7th Cavalry Gaming

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AAR ARMA 3 | C/1-7 FTX | Operation Guardian Angel

After Action Report
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Gates.A

Reservist
Reserve
Local time
4:36 AM
184
151
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​
Name of Combat Mission: Operation Guardian Angel
Game: ARMA 3
Server Hosted on: Trainining Server 1
Date of Combat Mission: 5SEP21
Time of Combat Mission (Zulu): 1800Z
Mission OIC: Second Lieutenant Gates.A
Mission Controller: Major LaCombe.M and First Sergeant Green.R
Number of Attendees: 27

Attendees:
Colonel Tharen.R
Major LaCombe.M
Second Lieutenant Dread.M
Second Lieutenant Gates.A
Chief Warrant Officer 2 Wulf.C
Sergeant Major Nexhex.A
First Sergeant Green.R
First Sergeant Burton.P
Staff Sergeant Black.A
Staff Sergeant Ocean.M
Staff Sergeant Coots.J
Sergeant Saint.Z
Sergeant Guerra.J
Sergeant Wolf.G
Corporal Wiese.M
Corporal Marcus.J
Specialist Miller.DC
Specialist Armitage.T
Specialist Beiter.A
Specialist Dohun.T
Specialist Weiss.S
Specialist Stone.J
Private Markevo.A
Private Lee.W
Private Terrebonne.S
Private Brown.J
Private Burke.A

Pro's:
  • Execution of the plan at the start was done well,
  • All assets were effective today
  • Covered a lot of ground
  • Got the job done

Con's:
  • Set up was a bit long, due to vehicle loadout issues with 4th squad.
  • The plan was weaker towards the later half of the mission which made it more hectic, leading to more casualties
  • Some noticable area's of improvement for individual squads.
  • Could have done better with a resupply halfway through.
 
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Wulf.C

CW4
Active Duty
1/A/1-7 HQ
S7 Staff
Local time
10:36 PM
427
1,039
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT
Element Callsign: Sparrow-1
Element Leader:
Chief Warrant Officer 2 Constantine Wulf


7th Cavalry Personnel Within Element:

Second Lieutenant Matthew Dread


Pros:
  • Fun op, got to do a range of things.
Cons:
  • A bit of a slow start, should always have some way or re-arming/refueling with involving a zues. If size is an issue there is a MRAP sized vehicle that does all 3 (forgot the name).
  • Rotary needs to be able to react to AA without permission as it's near instantly deadly to us.
 

Gann.T

2nd Lieutenant
Active Duty
1/A/3-7 HQ
S7 Staff
Local time
10:36 PM
640
525
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT
Element Callsign: Misfit-4
Element Leader:
Sergeant Gann.T


7th Cavalry Personnel Within Element:

Sergeant Saint.Z
Corporal Wiese.M
Specialist BeIter.A
Specialist Dohun.T
Specialist Miller.DC
Specialist Stone.J
Specialist Weiss.S
Private Brown.J

Pros:
  • Was able to support the platoon well
  • Was able to kill alot of stuff
  • Used every weapons system available to us
Cons:
  • Vehicle spawn issues at the beginning
  • Forced to carry too many weapons systems
  • Felt very chaotic and hectic at some points
 

Ocean.M

Sergeant First Class
Retired
Local time
4:36 AM
372
398
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT
Element Callsign: Misfit-2
Element Leader:
Staff Sergeant Ocean.M


7th Cavalry Personnel Within Element:
Sergeant Guerra.J
Specialist Armitage.T
Private Markevo.A
Private Burke.A
Private Lee.W

Pros:
  • Understrength but everyone was organic Bandit-2!
  • Excellent motorized, security, and reactive work
  • Learning experience for troopers with an FTX and varied action tempo
  • Good working atmosphere with 5/6 and intra-team, allowed for affective AAR and good take-aways for future SPs
Cons:
  • Too many micro-orders on movement. Discussed PACE plan and intent distribution for future FTXs
  • Weapons squad issue with mortar comms, addressed in leaders AAR.
  • Misfit-3 head-charged the first objective from a different side, over-exposing them to the enemy without support and preventing us from being able to help or engage the objective at all.
  • I got tunnel vision on the second objective and led my squad through a bad approach which turned an ambush into a MASCAS
 
Last edited:

Burton.P

Corporal
Active Duty
S5 Staff
2/C/1-7
Local time
9:36 PM
1,897
2,261
Zander.D Didn't you run 7 on this one? Don't forget to post AAR.
 

Garcia.SM

Sergeant
Discharged
Local time
10:36 PM
721
966
LOCKED
 

Garcia.SM

Sergeant
Discharged
Local time
10:36 PM
721
966
S1/OPERATIONS PROCESSED
 
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