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AAR ARMA 3 | Operation Urban Anvil 2021 | 13NOV21

After Action Report
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Tharen.R

Regimental Adjutant General
Major General
Active Duty
Regimental HQ
Local time
9:14 AM
3,528
4,692
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Urban Anvil 2021
Game: ARMA 3
Server Hosted on: External Server
Date of Combat Mission: 13NOV21
Time of Combat Mission (Zulu): 2000Z
Mission OIC: Colonel Tharen.R
Mission Controller: Corporal Raeder.U

Number of Attendees: 32

7th Cavalry Personnel Involved in Action:

Colonel Tharen.R
Lieutenant Colonel Rosefield.M
Captain Hobbs.T
Second Lieutenant Mazinski.H
Second Lieutenant Whitfield.L
Chief Warrant Officer 4 Vercin.G
Chief Warrant Officer 2 Langlois.R
Command Sergeant Major Nexhex.A
Staff Sergeant Couvillion.T
Staff Sergeant Knights.Z
Staff Sergeant Preacher.A
Sergeant Derry.B
Sergeant Gann.T
Sergeant Saint.Z
Corporal Black.A
Corporal Broström.A
Corporal Cazarotti.V
Corporal Lucander.P
Corporal Mariani.S
Corporal Morrow.J
Corporal Raeder.U
Corporal Stewart.AJ
Corporal Sullivan.A
Specialist Armitage.T
Specialist Coots.J
Specialist McMaster.G
Specialist Novak.I
Specialist Rodahl.S
Specialist Spice.M
Specialist Weiss.S
Private Carmichael.E
Private Xinos.T

Pros:
  • Mission accomplished, lasted 2 hours in defense against superior enemy force
  • Great communication between the 2 squads, especially coordination w/ mortar team
  • Aviation assets did a great job killing the enemy and supporting friendly infantry
  • Medical teams did a great job supporting friendly infantry
  • Really fun 1 life mission

Cons:
  • Lots of casualties
  • Enemy MBT wouldn't die at the end and ended up killing like 6+ people on S flank
  • Accidental friendly fire to kill said enemy MBT
  • Could use more SITREP's from SL's to PL to help develop battlefield landscape
 
Last edited by a moderator:

Spice.M

Specialist
Active Duty
Start-Ups Member
Local time
9:14 AM
132
52
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​


Element Callsign: Misfit-1
Element Leader: SPC Spice, M.

7th Cavalry Personnel Within Element:

CSM Nexhex, A.
SSG Couvillion, T.
SGT Derry, B.
CPL Lucander, P.
CPL Brostrom, A.
SPC Armitage, T.
SPC Spice, M.
SPC Rodahl, S.
SPC McMaster, G.

Pros:
  • CAS was effective
  • Fun Op
  • Love defensive Ops
  • Call-outs were great
  • Command and Control was great
Cons:
  • Building issues
  • Spare barrels and water not able to get
  • CAS was too heavy for this op. (Sparrow would be better)
  • Tank was a little much in the end (Swarm over armor)(Hit by Tow X2, MAWWS, and AT4)(Glitch Possible)
  • Battle Buddies not in effect
 
Last edited:

Knights.Z

1st Lieutenant
Retired
Local time
2:14 PM
487
731
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Infidel-2
Element Leader: Staff Sergeant Knights.Z

Pro:

  • Was fun organising all the air assets
  • Assisted in locking down a majority of the enemy armour incoming
Con:
  • Operation was too fast paced to use 5 lines
  • Continuous ACRE issues
 

Langlois.R

First Sergeant
Active Duty
B/3-7 HQ
Local time
9:14 AM
889
690
Element Callsign: Hog Flight
Element Leader: Chief Warrant Officer 2 Ryan Langlois

7th Cavalry Personnel Within Element:
(Retired) Warrant Officer 1Jason Swagger



Pros:
  • Lots of stuff for aviation to engage
  • Scenario seemed to flow nicely with enemy closing in on HQ as the OP went on which towards the end gave fixed wing a feeling of a broken arrow call
  • A-10 is a blast to get back into and should be used more in operations going forward
Cons:
  • Enemy MBT pushed main HQ and took multiple rockets from ground forces without going down which lead to a blue on blue with a A/G rocket run
  • ACRE however the new reset comms script seemed to work when those affected used it
  • HEMTTs at the start were the incorrect type and didn't allow for proper arming of the airframes
 

Preacher.A

Sergeant Major
Active Duty
ACD HQ
S7 HQ
NCOA
Local time
9:14 AM
4,107
3,279
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Posting on behalf of squad leader. These opinions are my own.

Element Callsign: Misfit-3 (Folded in under Misfit-5)
Element Leader: Corporal Stefano Mariani

7th Cavalry Personnel Within Element:
Staff Sergeant Anthony Preacher

Pros:
  • Concise callouts and proper communication allowed mortar rounds to go out in average of 15 seconds or less
  • Was heavily involved throughout the defense with at least 37 confirmed kills.
  • For the skill and knowledge level of both troopers, we were able to effectively use the mortar system thanks to Gann.
  • Absolutely loved the scenario and hope we run this again, either in the same capacity or something similar
Cons:
  • Unable to fire within 100m made us ineffective toward the end
Overall really enjoyed this operation. Thankfully the tube did not overheat or we would have gone through at least 7 of them. We did go through about 30 boxes of rounds at the minimum (6 mortars each box). Preplanned objectives to hit really helped facilitate quicker fire missions and a big help from Gann to teach me how to use the system effectively coming from not ever using it before.
 

Hobbs.T

Major
Retired
Local time
1:14 PM
1,128
1,333
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Infidel-1
Element Leader: Captain Hobbs.T

Pro:

  • Great comms from air (when ACRE was working)
  • Great buddy bounding and teamwork with Infidel-2
Con:
  • Continuous ACRE issues
  • All calls for fire where very messy, not able to use IPs due to how cluttered the map was.
  • Poor FPS
 

Tharen.R

Regimental Adjutant General
Major General
Active Duty
Regimental HQ
Local time
9:14 AM
3,528
4,692
  • Thread starter
  • Staff
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Coots.J

Specialist
Retired
Local time
9:14 AM
201
450
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