Unofficial PvP GMM
@2200Z
@2200Z
| Server Name: | =7Cav= Tactical Realism 1 GM | Discord.gg/7cav |
| Server IP: | 107.174.22.61:2001 |
| Date: | Friday |
| Mission Briefing: | 2130z |
| Run Time: | 2 - 4 hours |
THIS MEMBER ORGANIZED GAMEPLAY IS OPEN TO THE PUBLIC
Operational Intent
[UNOFFICAL] Operation: Steel Crossing
Situation:
Russian Armed Forces have conducted a surprise amphibious landing on the northern shores of Faircroft Island, securing the town of Calaig before local US forces could organize an effective response. Enemy mechanized and infantry elements are now advancing south through Pendleworth, aiming to seize the bridge that links the northern peninsula to the island's main landmass.
The US garrison, lightly armed and unprepared for a full-scale invasion, must delay the Russian advance long enough for reinforcements to arrive. Pendleworth serves as the first line of defense, but should it fall, surviving forces will establish a final defensive position near the farm south of the bridge.
Mission
US Forces:
Hold Pendleworth for as long as possible. If forced to withdraw, fall back in good order and deny the enemy access across the bridge at all costs. Every minute gained increases the chances of reinforcement and the island's survival.
Russian Armed Forces:
Maintain the momentum of the invasion. Capture Pendleworth, eliminate resisting US forces, and secure the bridge to open the route into southern Faircroft Island before enemy reinforcements can intervene. Russian forces will have access to heavier vehicles for this operation.
Victory Conditions:
US Victory: Prevent Russian forces from securing the bridge until the operation timer expires (representing the arrival of reinforcements).
Russian Victory: Capture Pendleworth and successfully establish control of the bridge before time runs out.
The fate of Faircroft Island rests on a single crossing. Hold the line - or break it.
[UNOFFICAL] Operation: Steel Crossing
Situation:
Russian Armed Forces have conducted a surprise amphibious landing on the northern shores of Faircroft Island, securing the town of Calaig before local US forces could organize an effective response. Enemy mechanized and infantry elements are now advancing south through Pendleworth, aiming to seize the bridge that links the northern peninsula to the island's main landmass.
The US garrison, lightly armed and unprepared for a full-scale invasion, must delay the Russian advance long enough for reinforcements to arrive. Pendleworth serves as the first line of defense, but should it fall, surviving forces will establish a final defensive position near the farm south of the bridge.
Mission
US Forces:
Hold Pendleworth for as long as possible. If forced to withdraw, fall back in good order and deny the enemy access across the bridge at all costs. Every minute gained increases the chances of reinforcement and the island's survival.
Russian Armed Forces:
Maintain the momentum of the invasion. Capture Pendleworth, eliminate resisting US forces, and secure the bridge to open the route into southern Faircroft Island before enemy reinforcements can intervene. Russian forces will have access to heavier vehicles for this operation.
Victory Conditions:
US Victory: Prevent Russian forces from securing the bridge until the operation timer expires (representing the arrival of reinforcements).
Russian Victory: Capture Pendleworth and successfully establish control of the bridge before time runs out.
The fate of Faircroft Island rests on a single crossing. Hold the line - or break it.
Rules:
We will be following standard 7th Cav SOP in regard to PvP. This means (at the minimum):
- No speaking on enemy radios
- No attacking enemy MOBs
- No shooting out of MOBs
- No utilization of enemy uniform
There will be an initial 20 minute timer set before RUAF forces can engage with the US forces. This is so the US can establish defensive positions. This is because the US will be lightly armed, but the RUAF forces will have access to heavy vehicle assets.
Gamemaster / Admin: Staff Sergeant Smith.DM
Asst. GM: Specialist Tremblay.J
Asst. GM: Private First Class Sawyer.H
BLUFOR (US):
Infantry Platoon (Pioneer):
Pioneer-6 (PL):Corporal MacIntosh.S
Pioneer-5 (PSG):Master Sergeant Wilson.JA
Pioneer-1 (SL):
Pioneer-2 (SL):
Pioneer-3 (SL): Corporal Grey.T
Pioneer-4 (SL):
Squads use auto-assigned channel
Platoon Net: Decided in game and placed on the map as a marker.
Combat Support Platoon:
Helios-1 (Logistics) (SL): Corporal Bolte.D
Squads use auto-assigned channel
Support Net: Decided in game and placed on the map as a marker.
OPFOR (USSR):
Infantry Platoon (VIPER):
Viper-6 (PL): Specialist Bayer.MW
Viper-5 (PSG):
Viper-1 (SL):
Viper-2 (SL):
Viper-3 (SL):
Viper-4 (SL):
Heavy Vehicle Commander: Corporal Lucander.P
Squads use auto-assigned channel
Platoon Net: Decided in game and placed on the map as a marker.
Support Platoon:
Tovar-1 (Logistics) (SL):
Squads use auto-assigned channel
Support Net: Decided in game and placed on the map as a marker.
PL - Platoon Leader
PSG - Platoon Sergeant
SL - Section Leader
PSG - Platoon Sergeant
SL - Section Leader