7th Cavalry Gaming

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Info Training Courses Available in the 7th Cavalry Gaming Regiment

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Training Courses Available in the 7th Cavalry Gaming Regiment


The following is a list of courses taught regularly for all the games supported by the 7th Cavalry Regiment as of 02APR21.

All Games:


Basic Combat Training (Boot Camp) [BCT]
Basic Combat Training, also known as Boot Camp, is a part of the 7th Cavalry enlistment process. It is designed to give Enlistee's (now known as Recruits) their first experience with the 7th Cavalry Gaming Regiment. It is conducted by Drill Instructors of the 7th Cavalry Recruit Training Command. To get started, enlist today!

Upon completion of this course you will:
  • Understand the duties & responsibilities of being a member of the 7th Cavalry Gaming Regiment
  • Receive a Marksmanship Qualification (for Arma 3)
  • Be able to join 7th Cavalry Official Operations
  • Completion of Boot Camp is a MANDATORY step!
Failure to complete Basic Combat Training in a timely manner will result in a discharge.
Server Administration Course [SAC]
The Server Administration Course teaches the correct way to administrate our 7th Cavalry gaming servers and other official assets. This class is open not only to current admins, but also anyone who plans on being a server admin in the future. The course takes about 90 minutes.

Student Prerequisites:
  • Minimum rank of Specialist; PFC allowed as long you hold a SL position
  • Reservists do not need to meet minimum rank; only secondary billets warrant a MILPACS entry
  • No active negative action
Non-Commissioned Officer's Academy - Phase 1 [NCOA1]
The NCOA Course Phase 1 is the first leadership course non-commissioned officers attend during their career. It's designed to teach troopers, from Private First Class, and Specialists, the fundamentals of leading small groups of Troopers. The course is approximately 2 hours long. The course teaches students the roles and responsibilities of leaders in the 7th Cavalry Regiment.

Student Prerequisites:
  • Minimum time in service of 45 days
  • Minimum Rank of Private First Class and above
  • No negative action or restrictions within the last 3 months (pending or on record)
  • Motivation to help advance the 7th Cavalry in many ways
  • Completion of the Server Administration Course [SAC]
Non-Commissioned Officer's Academy - Phase 2 [NCOA2]
The NCOA Course Phase 2 is the second leadership course non-commissioned officers attend during their career. It's designed to teach troopers, from Private First Class to Sergeants, the fundamentals of being a Section leader within the 7th Calvary. The course is approximately 2 hours long. The course teaches students the roles and responsibilities of Section leaders in the 7th Cavalry Regiment.

Student Prerequisites:
  • Minimum time in service of 45 days
  • Minimum Rank of Private First Class and above
  • No negative action or restrictions within the last 3 months (pending or on record)
  • Motivation to help advance the 7th Cavalry in many ways
  • Completion of NCOA Phase I or pre-2019 NCOA
Officer Development School [ODS]
The Officer Development School is for candidates wishing to advance their careers in the Regiment by being commissioned as a Second Lieutenant as Platoon Leader slots become available in 1st Battalion. Officer Development School (ODS) runs over 3 days, each session lasting approximately 1 hour. The following material is covered:
  • Day 1 - Officer Duties and Responsibilities
  • Day 2 - Plans and Orders
  • Day 3 - Managing Subordinates
Student Prerequisites:
  • Minimum rank of Specialist
  • No negative action
  • Completion of Non-Commissioned Officer School [NCOA]
  • Completion of Server Administration Course [SAC]


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ARMA 3:


Arma 3 Infantry School [IS]:

Basic Trooper Focus:
Basic Individual Training [BIT]
Basic Individual Training is focused on the skills and knowledge required to function as a soldier within a Fire Team and Squad in an operational or training environment. The class is 180 minutes (3 hours) long. There is a short classroom portion, practical instruction, and live fire exercises at the Fire Team level. This course, along with Basic Land Navigation, are prerequisites for all other courses in Arma 3.

