7th Cavalry Gaming

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AAR ARMA 3 | Charlie Company FTX

After Action Report
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Beiter.A

Major
Active Duty
C/1-7 HQ
RTC Staff
S3 Staff
Local time
6:34 PM
2,170
1,369

Denny.C

1st Lieutenant
Retired
Local time
6:34 PM
86
27
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit 2
Element Leader: Sergeant Adrian Hilberg

7th Cavalry Personnel Within Element:
Sergeant Adrian Hilberg
Corporal Connor Denny
Specialist Matthew Rok
Corporal Tae Mobius
Special Les Turner
Specialist Jake Anderlea Willson
Corporal Zenon Fox
First Sergeant Jones Jupiter
Retired Personnel:
SFC.Whitsel.M


Pros:
  • Good individual soldier actions.
  • Pushed through and cleared enemy contacts.
  • Maintained control of chaotic situation, and provided swift triage to friendly casualties.
Cons:
  • Got tunnel vision early on some minute details, remember the big picture.
  • Got sloppy in CBQ environment, slow down and control tempo.
  • Jump complications led to communications issues.
 

Westcott.R

Sergeant First Class
Active Duty
2/C/1-7 SL/ASL
S3 HQ
S7 Staff
Local time
5:34 PM
715
481

S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Misfit-1
Element Leader:
Sergeant Westcott.R

7th Cavalry Personnel Within Element:
Sergeant Crowley.T
Corporal Kent.R
Corporal Gann.T
Specialist Lee.H
Specialist Brian.F
Private First Class Casey.W
Private Walker.R
Private First Class Woods.K

Pros:
  • Excellent individual soldiering: Noise and light discipline, callouts, 3D's, formations and movements all on point tonight!
  • Great OP concept, Immersive, good contact level for the squad.
  • Excellent assault coordination with M4 on the checkpoint with several small degrees of shift fire as M1 advanced...chef's kiss Saint!
  • M1 engaged and destroyed an active enbunkered BRDM and destroyed it with Demo blocks!!
  • Excellent comms between elements across the entire platoon!
  • Best communication of the night was M6 ordering demo to be set on a Nuclear device (Sorry LT)!
Cons:
  • Jump script no worky
  • Fawkes NVG filters not working (was server side setting) and the green filter is terrible.
 

Saint.Z

Corporal
Retired
Local time
6:34 PM
373
321
Element Callsign: Misfit-4
Element Leader:Sergeant Saint.Z


Personnel within Element:
Staff Sergeant Trunkman.K

Sergeant Saint.Z
Corporal Wisser.C
Corporal Zaren.T
Specialist Aldana.J
Specialist Xinos.T
Specialist Dohun.T
Private First Class Telinov.V
Private First Class Singhal.P


Pros
  • prepared position and cleared lanes of fire
  • squad movement and even plt coordination on attack was well done
  • we decided the engagement not the enemy
  • we ambushed the enemy with destructive and shocking force-
  • we then broke contact to a fall back with smoke and cover fire-
  • we finally came back to a fallback point and set up a strong security where we ambushed the remaining men who had pushed our location.
  • at the fallback we held security and even engaged directions the enemy tried to flank
  • coordination and comms were good
  • coordination with atlas saved a life
  • singhal shitted on the targets as it was his first time in an op using the maaws
  • trooper loved the difficulties of the drop as it added confusion and flaver
  • loved squad movemnt
  • loved comms, fragos, and sitreps and it meant all the squad knew the plts movement


Cons
  • technical difficulties
  • it was alright, tons of bugs at begining
  • ambush loc for bravo could have been moved/ it got counter attacked
  • trooper is having disconnection issues
  • movement off of DZRP was shoddy
  • remember to set up danger crossings, the Civ car was an reminder of what could have happened if it was enemy
 

Bethea.A

Corporal
Discharged
Local time
5:34 PM
551
423
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Misfit-6
Element Leader: Second Lieutenant Bethea.A

