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AAR ARMA 3 | July Warfare Wednesday 2022 | Warfare Wednesday 148

After Action Report
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Gerrish.T

Major
Reserve
S7 HQ
ODS
Local time
2:16 AM
727
1,017
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Warfare Wednesday 148
Campaign of Combat Mission: Campaign July Warfare Wednesday 2022
Number Within Campaign: 2/4
Game:
ARMA 3
Server Hosted on: ARMA 3 Tactical Realism
Date of Combat Mission: 13JUL22
Time of Combat Mission (Zulu): 2200z
Mission OIC: Second Lieutenant Gerrish.T
Mission Controller: Chief Warrant Officer 3 Liber.N



Attendees: 46

Colonel Tharen.R
Major Hobbs.T
Major Phoenix.G
Captain Burton.P
Warrant Officer 1 Hamm.C
Warrant Officer 1 Lindsay.A
Warrant Officer 1 Wulf.C
First Sergeant Jupiter.J
Staff Sergeant Abate.L
Sergeant Maco.D
Sergeant Sullivan.A
Sergeant Van Alstine.R
Sergeant Whitehead.B
Corporal Boyd.M
Corporal Crapachi.M
Corporal Dunn.W
Corporal Lucander.P
Corporal Velasquez.J
Specialist August.A
Specialist Bowman.B
Specialist Cobblestone.G
Specialist Hilberg.A
Specialist Kent.R
Specialist Phillips.B
Specialist Dougan.J
Specialist Roberts.L
Specialist Robinson.W
Specialist Rodahl.S
Specialist Sam.T
Specialist Santoyo.T
Specialist White.M
Specialist Winters.R
Specialist Xinos.T
Specialist Yule.A
Specialist Zeoli.D
Private First Class Burlas.J
Private First Class Villmarsson.L
Private First Class Williams.U
Private Dujakovic.R
Private Facklam.E
Private Hawkins.R
Private Hewitt.O
Private Narramoor.A
Private Teach.C
Recruit Entreri.R
Recruit Turn.J


Pros





Cons
6’s internet cut out and is unable to reconnect


(Posted on mobile, will adjust formatting when able)
 
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Winters.R

Corporal
Active Duty
1/B/1-7 SL/ASL
Local time
9:16 PM
245
158
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: ATLAS-1
Element Leader: Specialist Winters.R

7th Cavalry Personnel Within Element:
Private Hewitt.O
Specialist Robinson.R

Non-7th Cavalry Personnel Within Element:
Pvt. Destroyer

PROs:
  • Mass casualties event dealt with well
  • Chill operation
  • Good in unit communications and coordination
  • Low black causalities
  • Great response time
CONs:
  • Platoon communications messy at times
  • A bit slow operation at beginning for ATLAS-1
  • Some friendly forces were unaware of in unit reported causalities
  • Accidental explosive detonation on GUNSLINGER-5 resulting in platoon element red causality
 

Teach.C

Reservist
Discharged
Local time
9:16 PM
120
63
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: ATLAS-2
Element Lead: Private Teach.C

7th Cavalry Personnel Within Element:
Private First Class Williams.U
Private Teach.C
RCT.Turn.J


Non-7th Cavalry Personnel Within Element:
Expendable_Joe

PROs:

  • Mass casualties event dealt with well
  • Medical perms worked well
  • Zero black tags
  • Great response time
CONs:
  • CLS triage was lackluster
 

Narramoor.A

Captain
Active Duty
B/1-7 HQ
S7 HQ
Local time
2:16 AM
538
599
Element Callsign: GUNSLINGER-2
Element Leader: Private Narramoor.A
7th Cavalry Personnel Within Element:
Specialist Phillips.O
Sergeant Maco.D
Sergeant Sullivan.A
Specialist Kent.R
Sergeant Whitehead.B
Specialist August.A
Specialist Zeoli.D

PROs:
Squad Comments
  • Everyone had fun, very enjoyable operation, good placement of enemies by Zeus and continuous tempo kept things engaging and exciting
  • Everyone reacted to contact well, and FTLs made good use of fire and manoeuvre tactics
  • Epic tank kill
Platoon Comments
  • OP end on ENDEX (y)
  • Despite disorganised comms, platoon reacted exceptionally to command chain losses
  • Viking did great - was kicking ass
  • Excellent work by Atlas - No black tags
MIXED:
  • The plan was improvised, which made for good tactical decisions but overall intent was hard to follow mid-way through.
  • Terrain was challenging, presented a poor visibility for SBF. The squad responded well to this utilizing suppressing fire and movement appropriately.
  • Resupply took a little long - caused by continuously moving force and changing plan
CONs:
SL comments
  • A little scrappy to start with, I felt that my momentum and competency was variable, with some good moments and some slow moments.
  • I should've utilized and planned with FTLs more - I was micromanaging heavy.
  • I was Hotmiking on platoon net! - Need to sort out ACRE binds.
  • Don't make the AR FTL in any circumstance!
Squad Comments
  • Squad/FTL orders could have been echoed more.
Platoon Comments
  • LRR was clustered - could do with segmenting and planning channels, sometimes the OPORD isn't enough - having channels listed on map should be standard because it's so useful.
IN SUMMARY / LESSONS LEARNT:
  1. SL needs more experience, going to take comments away and work on developing key areas to upskill.
  2. This OP highlighted that improvised and iterative planning is better for WFW, I think flexibility like this suits public server ops.
  3. Include Comms planning as part of briefing. List radio channels on map.
  4. Resupply location and method should be pre-planned if possible. i.e. Airdrop.
 

