7th Cavalry Gaming

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AAR Operation Wounded Beast - 17APRIL22 - Campaign Eisenfaust (2/3)

After Action Report
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Beat.S

Reservist
Discharged
Local time
8:52 PM
552
449
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Wounded Beast
Campaign of Combat Mission: Campaign Eisenfaust
Number within campaign: 2/3
Game: Hell Let Loose
Server Hosted on: Event Server
Date of Combat Mission: 17APR22
Time of Combat Mission (Zulu): 2330Z
Mission OIC: Corporal Cameron.J
Mission Controllers:

Number of Attendees:
34

7th Cavalry Personnel Involved in Action:
Colonel Lombardi.M
Major Profenno.L
Captain Rob.Y
First Lieutenant Mulholland.J
Second Lieutenant Sparrow.P
Sergeant Major West.B
First Sergeant Little.D
First Sergeant Michelson.A
Staff Sergeant Sven.S
Staff Sergeant Sotelo.R
Staff Sergeant Gibbs.B
Staff Sergeant Wolf.G
Sergeant Rhodes.R
Sergeant Butcher.B
Sergeant Hermes.S
Sergeant Zimm.L
Corporal Ackelson.K
Corporal Bearden.C
Corporal Cameron.J
Corporal Beat.S
Corporal Jinto.H
Corporal Reign.A
Specialist DeVriend.M
Specialist Choi.S
Specialist Lemon.D
Specialist Lee.R
Specialist Yaeger.C
Specialist.Voci.P
Specialist Ragaar.A
Private First Class Carrington.D
Private First Class Robertson.S
Private Weil.J
Recruit Parker.Z
Recruit Whalen.B


Pros:
  • Great Mission simulation
  • Great Comms
  • Smooth Phase Transitions

Cons:
  • Adjust the Boundaries for smaller Op participants
 
Last edited by a moderator:

Rob.Y

Colonel
Active Duty
2-7 HQ
S3 HQ
Local time
3:52 PM
2,553
2,792
Last edited:

Voci.P

Corporal
Active Duty
2/B/2-7
S7 HQ
Local time
3:52 PM
243
261
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Squad Lead
Element Leader: Specialist Voci.P

7th Cavalry Personnel Within Element:
Staff Sergeant Sven.S
Specialist Voci.P


Pros:
  • Was good plan OP and lots of fun.
  • Sven increased hates toward him while using a sniper.
  • Lots of Map Markers-love to see this.

Cons:
  • Never enough Nodes or Garrison.
 

Profenno.L

Sergeant First Class
Discharged
Local time
2:52 PM
1,253
926
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Echo
Element Leader: Major Profenno.L

7th Cavalry Personnel Within Element:
Major Profenno.L
Specialist Ragaar.A


Pros:
  • Squads did what they needed to
  • Great Comms inter-intra unit

Cons:
  • Bit too wide
 

West.B

Sergeant Major
Active Duty
2-7 HQ
2/B/2-7
Local time
3:52 PM
727
1,279
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Squad Lead
Element Leader: Sergeant Major West.B

7th Cavalry Personnel Within Element:
Colonel Lombardi.M
Sergeant Major West.B
Private Weil.J
Recruit Parker.Z


Pros:
  • Small quad, but performed well.
  • Held a flank most of the time with a recon team near by, fun gun fights.
  • Good Comms

Cons:
  • Adjust boundaries a touch to allow more natural capture of strongpoints.
 