Troopers will learn:
  • Infantry Squad and Fire Team organization
  • Individual movement techniques
  • Fire Team formations
  • Action at halts
  • Battle Buddies
  • Reacting to fire commands
  • React to contact (Direct/Visual)
Student Prerequisites:
  • Graduation from Recruit Training Command/Boot Camp
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Basic Land Navigation [BLN]
Basic Land Navigation is focused on the skills and knowledge required to be able to read a map, use a compass, and determine your location. The class is about 180 minutes (3 hours) long. There is a short classroom portion, followed by practical instruction and a navigation exercise. This course, along with Basic Individual Training, are prerequisites for all other courses in Arma 3.

Troopers will learn:
  • Information on a map
  • Major and minor terrain features
  • Identifying a grid reference on a map
  • Find the elevation of a location
  • Using a compass
  • Determine your location to 100 meter accuracy and plot on a map
  • Navigate from one point to another
Student Prerequisites:
  • Graduation from Recruit Training Command/Boot Camp
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Basic Radio Communication Course [BRCC]
BRCC is focused on the basics of sending and receiving radio transmissions and using the ACRE 2 short and long range radios. The class is 150 minutes (2.5 hours) long. There is a classroom portion followed by practices and a final field exercise.

Troopers will learn:
  • Prowords
  • Radio Reports
  • ACRE 2 Setup & Troubleshooting
  • Setup and operation of short and long range radios
  • Troubleshooting communications
Student Prerequisites:
  • Graduation from Recruit Training Command/Boot Camp
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Advanced Infantry Focus:
Advanced Individual Training [AIT]
The Advanced Individual Training course is focused on the execution of the hasty squad attack battle drill. The class is 180 minutes (3 hours) long. There is a short classroom portion followed by a walk-through of an attack and then 4 live fire scenarios.

Troopers will learn:
  • Stages of a hasty attack
  • Elements required for a hasty attack
  • Roles and responsibilities at the Support-By-Fire (SBF) position
  • Assault drills
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Infantry Heavy Weapons Course [IHWC]
IHW is focused on the theory and employment of machine gun and AT missile fires. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by live fire practice.

Troopers will learn:
  • Techniques of fire and fire commands
  • M2 .50 Cal Machine Gun
  • Mk 18 40mm Grenade Launcher
  • BGM-71 TOW Missile Launcher
  • FGM-148 Javelin
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Basic Leader Course [BLC]
The Basic Leader Course (formerly called the Infantry Leaders Course - Phase 1) is focused on the fundamentals of leading a Fire Team within a Squad. The class is 180 minutes (3 hours) long. There is a classroom portion followed by live fire exercises at the Fire Team level.

Troopers will learn:
  • Parallel planning
  • Critical equipment
  • Controlling movement
  • Controlling fire using fire commands
  • React to contact
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Advanced Leader Course [ALC]
The Advanced Leader Course (formerly called the Infantry Leaders Course - Phase 2) is focused on the fundamentals of leading a Squad. The class is 180 minutes (3 hours) long. There is a classroom portion followed by live fire exercises at the Squad level.

Troopers will learn:
  • Infantry leadership
  • Navigation and route planning
  • BLUFOR tracker
  • Communication reports
  • Infantry battle drills as the SL
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Basic Leader Course [BLC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Medic Focus:
Combat Lifesaver Course [CLS]
The Combat Lifesaver Course is focused on the role of the Combat Lifesaver in a squad, the basics of the ACE Advanced Medical System, and performing lifesaving care. The class is 120 minutes (2 hours) long. There is a classroom portion followed by practical exercises.

Troopers will learn:
  • Role of the CLS
  • Levels of care in ACE Advanced Medical System
  • Equipment used by the CLS
  • Vital signs
  • Lifesaving care
  • Providing lifesaving care under fire
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Combat Medic Course [CMC]
The Combat Medic Course is focused on the role of the combat medic acting as the Platoon Medic, advanced features of the Advanced Medical System and performing lifesaving care, stabilizing care and returning troopers to combat. The class is up to 150 minutes (2 1/2 hours) long. There is a classroom portion followed by practice scenarios, and then a final GO-NO-GO written examination.

