7th Cavalry Gaming

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AAR [HLL PC] Operation Matar Friends 23MAR25

After Action Report
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Komar.T

First Sergeant
Retired
Local time
4:46 PM
Messages
4,113
Reaction score
6,017
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Operation Matar Friends
Game: Hell Let Loose Server Hosted on: Tac East
Date of Combat Mission: 23MAR25
Time of Combat Mission (Zulu): 0030Z
Mission OIC: Staff Sergeant Bean.P
Mission Controller: Staff Sergeant Bean.P




Number of Attendees: 63
7th Cavalry Personnel Involved in Action:

Major Mix.C
Major Rollins.R
Captain Anderson.P
First Lieutenant Korfias.F
Second Lieutenant Leifried.R
Second Lieutenant Macpherson.C
Second Lieutenant Swanson.B
Sergeant Major Komar.T
First Sergeant Rasmus.M
Master Sergeant Mueller.H
Sergeant First Class Hermes.S
Sergeant First Class Herber.R
Staff Sergeant Bean.P
Staff Sergeant Wisniewski.A
Sergeant Berkowski.C
Sergeant Noriega.D
Sergeant Wagner.D
Corporal Ackelson.K
Corporal Baldrick.D
Corporal Ellison.C
Corporal Feathers.A
Corporal Felton.J
Corporal Guillermo.C
Corporal OCulien.M
Corporal Von Busch.M
Corporal Watters.W
Specialist Keif.A
Specialist Ackerman.J
Specialist Belmont.E
Specialist Darko.M
Specialist Fabie.D
Specialist Grimshaw.J
Specialist Helmick.A
Specialist James.M
Specialist Jebediah.S
Specialist Koalafied.C
Specialist Kugo.El
Specialist Lewis.P
Specialist Miller.L
Specialist Mulvany.J
Specialist Narayanaswamy.A
Specialist Parton.D
Specialist Tawfik.Y
Private First Class Austin.M
Private First Class Baktash.L
Private First Class Dennis.V
Private First Class Fenrir.J
Private First Class Flick.J
Private First Class Milkovic.D
Private First Class Smallbeck.E
Private First Class Teague.B
Private First Class Becker.J
Private Drezelan.O
Private Fog.M
Private Spell.G
Recruit Beaudoin.JL
Recruit Guru.E


Retired Members
Corporal Sokol.Z
First Lieutenant Smith.V
Corporal Reign.A
Second Lieutenant DAmico.J
Corporal Gibbs.B
Specialist Rousseau.A
 

Leifried.R

First Sergeant
Active Duty
D/ACD HQ
S5 HQ
S3 Lead/Senior
S7 Staff
Local time
3:46 PM
Messages
631
Reaction score
589
Element Callsign: Allied Lead Tank Commander
Element Leader: Second Lieutenant Leifried.R
7th Cavalry Personnel Within Element:


First Lieutenant Smith.V
Specialist Helmick.A

Pros:
  • Good information
  • Command Communications cleanliness & effectiveness
  • Amazing coordination from my crew
  • Excellent local tank infantry coordination
    • I rolled up to two separate areas that were being fought over by our boys and both times they worked with us effectively to let us be the hammer to their anvil (the enemy) while keeping us clear of enemy threats so we could focus on removing the obstacles in front of them
Cons:
  • Server Setup
 

Watters.W

Corporal
Retired
Local time
4:46 PM
Messages
265
Reaction score
151
Element Callsign: Axis Recon
Element Leader: Corporal Watters.W
7th Cavalry Personnel Within Element: Private First Class Milkovic.D


Pros:
  • Interesting to play with another group and see how they think.
  • Good initial play and pushes.
  • PFC.Milkovic.D was great even with a role he does not play (We had to swap due to needing flare.)
  • Overall good fun.
Cons:
  • Language gap made communication a struggle.
  • Hard to adapt to different style of play without the communication.
  • A bit of confusion at the start with who was on which side.
 

Hermes.S

Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
4:46 PM
Messages
942
Reaction score
1,034
Element Callsign: Axis - Offensive Squad
Element Leader: Sergeant First Class Hermes.S
7th Cavalry Personnel Within Element:

Corporal Gibbs.B - RET
Corporal Reign.A - RET
Specialist Rousseau.A - RET
Private First Class Flick.J


Pros:
  • Top notch Squad efforts tonight - Top score in CE / OFF
  • Great Team work within the squad but also with our sister OFF squads w/ Parton and Bean.
  • Excellent pressure and hold on the 4th point - Uncontested OP - We got in, we sat down, and covered all angles and shifted minimally adjust. Immediate GARRI upon cap.
  • Multiple clutch airheads
  • Happy to have ran a squad of OG - Retirees!
Cons:
  • The beginning prior to the match start was so unnecessary. I understand we used TE due to it being our premier server, but missing small details caused a lot of headaches. Comms official - we all know what it means. It's time to clean it up and lock it up.
  • Defensively speaking, I had a hard time understand the struggles we had: Direct point defense. It felt spread out.
 