Rhodes.R

2nd Lieutenant
Active Duty
1/E/2-7 HQ
S3 Staff
Local time
2:52 PM
453
498
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Axis - Easy Squad - Fire Team Lead
Element Leader: Sergeant Rhodes.R

7th Cavalry Personnel Within Element:
First Sergeant Little.D
Sergeant Rhodes.R
Corporal Ackelson.K


Pros:
  • Communicating was top tier today, Beat.S and Cameron.J did a great job of coordinating us.
  • Great OP design, like seriously amazing
  • We made multiple machine-gun nests and Ackelson.K did amazingly.
  • Little.D murdered multiple tanks with his Satchel-IEDs

Cons:
  • More concern on the strongpoint and bounds of the game would be good
 

Sotelo.R

Sergeant
Active Duty
C/2-7
1/C/2-7 SL/ASL
S7 HQ
S3 HQ
S5 Staff
Local time
12:52 PM
918
1,112
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Tank Commander
Element Leader: Staff Sergeant Sotelo.R

7th Cavalry Personnel Within Element:
Staff Sergeant Sotelo.R
Corporal Bearden.C


Pros:
  • Really cool and fresh OP concept.
  • The OP was actually a very cool challenge for the tankers, limiting us to just a driver and Spotter/TC
  • Satchel IED's were sneaky good
  • Comms between Hermes's section and us really felt good considering the work our respective platoons have put out in regards to combined arms

Cons:
  • Them Satchel's were SNEAKY good.
 

Michelson.A

First Sergeant
Retired
Local time
2:52 PM
242
340
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Squad Lead
Element Leader: First Sergeant Michelson.A

7th Cavalry Personnel Within Element:
First Sergeant Michelson.A
Staff Sergeant Wolf.G
Sergeant Butcher.B
Corporal Jinto.H


Pros:
  • Comms were good, little busy, when called help came running right away
  • Good op, had fun, good challenge

Cons:
  • Tough to push up middle with only 4 troopers
  • Got popped early before game start by 10 secs
  • Miscommunication on end due to objective being final cap point
 
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Hermes.S

Staff Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
3:52 PM
629
799
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Allies - Fireteam Lead (Tank Security)
Element Leader: Sergeant Hermes.S

7th Cavalry Personnel Within Element:
Sergeant Hermes.S
Sergeant Zimm.L
Corporal Reign.A
Specialist DeVriend.M
Recruit Whalen.B


Pros:
  • Fun to finally play mech infantry in a more competitive environment as opposed to SP.
  • Good communication between tank/infantry
  • Good security around the tank
  • No tank losses to AT Gun/ AT infantry.
  • Great work from a new recruit! Listened and played well.

Cons:
  • Security around the tank was responsible for a little 'too much area'. Typically watching immediate area surrounding up to 100m away which, if escorting, is very risky. Escort works best when you an immediate group watching around 0-30m with a buffer squad going from 20-100 with a picket squad out front.
  • Lost two tanks to satchels (nice satchels)
  • Would prefer to utilize discord comms as we have in the past. Trying to decipher command comms, squad comms, and local comms (Especially with tank) was difficult and very hard to hear
 
Last edited:

Beat.S

Reservist
Discharged
Local time
8:52 PM
552
449
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Axis - Squad Lead
Element Leader: Corporal Beat.S

7th Cavalry Personnel Within Element:
Corporal Beat.S


Pros:
  • Well put together op
  • Good fun
  • Good comms

Cons:
  • Turnout
 

Gibbs.B

Corporal
Active Duty
2/B/2-7
Local time
1:52 PM
158
135
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Axis - Fire Team Leader
Element Leader: Staff Sergeant Gibbs.B

7th Cavalry Personnel Within Element:
Staff Sergeant Gibbs.B
Specialist Yaeger.C
Private First Class Carrington.D
Private First Class Robertson.S


Pros:
  • Kept OP up all game.
  • Good squad comms
  • Great demo work on enemy armor
  • Well written

Cons:
  • I could have made better marks for our MG
  • Didn't like the fact that the location of final push was a point... capping it ended the game.
 

Cameron.J

Major
Active Duty
E/2-7 HQ
S3 HQ
WAG Staff
Local time
3:52 PM
1,173
912
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Axis - Commander
Element Leader: Corporal Cameron.J

7th Cavalry Personnel Within Element:
Corporal Cameron.J


Pros:
  • Enjoyed by all participants

Cons:
  • About 20% of signups did not attend
 

Beat.S

Reservist
Discharged
Local time
8:52 PM
552
449
The axis however due to the last point placement the allies capped before they could move the tank through to the objective.
 
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