7th Cavalry Gaming

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AAR ARMA3 | Campaign White Castle | Operation Far From Home

After Action Report

Mazinski.H

Staff Sergeant
Active Duty
1/B/1-7 SL/ASL
S3 Staff
Local time
5:12 AM
949
1,265
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Maco.D

2nd Lieutenant
Active Duty
1/B/1-7 HQ
RRD Staff
Local time
1:12 PM
1,654
1,404
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Bandit 7
Element Leader:
Sergeant Dan Maco

7th Cavalry Personnel Within Element:
Sergeant Dan Maco

Pro:
Great Comms with Atlas, Platoon Staff and squad leads
Plenty of medical over the op
Great medical work from all of atlas
Ace reports on point from both teams
Both Atlas teams used their heads and moved as needed where needed

Con:
Some slight mod issues
(myself) need to sort out some loadouts
Prob would of kept a Atlas team behind with the last team. Tho I did got on 2/3 bird by mistake thinking 6 had got on.
 

Abbassi.G

CW5
Retired
Local time
1:12 PM
285
560
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​
Element Callsign: Buffalo-1
Element Leader: Chief Warrant Officer 5 Abbassi.G

7th Cavalry Personnel Involved in Action:
Specialist Fawbert.N

Pros:
  • Good variation on taskings, between transport and CAS calls.
  • Always busy with taskings with multiple objectives (needing multiple lifts)
  • Good coordination with Infidel
  • CSAR
  • Hot LZs
Cons:
  • Chinook randomly exploding (never seen this before!)
  • FPS
  • APKWS bugs (not firing off rack)
 

Olson.DJ

Corporal
Reserve
S2 HQ
S1 Staff
Local time
7:12 AM
1,216
374
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​



Element Callsign: Buffalo-3
Element Leader: Olson.DJ

7th Cavalry Personnel Involved in Action:
Lamb.J

Pros:
  • Good variation on taskings, between transport and CAS calls.
  • Proper infil and exfil landings
  • Was able to accurately identify, track, and kill x3 Huey's
  • Overall good mission
Cons:
  • Random helicopter blow-ups
  • FPS Flexes
  • Radio Issues at the beginning
 

Stanley.K

Specialist
Discharged
Local time
1:12 PM
166
67
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​


Element Callsign: Atlas-1
Element Leader:
Bob Stewart

7th Cavalry Personnel Within Element:
Bob Stewart
Kieran Stanley
Ben Norman
Pros:
Atlas 1 worked well as a team.
comms in Atlas 1 was really good.
we managed to keep all the people alive that we worked on.
Cons:
during the movement of the second stage some people were talking on a high volume whilst we were keeping quiet for the advance
have another resupply during the mission as at the end I was almost out of medical supplies
not enough space for all teams in the helicopters at the start
 

Fox.M

Specialist
Discharged
Local time
8:12 AM
29
36
EPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​
Element Callsign: Buffalo-2
Element Leader: Chief Warrant Officer 5 Abbassi.G

7th Cavalry Personnel Involved in Action:
Private First Class Fox.M
Cpl. Connelly.M
Pvt. Fremont.T

Pros:
  • First time experience being PIC in an actual operation, giving me a good baseline on skills to improve upon.
  • Kept us pretty busy between pick-ups, gun runs, and inserts.
  • Hot and dynamic LZs of various sizes and landing hazards.
Cons:
  • Had a little stage fright and rushed some early landings which caused crashes.
  • FPS - Made landing in those tight dynamic LZs a LOT harder.
  • Could have had more lead time in organizing evacs, particularly between the two LZs. So when Infidel called for the pickup most of our birds were off station.
 

Saint.Z

Corporal
Retired
Local time
8:12 AM
373
322
Element Callsign: Bandit-1
Element Leader: Staff Sergeant Saint.Z

7th Cavalry Personnel Involved in Action:
Staff Sergeant Saint.Z
Staff Sergeant Guerra.J
Corporal Borenstein.B
Specialist Bates.J
Specialist Xinos.T
Specialist Bishop.C
Private First Class Silver.G
Private First Class Zaren.T
Private Bowman.B

Pros:
-Squad loved the OP
-My troopers moved fast and aggressively
-Zero black casualties (close)
-Trooper's were receptive to plans and were able to carry out raids fluidly
-Every American was saved
-had an Epic end-of-mission fire fight
-Executed a short halt cigar shape defensive posture

Cons:
-We required more room in the helicopters than the air frames we arrived on
-I failed to specify to my squad that 320 smokes were needed on the bridge and not hand thrown smokes
-Could have tweaked more use of 320 HEDP
-We stayed at the second obj LZ way to long waiting for 3 total birds to land approximately 7-10 minutes time
-Second obj, we should have called in for support of a second squad
-Our squad held the LZ as everyone extracted, We should of had a bigger bird or x2 Chinooks
-Our squad suffered heavy casualties trying to break contact to get some distance between the enemy and the LZ
-No medics left at the LZ and resulted in a pile of dying men with only a handful of rifles up to defend
 

Boyd.M

Reservist
Reserve
Local time
5:12 AM
619
881
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Bandit-2
Element Leader: Specialist Boyd.M

7th Cavalry Personnel Within Element:

Corporal Harvey.S
Corporal Novak.I
Specialist Dunn.W
Specialist McMaster.G
Private First Class Phillips.B
Private Hicks.J
Private Westcott.R
Recruit Stalker.E

Pro:
-Quick start
-great fluidity and communication from bandit-2
-awesome trench work
-mission concept was fun
-Bandit-2 had good frames

Con:
-mostly uneventful for Bandit-2
-not enough enemies
-over all mission seemed confused and not well thought out
-call made by leadership in the final phase caused us to lose half our squad, two of which were just taken to bolster numbers from another squad, which is not how we operate and caused Bandit-2 to take additional casualties due to lack of firepower.
-squads being squished into a corridor because platoon staff aren't sure what else to do with us
-Ordered to push at half strength, then once we arrived at the ordered PL, we were told to turn around and go back to where we came
 
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Ewing.R

Specialist
Discharged
Local time
5:12 AM
160
165
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT​



Element Callsign: Atlas-2
Element Leader: SPC.Ewing.R

7th Cavalry Personnel Involved in Action:
SPC.Weiss.S
SPC.Winters.R
1LT.Burton.P


Pros:
  • All of Atlas had a great time and worked swimmingly as one.
  • Bandit-7 gave us full control of movement & directed us to casualties very effectively between Atlas-1 and Atlas-2
  • Perfect work/fun balance
Cons:
  • Simple Fractures being fixed without Lidocaine being administered first, resulting in at least two troopers "Severe Pain" state when it could've been avoided all together.
  • Doors going in and out of Atlas-2's "Highway" CCP were closed multiple times even after 2 requests to keep it open and one last final warning.
  • An Atlas-2 member was wrongly reprimanded by a Bandit-2 trooper for "not listening" even though I was the one giving my two members the order to keep guns up in a potential threat situation which resulted in a swift elimination of the threat.
  • Atlas-2 SL totally DID NOT get stuck in a Patrick Star rock.
 
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