Last edited:

Herber.R

First Sergeant
Active Duty
A/2-7 HQ
S1 Lead/Senior
Local time
4:46 PM
Messages
551
Reaction score
677
Element Callsign: Allied Charlie Squad
Element Leader: Sergeant First Class Herber.R
7th Cavalry Personnel Within Element:

Sergeant Major Komar.T
Second Lieutenant Macpherson.C
Specialist Miller.L

Pros:
  • We won!
  • Squad cohesion was on point per usual.
  • A lot of good forward pressure during defense to help relieve defenders of that pressure.
Cons:
  • Team cohesion seemed to be off tonight. Misunderstanding of where some squads were supposed to be and or not knowing where squads were supposed to be.
  • We tend to get overzealous when we begin winning. Let's stay humble and not greedy with what we have/can obtain. No reason to make a win a 3-2 win when you can have a 4-1.
  • Command comms at a point seemed a bit aggressive. Regardless of how someone's game is going, there is no place for aggressiveness and disrespect.
 

Bean.P

Staff Sergeant
Dishon. Discharge
Local time
4:46 PM
Messages
212
Reaction score
179
Element Callsign: Allied Infantry
Element Leader: Staff Sergeant Bean.P
7th Cav Personal Within Element"
Corporal Feathers.A
Specialist James.M
Private Drezelan.O
Private First Class Smallbeck.E
Corporal OCulien.M


Pros:
  • We won!
  • Squad cohesion was on point per usual.
  • A lot of good forward pressure during defense to help relieve defenders of that pressure.
Cons:
-Ill be the one to say it I was over asking defense if they were ok. That shits on me, however I want to say I asked that out of caution.
-We tend to get overzealous when we begin winning. Let's stay humble and not greedy with what we have/can obtain. No reason to make a win a 3-2 win when you can have a 4-1.
 
Last edited:

Rasmus.M

First Sergeant
Retired
Local time
4:46 PM
Messages
2,596
Reaction score
1,356
Element Callsign: Allied Artillery
Element Leader: First Sergeant Rasmus.M
7th Cavalry Personnel Within Element:

First Sergeant Rasmus.M

Pros:
  • Win !
  • Good map intel/markers and flares, makes it easier to find valuable targets ;
  • Good teamwork across the board, seemed like everyone filled their gaps and reacted ;
  • We kept the initiative most of the match, put agressive spawns and took opportunism out of them ;
  • Some ''too many garrisons'' situations, good problem to deal with ;
  • Defense called some fire missions which in the end proved effective.
Cons:
  • Match start / team setup ;
  • Clarify tank callouts.
 

Wagner.D

Corporal
Active Duty
1/A/2-7
S7 Staff
Local time
4:46 PM
Messages
360
Reaction score
254
Element Callsign: Allied Love Squad
Element Leader: Sergeant Wagner.D
7th Cavalry Personnel Within Element:


Corporal Felton.J
Corporal Sokol.Z
Specialist Lewis.P
Specialist Tawfik.Y

Pros:
  • Good squad communication
  • Great ability to move around and fill the gaps in the line
  • Hybrid Defense. Had space and hunting Garry's and OP's in between Defense Point and Attacking squads
Cons:
  • Server Setup
  • Possibly have 3 squads on defense and one as a roaming in between offense and defense
 

DAmico.J

1st Lieutenant
Active Duty
2/B/2-7 HQ
RRD Staff
S5 Staff
S3 Staff
Local time
4:46 PM
Messages
4,523
Reaction score
1,572
Element Callsign: Axis Recon
Element Leader: Second Lieutenant D(insert apostrophe here)Amico.J (RET)
7th Cavalry Personnel Within Element:

Specialist Keif.A
Private First Class Austin.M
Private First Class Teague.B
Recruit Beaudoin.JL

Pros:
  • The defensive zone control felt really fluid and responsive to the attacks coming in. Wisniewski did a good job directing all the traffic of comms and reading enemy flow.
  • Artillery support was excellent, as always.
  • The offense really had the enemy on the ropes the entire game. It made it easier on the defense.
Cons:
  • The comms were just awful in the beginning. The rally was a complete disaster. Shit-posting while a small group of very stressed and overwhelmed S3 staff are trying to herd a bunch of deaf, blind, and dumb cats. People need to keep quiet during the briefing.
  • The screaming in command comms was a little ridiculous at times. The attackers kept panicking about what was happening on defense instead of focusing on their assignment.
 

