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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Operation Shell Shocked Saturday 08JAN22S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Number within campaign: N/A
Game: Hell Let Loose
Server Hosted on: Public Match Making Servers
Date of Combat Mission: 08JAN22
Time of Combat Mission (Zulu): 2330Z
Mission OIC: Specialist Cree.T
Mission Controller: Specialist Cree.T
Number of Attendees: 32
7th Cavalry Personnel Involved in Action:
Specialist Cree.T
Private First Class Steward.H
Private First Class Samba.S
Private First Class Pickens.A
Private First Class Hoffmann.D
Private First Class Schmidt.N
Private First Class Korbe.A
Private First Class Atkinson.M
Private First Class Greenberg.B
Private First Class Gore.P
Private First Class Goodman.D
Private First Class Tubay.P
Private Padlock.P
Private Brummell.P
Private McDonald.S
Private Ramos.J
Private Ramos.D
Private Smith.C
Private Zito.J
Private Swartz.J
Recruit Adams.B
Recruit Bell.JL
Recruit Brown.O
Recruit Haigh.C
Recruit Jay.J
Recruit Knapp.C
Recruit Toz.T
Recruit Pasta.T
Recruit Calvin.J
Recruit Nero.T
Recruit Romero.R
Recruit Calvin.J
Pros:
- Rally was well organized and the "Speak when spoken to" policy and procedure worked well to keep disruptive comms minimal.
- "Rally Announcements" is a effective way to get important details out to troopers while they are all in one place (Fixing Discord server names was the evenings main announcement)
- "Squading Up" procedure worked well, was easy for new Troopers to understand.
- All Troopers in "Rally" made it into game with next to zero complications.
- In game communication / Tactics were delivered and executed effectively
- First Op of the year had a higher turnout than our last OP of 2021
Cons:
- Need a better system to delegate squad roles (Cross-hair / Shield Pings, Logistics Squad)
- Game One:
- Location: Hurtgen Forest
- Game Mode: Warfare
- Faction: Germany
- Highlights:
- Hard fought victory.
- All Troopers in Rally were able to get into game.
- Squads overcame organization troubles at OP start.
- Once Squads were set up, communication became effectively organized and took back the game from a strong enemy offense.
- As soon as we were organized we became a powerhouse going from mid OBJ to final OBJ for the win in only 15 minutes (45 min into game)
- Game Two:
- Location: Carentan
- Game Mode: Offensive (Attacking)
- Faction: USA
- Highlights:
- Won the match
- Overwhelming 7th CAV Presence
- Excellent communication Between Command/SL's
- While the enemy fought hard, Superior communication and execution of Attacking / Flanking Orders made the difference.
Special note for 2/SP/ACD Troopers!
Please review the attendance list, if you were in attendance and do not see yourself on this list please reach out to Cree.T ASAP!
Please like the post so we know you have read it but keep the reply section clear of comments as it is for department use.
Any comments, questions, concerns can be brought up to your CoC in PM's on Discord or the Inbox here on the website.
THANKS TO EVERYONE WHO CAME OUT AND PARTICIPATED!
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