Troopers will learn:
  • Role of the Combat Medic
  • Levels of care in ACE Advanced Medical System
  • Equipment used by the Combat Medic
  • Setting up CCP's and calling MEDEVAC
  • Lifesaving and stabilizing care
  • Returning troopers to combat
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Combat Lifesaver Course [CLS]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Advanced Care Course [ACC]
The Advanced Care Course (ACC) is focused on the role of the Advanced Care Provider in leading mobile medical teams and performing advanced care procedures. The class is about 120 minutes (2 hours) long. There is a classroom portion followed by practical testing. Troopers will learn:

Troopers will learn:
  • Role of the Advanced Care Provider
  • Tactics and techniques used in MMT leadership
  • Advanced care techniques
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communications Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Combat Lifesaver Course [CLS]
  • Graduated Combat Medic Course [CMC]
  • Combat Field Medical Badge (Awarded for sustained actions in combat while assigned as a combat medic with an Expert Field Medic Badge)
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Arma 3 The Cavalry School [TCS]:

Cavalry Scout Focus:
Basic Mechanized Infantry Course [BMIC]
BMIC is focused on the basics of loading and unloading from the M1126 Stryker ICV and the M2A3 Bradley IFV in base and field conditions, including under fire. The class is 180 minutes (3 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

Troopers will learn:
  • Theory; including capabilities, terminology, safety around vehicles and commands
  • Loading and unloading at base
  • Actions at halts
  • Loading and unloading in the field in and out of contact
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Cavalry Scout Course - Phase 1 [CSC1]
The Cavalry Scout Course will teach troopers the role of the Cavalry Scout. The class is about 120 minutes (2 hours) long. There is a classroom portion followed by a live deployment.

Troopers will learn:
  • Overview of reconnaissance
  • Organization of a reconnaissance platoon
  • Enemy vehicle recognition theory and practical
  • Practical instruction on equipment used by the reconnaissance trooper
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Basic Leader Course [BLC]
  • Graduated Basic Mechanized Infantry Course [BMIC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Cavalry Scout Course - Phase 2 [CSC2]
The Cavalry Scout Course will continue to teach troopers the role of the Cavalry Scout. The class is about 120 minutes (2 hours) long. There is a classroom portion followed by a live deployment.

Troopers will learn:
  • Reconnaissance fundamentals
  • Area reconnaissance
  • Route reconnaissance
  • 2 x area reconnaissance FTX
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Basic Leader Course [BLC]
  • Graduated Advanced Leader Course [ALC]
  • Graduated Basic Mechanized Infantry Course [BMIC]
  • Graduated Cavalry Scout Course Day 1 [CSC1]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Armor Crewman Focus:
Basic Armor Crewman Course [BACC]
The Basic Armor Crewman Course teaches crewman the fundamentals of operating the two main positions in the M1A2 Abrams SEPV1 Main Battle Tank: driver and gunner. Upon completion of this course, troopers will be able to safely drive the M1A2 and operate its gunnery systems. They will understand the basics of adopting battle and observation positions, safety while operating the vehicle, and tank specific commands and orders. The class is 120 minutes (2 hours) long.

Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Advanced Armor Crewman Course [AACC]
The Advanced Armor Crewman Course will teach crewman some more advanced concepts in armored warfighting. The class is 150 minutes (2 1/2 hours) long. There is a classroom portion followed by dry walk-throughs and then live deployments.

Troopers will learn:
  • Tank platoon structure
  • Formations
  • Battle Drills
  • Berm fire and jockeying drills
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Basic Armored Crewman Course [BACC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Tank Commander Course [TCC]
The Tank Commander Course will teach armor crewman the role of the Tank Commander. The class is 180 minutes (3 hours) long. There is a classroom portion followed by a gunnery range and live deployments.

Troopers will learn:
  • Tank Commander responsibilities
  • Armor capabilities and limitations
  • Navigation and route planning
  • Crew commands and communication
  • Battle drill commands
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Basic Armored Crewman Course [BACC]
  • Graduated Advanced Armored Crewman Course [AACC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Arma 3 The Airborne School [TAS]:

Airborne Infantryman Focus:
Basic Airborne Course [BAC]
The BAC is focused on the basics of airborne operations. The class is approximately 120 minutes (2 hours) long. There is a classroom portion followed by 2 hollywood day jumps, 1 combat day jump, 1 hollywood night jump, and 1 combat night jump.