Parton.D

Specialist
Discharged
Local time
3:46 PM
Messages
100
Reaction score
95
Element Callsign: Allied Jig Squad
Element Leader:
SPC.Parton.D
7th Cavalry Personnel Within Element:

SPC.Kugo.E
CPL.Ellison
PVT.Fog.M
RCT.Guru.E

Pros
-great comms
-Great flexibility even though we were an attacking sqaud we were able to efficently move in and out from D-O
-Server ran great!

Cons
- verbage over comms when maybe defense is sturgling should be watched.
-if defense needs help ask for it, ill gladly come back.

*Cons are minimal more so for points of improvement.
 

Mix.C

Lieutenant Colonel
Active Duty
2-7 HQ
S3 Lead/Senior
ODS
Local time
1:46 PM
Messages
2,091
Reaction score
2,288
Element Callsign: Allied WAMO
Element Leader: Major Mix.C
7th Cavalry Personnel Within Element:


Specialist Darko.M
Specialist Ackerman.J

Pros:
  • Got the W. Always a plus
  • Squad was highly effective both is crushing enemy garrisons and setting useful RZG's
  • My troopers said they learned a lot which is gratifying
  • Offensive team successfully fell back on defense when needed. That was big
Cons:
  • Teammaking, server set up and map flip was a train wreck
  • Insufficient time for command briefing and squad briefing
  • Salty command coms not useful
  • Too many blue zone supply drops imho. These represent a failure to build and maintain garrisons the fast and easy way.
  • Fall back garrison situation was often pretty sketchy and there is room for improvement on establishing garrisons quickly when we do capture a point. In general shifting from point to point feels a bit disorganized.


Overall I felt we did many things well and it showed in the win. However I also think there were several moments where we risked defeat as the result of failure to handle some fundamental tasks. A slightly better or luckier team might have made us sorry for it. We should be proud of the win and keep going on the stuff that worked. We should also look at those close calls we had and take steps to shut down the opportunities the enemy had a chance of exploiting.
 

Swanson.B

Captain
Active Duty
B/2-7 HQ
S5 Lead/Senior
S6 Staff
MP Staff
S3 Staff
Local time
4:46 PM
Messages
2,663
Reaction score
876
Element Callsign: Allies Recon (Hotel Squad)
Element Leader: Second Lieutenant Swanson.B
7th Cavalry Personnel Within Element:

Private First Class Becker.J

Pros:
  • Plan was well executed
  • Great synergy between both recon squads on the flares
  • Destroyed 3-4 Garrisons and Multiple Outposts throughout the match.
  • Denied multiple push from the enemy as defensive recon
  • It was Becker's first time as recon but it didn't show. Great performance from him
Cons:
  • Server Setup
 

Noriega.D

Corporal
Active Duty
2/B/2-7
Local time
2:46 PM
Messages
655
Reaction score
508
Element Callsign: Allies Recon (Easy Squad)
Element Leader: Sergeant Noriega.D
7th Cavalry Personnel Within Element:
Private First Class Baktash.L


Pros:

  • Gameplan was well planned and fairly executed
  • Good comms
  • Worked really well in tandem with other Recon
  • Built a few garrys and destroyed a couple along with multiple OPs.
  • Flares were great
Cons:
  • Rally was FUBAR
  • Maybe excluding Recruits that have not been ICS'ed in the future.
 

Wisniewski.A

Master Sergeant
Active Duty
2/A/2-7 HQ
Local time
3:46 PM
Messages
370
Reaction score
345
Element Callsign: Allies Defensive Platoon Lead, George Squad
Element Leader: Staff Sergeant Wisniewski.A
7th Cavalry Personnel Within Element:

Major Rollins.R
Private First Class Fenrir.J
Private First Class Dennis.V

Pros:
  • Good win against a good opponent
  • Comms system is working well for the most part
Cons:
  • Garrisons on Defense were going down too quickly and it took too long for us to replace them
  • Potentially bit off more than we could chew with the amount of ground I was trying to hold on defense, we were too spread out and that was on me
 

Rutkowski.P

Sergeant
Active Duty
1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
S1 Lead/Senior
S1 Staff
S2 Staff
Local time
10:46 PM
Messages
4,151
Reaction score
1,145
S1 Locked.
 
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