Pros:
  • First time out as 6!
  • Great work from 5 and 7 throughout the Op being where they needed to be when they needed to be.
  • Cannot thank Atlas enough for stitching asses back together when needed.
  • Excellent performance by squads on security in difficult terrain.
  • Op design and pacing were excellent. All squads got some trigger time.
  • Cave system was awesome.
Cons:
  • Will be taking Blackhat-1 for myself in the future.
  • I missed time goals established in Opord. Mostly due to technical difficulties.
  • Communication from SLs on progress through primary grid could be improved.
  • I may have been overly detailed in Opord.
  • I rushed the Platoon movement from the DZRP and luckily Godfather was merciful.
  • I failed to utilize Reaper for offensive actions. Will do better next time Highman!
 

Highman.J

Major
Active Duty
1-7 HQ
S7 HQ
S1 HQ
S7 Staff
Local time
6:34 PM
4,299
3,638
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Reaper-1 / Titan-1
Element Leader: Second Lieutenant Highman.J (Reaper 1)

Personnel within Element:
Chief Warrant Officer 2 Morton.Q (Titan-1)


Pros:
  • Good communication and tasking with 6 kept Reaper meaningfully engaged.
  • It was a joy to watch how fluidly the squads moved together.
  • I had the best seat in the house when a couple squads of QRF thought they were being sneaky, only to get absolutely schwacked by a well-established defensive perimeter.
Cons:
  • ArmA issues, as always, led to the notorious jump script issues.
  • Having opened the UAV terminal, I could no longer interact with other aircraft (such as the C17) to board or to join as crew. Going to test that on other servers and maps to see if it is an issue, or if it were just a me problem.
 

Lindsay.A

First Sergeant
Reserve
S7 HQ
Local time
5:34 PM
933
1,537
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Buffalo-1
Element Leader: Warrant Officer 1 Lindsay.A

Personnel within Element:

N/A

Pros:
  • Good briefing, well designed and executed mission plan once we got people on the ground
  • Great job by Beiter.A fixing mission script issues on short notice
  • Good job breaking contact by Misfit/Bandit elements & tip of cap to Atlas who was on the spot with medical numerous times
Cons:
  • Drops are repeatedly too slow to get airborne and fail to deliver troops on first run through DZ
  • Ground element needs to carry LR when coordinating resupply with elements 5+ Km from AO, SR won't reach.
  • Possible jump script issue could be due to ramp position on Titan? Will need to confirm with 2Lt.Highman
 

Couvillion.T

First Sergeant
Active Duty
C/1-7 HQ
Local time
6:34 PM
511
437
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Misfit-5
Element Leader: Master Sergeant Couvillion.T

Pros:
  • Effective platoon communication. Squads communicated directly with one another to maneuver and set the pace of the firefights.
  • Excellent use of violence of action followed by breaking contact from 4. One of the best examples of fire and maneuver I've seen in a long time.
  • Defeated multiple bushes with my entrenching tool.
  • Atlas was effectively utilized and moved extremely well.
  • Command and Control was never lacking.
  • Proper use of 'Contact - wait out'.
Cons:
  • Poor individual PID. Multiple civilian casualties at a campsite near the objective. PID was stressed in the OPORD with a clear ROE established.
  • Sound and light discipline while en-route to the ORP. Fortunately this did not effect mission outcome due to lack of OPFOR patrols.
  • Lack of buddy team accountability lead to at least one black tag in the initial few assaults.
 

Holiday.T

Sergeant
Active Duty
1/B/1-7 SL/ASL
Local time
6:34 PM
1,172
325
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Atlas-1
Element Leader:
Corporal.Holiday.T

Personnel within Element:

Corporal.Turn.J
Major.Burton.P
Private.Dray.T

Pros:
  • Killed it with a single medical team
  • Great squad movement
  • Good usage of both teams
  • Great comms
  • Cave CCP
  • Lots of work for every medic
Cons:
  • Jump script broken
  • 3 black tags during the cave ambush
 

Mobius.T

Reservist
Reserve
S1 HQ
Local time
6:34 PM
505
287
S1 Operations Updated
 
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