Troopers will learn:
  • Theory, terminology, and safety around the aircraft
  • Phases of an airborne operation
  • Loading the aircraft
  • Actions on the aircraft, action on the descent, and action on the DZ
  • Exiting the aircraft over the DZ and finding the RP during day and night operations
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Basic Air Assault Course [BAAC]
BAAC is focused on the basics of loading and unloading from the UH-60 and CH-47 in base and field conditions, including the hot LZ. The class is approximately 120 minutes (2 hours) long. There is a classroom portion followed by dry walk-throughs and then live inserts into hot and cold LZ's.

Troopers will learn:
  • Theory, including capabilities, terminology, safety around aircraft and commands
  • Loading at base
  • Unloading at a cold LZ
  • Unloading at a hot LZ
  • Loading at a PZ
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Jumpmaster Course [JMC]
The JMC is focused on the procedures of loading and unloading airborne infantryman into the C-130 at base and exiting the aircraft over the DZ. The class is approximately 120 minutes (2 hours) long. There is a classroom portion followed by a practical portion where you will act as the Jumpmaster of a Stick.

Troopers will learn:
  • Theory, including capabilities, terminology, safety around the aircraft and commands
  • Characteristics, selection and marking of drop zones
  • Loading the aircraft and preparation for a static-line jump
  • Conducting the static-line jump over the DZ
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Advanced Leader Course [BLC]
  • Graduated Basic Airborne Course [BAC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Military Free-Fall Parachutist Course [MFFPC]
The MFFPC covers the characteristics of free-fall parachute operations, as well as HAHO and HALO procedures. The course is 120 minutes (2 hours) long.

Troopers will learn:
  • Characteristics of free-fall parachute operations
  • Phases of military free-fall operations
  • Critical equipment
  • Communications
  • HAHO procedures
  • HALO procedures
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Advanced Leader Course [BLC]
  • Graduated Advanced Leadership Course [ALC]
  • Graduated Basic Airborne Course [BAC]
  • Graduated Jumpmaster Course [JMC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Arma 3 Aviation Center of Excellence [ACE]:

Pilot/Aircrew Focus:
Ground School [GS]
Ground School is designed to provide you with base knowledge in aviation used by 7th Cavalry as well as give you the necessary information needed to act as a crew member on any aircraft. Additionally, it shall act as the base of training for all Aviation Courses. We will not be in-game, as this is a strictly theory-based course.

Troopers will learn:
  • Basics of Flight
  • Airbase Familiarization
  • Radio Procedures
  • Aeronautical Navigation
  • Aircrew Procedures
  • Flying the Traffic Pattern
  • Emergencies
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • No active negative action
  • Pen and paper
Forward Air Controller Course [FACC]
This course is focused on the basics of how to plan and execute close air support (CAS) as a Forward Air Controller (FAC) in field operations.

Troopers will learn:
  • FAC Equipment
  • Air Space Management
  • FAC basic SOPs
  • Directing CAS
Student Prerequisites:
  • Army Aviator Badge or
  • Aircrew Badge or
  • Cavalry Spurs or
  • Ranger Tab
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Aircrew Focus:
Door Gunner Course [DGC]
The Door Gunner Course is focused on the roles of the Door Gunner and the operation and Weapon Qualification of the M134 Minigun.

Troopers will learn:
  • M134 Proficiency
  • Clearing the Aircraft
  • Boarding the Aircraft
  • Aircraft Communication
  • Target Identification
  • Weapon Discipline
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Ground School [GS]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working
Crew Chief Course [CCC]
The Crew Chief Course is focused on the role of the Crew Chief in rotary flight operations.

