- Local time
- 9:02 PM
- 1,230
- 1,107
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT:
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT:
Name of Combat Mission: Operation Shell Shocked Saturday 13NOVEMBER21
Campaign of Combat Mission (If applicable): N/A
Number within campaign: N/A
Game: Hell Let Loose Console
Server Hosted on: Match Making
Date of Combat Mission: 13NOV21
Time of Combat Mission (Zulu): 2359Z
Mission OIC: Private Cree.T
Mission Controller: Private Cree.T
Number of Attendees: 8
7th Cavalry Personnel Involved in Action:
Private Cree.T
Private Roberts.C
Private Steward.H
Private Greenberg.B
Private Kelly.L
Recruit Caldwell.S
Recruit Cunningham.A
Recruit Pickens.A
Pros:
- First Op of console starter platoon
- Worked well together during rally to attempt to organize mission
- Worked well as a team in game
- Fought through the bugs
- Made new friends
- Good effort on recruiting
- Discord for Rally/Attendance works fine
- Disorganized: Need to figure out squad leaders and separate into different 3-4 man game parties and play that way. This may mean playing on different servers until we get server lists/private servers. Need to be more organized before going into game
- Down time: Guys got stuck out of game trying to join when party was full
- Low turn out: is 40% of the ADR low?
- QOL instances frustrated players (Comm lock out, Deploy screen lock)
Overview:
I think the team was really excited for this but a bit let down due too the blunders of the first attempted operation for console. Definitely things to work on. Definitely learned some lessons.