1 Hamm.C
Staff Sergeant Abate.L
Sergeant Novak.I
Sergeant Terp.J
Sergeant Van Alstine.R
Corporal Bargo.J
Corporal Borenstein.B
Corporal Boyd.M
Corporal Crapachi.M
Corporal Kastor.K
Corporal Lucander.P
Corporal Velasquez.J
Corporal Whitehead.B
Specialist Cobblestone.G
Specialist Hilberg.A
Specialist Kent.R
Specialist McMaster.G
Specialist Phillips.B
Specialist Rodahl.S
Specialist Sam.T
Specialist Sutodoreh.W
Specialist Vincent.L
Specialist Winters.R
Specialist Xinos.T
Specialist Zander.D
Private First Class Burlas.J
Private First Class Villmarsson.L
Private First Class Williams.U
Private Berg.J
Private Morton.Q
Private Narramoor.A

Pros:

  • Buff was timely and well coordinated
  • Convoy moved fast and was on time

Cons:
  • Too much contact for number of troops
  • Slow moving troopers
  • Poor comms with a lot of confusion
 
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Winters.R

Corporal
Active Duty
1/B/1-7 SL/ASL
Local time
8:35 PM
241
156
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​

Element Callsign: ATLAS-1
Element Leader: Specialist Winters.R

7th Cavalry Personnel Involved in Action:
Captain Burton.P

Pros:
  • Fun Operation
  • Lots of medical
  • Low black casualties
Cons:
  • Near mass causality event on hasty CCP due to previous medical call. CCP was engaged by 40mm grenade barrage causing red causalities
  • GUNSLINGER-7 disconnect made communication more difficult
 

Sutodoreh.W

2nd Lieutenant
Active Duty
2/A/1-7 HQ
S7 HQ
Local time
8:35 PM
1,098
1,582
Element Callsign: Infidel-1
Element Leader:
Specialist Sutodoreh.W

7th Cavalry Personnel Within Element:

Pros:
  • Good communication between Infidel and air assets
  • No blue-on-blues
  • Air assets advised when target grid seemed to be near friendlies or civilian structures -- always important to see pilots being critical in evaluating strike orders instead of executing blindly
  • Good comms between 5/6 and infidel
  • Not too much useless chatter on platoon net which is a nice change
  • Good balance of armour/targets spawning to keep assets busy
Cons:
  • Little bit slow at first in terms of time between when strike order given and when ordnance reached targets, but got a lot faster as the mission progressed -- this comes naturally with experience
  • Aircraft rearing system takes too long currently -- ~30 seconds per pylon, lot of downtime
  • I didn't get enough action for Buffalo because I didn't realize they were on CAS standby a lot of the time.
 

Berg.J

Captain
Active Duty
A/1-7 HQ
S7 Staff
Local time
3:35 AM
1,108
1,069
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: HOG-1, EAGLE-1
Element Leader:
PFC. Vilmarsson. L
Element members:

Pros:

  • Good communication throughout the mission and good calls for fire.
  • Quality teamwork within the flight.
  • Good precision work on the weapons systems, and good ISTAR provided to the ground elements.
Cons:

  • Repair/refuel/rearm times. It takes a while to complete each action and they must be done separately.
  • Slow target acquisition at the start of the mission, got better as the pace picked up.
 

Phillips.B

Staff Sergeant
Active Duty
RRD HQ
S1 HQ
S1 Staff
RTC Staff
Local time
8:35 PM
7,437
1,464
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Gunslinger-2
Element Leader: Specialist Phillips.B

7th Cavalry Personnel Within Element:
Sergeant Novak.I
Corporal Bargo.J
Corporal Crapachi.M
Corporal Dunn.W
Specialist Xinos.T


Non-7th Cavalry Personnel Within Element:
Thatguy553

Pros:
  • Inner-Squad Movement and Communication
    • Good battle drills
  • Solid Contact
    • Consistent, not overwhelming, and lots of incoming
  • Strong Friendly Force Multipliers
    • Solid insert and exfil
    • Medics were near and available
    • Enemy assets annihilated
  • Mission Accomplished

Cons:
  • Platoon Communication Breakdowns
    • Very hard to keep track of information
    • 6 and 7 had to leave early
    • Blue-on-Blue Incident due to loose supporting assets
  • Platoon Movement Stagnant
    • Had to force movement and led to confusion/casualties
 

Sam.T

1st Lieutenant
Retired
Local time
8:35 PM
1,412
1,414
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Atlas-2
Element Leader: Specialist Sam.T

7th Cavalry Personnel Within Element:
Corporal Velasquez.J
Specialist Sam.T
Private First Class Williams.U



Pros:

  • Overall excellent OP.
  • Lots of action for Atlas teams, especially towards the latter half of the fight.
  • No deaths or serious injuries within the Atlas teams.
  • Having medical vehicles is phenomenal! It makes the teams incredibly flexible and increases the range we can respond to calls within and enables us to carry extra medical supplies. Love to see us heading out with Viking with a Vic of our own, and being able to react to calls at a range we normally wouldn't be able to.
  • No medical negligence induced black tags, despite the intense volume of casualties at times.

Cons:

  • Random players hopping into medical vehicles. This ended up not creating an issue thanks to it being so early in the OP but could create issues during high casualty events.
  • Communications got strenuous upon losing Gunslinger-7, which is to be expected when transitioning both Atlas teams into the platoon net and having to pick up information as it is passed between Gun and Viking teams.
  • Did have several disconnects during treatment, unsure of the cause.
  • Teams were slow bringing casualties back from mas-cas incidents. Bringing casualties away from the point of danger is critical, and something that should always be doubled down on when responding to calls at the front lines.
  • At one point the team lead did roll too close to the Viking team, leading to a situation where a trooper was injured by the Atlas vehicle as we reacted to fire and movement.

Overall amazing OP. It definitely highlighted the importance of communication during operations like these.
 
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