Troopers will learn:
  • PAX Coordination
  • G2A Comms
  • Air Navigation
  • Aircraft Clearing while in flight
  • Loading / Unloading Cargo
  • Repair Responsibilities
  • Loading / Unloading PAX
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Ground School [GS]
  • Graduated Door Gunner Course [DGC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working

Rotary Pilot Focus:
Basic Rotary Course [BRC]
This is a classroom course — we will not be in game at any time. It will be followed by a separate Basic Flight Evaluation scheduled at instructors' discretion.

Troopers will learn:
  • Pre-flight and start-up
  • Taxi and parking
  • Takeoff
  • Flight maneuvers, and flight levels
  • Landing
  • Formations
  • Emergencies
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Radio Communication [BRCC]
  • Graduated Ground School [GS]
  • No active negative action
  • Pen and paper
Completion will allow a person to take Basic Rotary Evaluation.
Advanced Rotary Course [ARC]
This is a classroom course — we will not be in game at any time. It will be followed by a separate Advanced Flight Evaluation scheduled at instructors' discretion.

Troopers will learn:
  • Flight Planning
  • Sling Loading
  • Air Assault
  • Bullseye
  • Recon and Flight Escort
  • Close Air Support
  • Rotary Combat
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Radio Communication [BRCC]
  • Graduated Ground School [GS]
  • Graduated Basic Rotary Course [BRC]
  • Graduated Basic Rotary Evaluation [BRE]
  • No active negative action
  • Pen and paper
Completion will allow a person to take Advanced Rotary Evaluation.

Fixed-Wing Pilot Focus:
Basic Fixed-Wing Course [BFWC]
This course provides the basic information to effectively operate as a fixed wing pilot or Crew Member. Additionally, it shall act as the base of training for all Fixed Aviation Courses. This is a classroom course — we will not be in game at any time. It will be followed by a separate Flight Evaluation scheduled at instructors discretion.

Troopers will learn:
  • Pre-flight and start-up
  • Taxi and parking
  • Takeoff
  • Flight Maneuvers
  • Approach and landing
  • Bullseye
  • SERE
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Radio Communication [BRCC]
  • Graduated Ground School [GS]
  • No active negative action
  • Pen and paper
Completion will allow a person to take the Basic Fixed-Wing Evaluation.
Advanced Fixed-Wing Course [AFWC]
This course provides the basic information to effectively operate as a fixed-wing pilot or crew member. Additionally, it shall act as the base of training for all fixed aviation courses. This is a classroom course — we will not be in game at any time. It will be followed by a separate Flight Evaluation scheduled at instructors discretion.

Troopers will learn:
  • Flight Planning
  • UAV Operation
  • Takeoff
  • 9 Lines
  • Enhanced Sensors
  • Air to Ground Combat
  • Air to Air Combat
Student Prerequisites:
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Radio Communication [BRCC]
  • Graduated Ground School [GS]
  • Graduated Basic Fixed-Wing Course [BFWC]
  • Graduated Basic Fixed-Wing Evaluation [BFWE]
  • No active negative action
  • Pen and paper
Completion will allow a person to take Advanced Fixed-Wing Evaluation.

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Arma 3 The Ranger School:
Ranger Selection [SEL]

The RANGER selection process takes place over three training days. Day one will consist of a selection period where soldiers will be required to shoot EXPERT with the M4A1 Carbine on the standard Bootcamp Rifle Range. There will then be a Land Navigation event. If passed, the next two training days will consist of infantry missions at the Fire Team level. Due to time constraints, 16 Missions will be run total, so class size will be set at a maximum of 16 personnel. If there are more than 16 selections after Day One, the top 16 students will be chosen for weeks 2 and 3.

