7th Cavalry Gaming

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AAR SQUAD | Operation "Urban Crossfire 10 AUGUST 2025

After Action Report
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Ryan.BF

Major
Active Duty
3-7 HQ
S3 HQ
RTC Lead/Senior
S3 Lead/Senior
S1 Lead/Senior
ODS
Local time
12:46 AM
Messages
6,350
Reaction score
1,944
DEPARTMENT OF THE ARMY
S3 OPERATIONS STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Campaign Name: "Contract Wars"
Mission Number: 2 / 5
Name of Combat Mission: Operation "Urban Crossfire"
Game: Squad
Winner: Team 1 - MEA (Enemy)
Server Hosted on: =7Cav= S3 Operations
Date of Combat Mission: 10 August 2025
Time of Combat Mission (Zulu): 1900-2100Z
Mission OIC: Major Maddox.D
Mission Controller: Major Ryan.BF & Captain Fisch.Z

Attendees: 32
Major Ryan.BF
Major Maddox.D
Captain Fisch.Z
Second Lieutenant McKinley.S
Second Lieutenant Pannel.D
Sergeant Major Barr.D
First Sergeant Hatchet.WX
First Sergeant Miya.M
Sergeant Carter.W
Warrant Officer 1 Blackwater.N
Corporal Wolfe.MY
Corporal Grey.T
Corporal Lothar.S
Specialist Reid.J
Specialist Reed.JH
Specialist Rodriguez.J
Specialist Germano.E
Specialist Bahr.K
Specialist Sutterfield.B
Specialist Alexander.N
Specialist Harris.G
Specialist Sosa.C
Specialist Matthew.W
Specialist Eldridge.C
Private First Class Beans.D
Private First Class Blanton.W
Private First Class Cortez.R
Private First Class Larkin.A
Private Milazzo.E
Private Lesar.A
Private Harrison.P
Private Riggs.F

If I missed you on this list please send a Forum PM to Major Ryan.BF

AAR feedback:
Code:
[CENTER][B]DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT[/B][/CENTER]

[B]Element Callsign:
Element Leader:

7th Cavalry Personnel Within Element:


Pros[/B]
[LIST]
[*]
[/LIST]
[B]Cons[/B]
[LIST]
[*]
[/LIST]
 

Blackwater.N

CW3
Active Duty
1/B/3-7 SL/ASL
S7 Staff
Local time
3:46 PM
Messages
213
Reaction score
68
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: BEAR Remnants
Element Leader: Warrant Officer 1 Blackwater.N

7th Cavalry Personnel Within Element:

Sergeant Carter.W
Warrant Officer 1 Blackwater.N
Pros
  • We enjoyed being annoying <3
  • Really like this idea and am interested in seeing more of it
Cons
  • Being seen on the map/via blue popups causes a little issue here and there. Maybe next time coordinate remnant type team with whatever team doesnt have map marks enabled? room to be workshopped for sure
  • wish we had more people so we could have set up proper ambushes
 

Grey.T

Corporal
Active Duty
1/C/1-7
Local time
3:46 PM
Messages
351
Reaction score
149
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: TERRA 1
Element Leader: Corporal Grey.T

7th Cavalry Personnel Within Element:

Corporal Grey.T
Sergeant Major Barr.D
Corporal Lothar.S
Specialist Sutterfield.B
Specialist Alexander.N
Specialist Harris.G
Private Lesar.A
Private Harrison.P
Private Riggs.F

Pros
  • Great team work
  • We adapted
  • Was able to revive medics
  • Captured the radio tower
  • Good check-in's by command about downed units.
Cons
  • The rise event initiator fought with the ability to dig down emplacements, the ability to respawn without using tilde and a few other weird bugs.
  • the inability to see where medics were on the map made it hard to find where our medics were downed, maybe having only the ability to see your squad would be a bit of an improvement?
  • Not having the ability of armor assets or anti armor other than a HAT in a single team when attacking, It felt like we had no momentum.
 

Maddox.D

Lieutenant Colonel
Retired
Wall of Honor
Local time
11:46 PM
Messages
4,118
Reaction score
1,411
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Terra HQ
Element Leader: Major Maddox.D

7th Cavalry Personnel Within Element:
Major Maddox.D
Second Lieutenant Pannel.D
First Sergeant Hatchet.WX
First Sergeant Miya.M
Specialist Sosa.C
Specialist Eldridge.C
Private First Class Beans.D
Private First Class Larkin.A



Pros

  • Everyone had fun despite the loss
  • Troopers thought the Mod used was a good idea but could use some optimisation
  • Teamplay was solid despite the fog of war mod.
  • Communication was good inter-squad and teamwide.
  • good execution of movement during the OP, such as bumping and bounding
Cons
  • Mix up with the loadout list meant we only had LAT's teamwide instead of HAT's which meant we had nothing to defeat enemy heavy armour assets.
  • Was extremely difficult to OIC the mission whilst being a Squad Leader. Would highly recommend the OIC simply be a one man squad especially with the fog of war mod.
 
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