Phoenix.G

Major
Retired
Local time
9:16 PM
462
478
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: GUNSLINGER-1
Element Leader: Major Phoenix.G

7th Cavalry Personnel Within Element:
First Sergeant Jupiter.J
Specialist Xinos.T
Specialist Yule.A
Specialist Bowman.B
Specialist Cobblestone.G
Specialist Dougan.J
Corporal Crapachi.M


Non-7th Cavalry Personnel Within Element:
Augustus

PROs:
  • Great fun
  • Excellent maneuvers, battle drills
  • Excellent communications
CONs:
  • Having default loadouts would be helpful for new public players to get geared up quickly and with less confusion
  • Blue on blue incidents
 

Van Alstine.R

Specialist
Discharged
Local time
9:16 PM
417
350
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Gunslinger - 5/Gunslinger - 4
Element Leader: Sergeant Van Alstine.R

7th Cavalry Personnel Within Element:
Corporal Dunn.W
Corporal Velasquez.J


PROs:
  • Good communication
  • Great movement under fire
  • Fantastic succession
CONs:
  • OBJs seemed a bit to far apart with lot of contact in between making for long walks of death
  • Reports that the last mass cass may have been blue on blue
 

Sam.T

1st Lieutenant
Retired
Local time
9:16 PM
1,416
1,415
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Gunslinger-7
Element Leader: Specialist Sam.T

7th Cavalry Personnel Within Element:
Specialist Sam.T

Pros:

  • Atlas net comms were terrific. Clear of clutter, appropriate brevity, prompt response.
  • The Atlas Team response time was fantastic. There were occasions Atlas was walking up to me as I was calling with a casualty!
  • The mas-casualty event was handled promptly with no black tags.

Cons:
  • Pulling casualties away from the line of fire should be a priority during casualty events. That was the one action lacking from the mas-casualty response.
  • Platoon net communications were strenuous most of the night. There were multiple occasions where element leaders spoke over one another and inhibited net-wide communication.
  • Relaying casualty locations could have been better on my part. Relying on short grids left much to be desired regarding the prompt arrival of the MMT's.
  • The succession of triage responsibility was lackluster. It was reported that on arrival to calls, the Atlas teams had difficulty locating the patients due to a lack of awareness from the individual team members. The criticality of CLS triage and reporting cannot be understated when speaking of expediting casualty recovery.
 

Hamm.C

Warrant Officer 1
Active Duty
1/A/1-7
MP Staff
Local time
9:16 PM
1,049
1,119
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: BUFFALO-1
Element Leader: Warrant Officer 1 Hamm.C

7th Cavalry Personnel Within Element:

n/a
Non-7th Cavalry Personnel Within Element:
n/a

PROs:
  • I think the mission was well conceive/designed and generally would have been enjoyable except for the one BIG con below.
CONs:
  • RED AIR was atrocious. Mission makers need to be mindful that they are force multiplier KILLERS and if we don't have sufficient defenses, helos shouldn't even take off. In any modern eventuality, before a conflict, air superiority is of paramount concern. Between AWACS and CAP fighters, it should at least be more balanced. Remember, Red Air in some cases can shoot you down from almost on the map with their weapons ranges. Our helos were sitting ducks and it was a serious buzzkill. Red air is fun when it is BALANCED.
 

Abate.L

Corporal
Active Duty
2/B/1-7
Local time
2:16 AM
687
889
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: VIKING-1
Element Leader: Staff Sergeant Abate.L

7th Cavalry Personnel Within Element:
Colonel Tharen.R
Major Hobbs.T
Captain Burton.P
Staff Sergeant Abate.L
Corporal Lucander.P
Specialist Rodahl.S
Specialist Santoyo.T
Private Facklam.E
Reservist Molyneux.E

Non-7th Cavalry Personnel Within Element:
Dr.Weird
wildabeast464

PROs:
  • Great fun had by all squad members.
  • Squad cohesion was on point.
  • Brilliant work all round from squad members. Reaction to contact and spotreps constant.
  • Well planned and designed scenario for operation.
  • Destroyed a lot of infantry and armour contacts. 4x BMD1s, 1xT72.
  • Despite being exposed we remained as an effective element.
  • Good drone work from a public player.
  • Big player turnout.
  • No black casualties.
CONs:
  • Platoon comms became messy at times.
  • Despite being a cracking operation we lost steam for the last 15 minutes and stagnated.
  • I should of looked to of been faster with the succession of platoon command.
  • Preemptive resupply needed for the operation. Having it in place so crates and choppers have ample time to load.
  • Due to the nature of attacking multiple objectives, we could look to have timestamps in place to make sure we are on course and where we should be.
 
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