Student Prerequisites:
  • Holds the rank of at least Specialist (E-4), Warrant Officer One (W-1) or Second Lieutenant (O-1)
  • Graduated Basic Land Navigation [BLN]
  • Graduated Basic Individual Training [BIT]
  • Graduated Basic Radio Communication Course [BRCC]
  • Graduated Advanced Individual Training [AIT]
  • Graduated Basic Leader Course [BLC]
  • Graduated Advanced Leader Course [ALC]
  • Graduated Infantry Heavy Weapons Course [IHW]
  • Graduated Basic Air Assault Course [BAAC]
  • Graduated Basic Airborne Course [BAC]
  • Graduated Jumpmaster Course [JMC]
  • Graduated Military Free Fall Parachutist Course [MFFPC]
  • No active negative action
  • Pen and paper
  • ArmA 3 installed with the CavPack installed and working





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HELL LET LOOSE:


Hell Let Loose School of Infantry [SOI]:

Infantryman Focus:
Basic Infantry Combat Training [BICT]
HLL's Basic Infantry Combat Training is focused on learning basic infantry skills and knowledge. The class is 90 minutes long. There is a classroom portion followed by practices and a final field training exercise.

Troopers will learn:
  • Equipment & Weapon Systems
  • Basic Infantry Formations
  • Basic Infantry Tactics w/Armor
  • Basic Communication
  • Phases of the Attack
Student Prerequisites:
  • No active negative action
  • Pen and paper
  • Hell Let Loose installed and working prior to class start time

Combat Lifesaver Course [CLS]
HLL's Combat Lifesaver Course is focused on learning the skills and information required to be an effective Combat Lifesaver. There is a classroom portion followed by practices and a final field training exercise.

Troopers will learn:
  • Basics of the role of a medic
  • Role equipment and responsibility
  • Communications
  • Best practices for reviving and healing wounded
  • Practical exercises
Student Prerequisites:
  • Completion of Basic Infantry Combat Training [BICT]
  • No active negative action
  • Pen and paper
  • Hell Let Loose installed and working prior to class start time

Heavy Weapons Course [HWC]
HLL's s focused on the fundamentals of trooper-employed weapons systems such as GPMG's and Anti-Tank weaponry. The training consists of classroom and live fire exercises. There is a classroom portion followed by practices and a final field training exercise.

Troopers will learn:
  • Best practices with machineguns
  • Proper usage of AT Rifle
  • Proper usage of the Bazooka
Student Prerequisites:
  • Completion of Basic Infantry Combat Training [BICT]
  • No active negative action
  • Pen and paper
  • Hell Let Loose installed and working prior to class start time

Armor Focus:
Basic Armor Crewman Course [BACC]
HLL's Basic Armor Crewman Course is focused on learning basic armor skills and knowledge. The class is 90 minutes (1.5 hours) long. There is a classroom portion followed by practices and a final field training exercise.

Troopers will learn:
  • Roles of the armor crewman
  • Crew Commands
  • React to Contact
  • German tank ID review
Student Prerequisites:
  • No active negative action
  • Pen and paper
  • Hell Let Loose installed and working prior to class start time

Artillery Focus:
Artillery Crewman Course [ACC]
ACC is focused on learning the skills and information required to be an effective Artillery Crewman. The class is 90 minutes long. There is a classroom portion followed by practices and a final field training exercise.

Troopers will learn:
  • Basics of Artillery
  • Crew Roles and Responsibilities
  • Firing Commands
  • Types of Fire Missions
Student Prerequisites:
  • No active negative action
  • Pen and paper
  • Hell Let Loose installed and working prior to class start time

S7 Department



All of this milsim training and instruction is made possible by the dedicated men and woman of our S7 Department. We have many talented instructors that devote their time and energy to these milsim classes making the 7th Cavalry Gaming Regiment one of the premier milsim gaming groups in the world!

The S7 Department is also always looking for current members to join our ranks. If interested, please fill out an application here and indicate which School(s) interest you!

Join the Cav!


Want to know more but not yet a member of the 7th Cavalry Gaming Regiment? Enlist today and join our success!

Signed,
 
Last edited:

Tharen.R

Colonel
Active Duty
1-7 HQ
S7 HQ
501
851
148
Updates:

  • Arma TCS:
    • Removed BMCC
    • Removed IFVCC
  • Squad CAS:
    • Removed all Squad classes temporarily
  • HLL SOI:
    • Added Combat Lifesaver Course [CLS]
    • Added Heavy Weapons Course [HWC]
Ryan.B Eagas.L Profenno.L
 
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