7th Cavalry Gaming

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AAR ARMA 3 | Operation Bait and Switch | 02OCT21

After Action Report
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Burton.P

Lieutenant Colonel
Retired
Wall of Honor
Local time
9:29 AM
1,833
2,149
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Bait and switch
Campaign of Combat Mission: N/A
Number Within Campaign: N/A
Game:
ARMA 3
Server Hosted on: Training Server 1
Date of Combat Mission: 02OCT21
Time of Combat Mission (Zulu): 2200z
Mission OIC: First Lieutenant Burton.P
Mission Controller: Staff Sergeant Ocean.M

Number of Attendees: 29

7th Cavalry Personnel Involved in Action:

Colonel Tharen.R
Captain Ronen.R
First Lieutenant Hobbs.T
First Lieutenant Burton.P
Second Lieutenant Dread.M
Second Lieutenant Mazinski.H
Second Lieutenant Stewart.B
Chief Warrant Officer 2 Liber.N
First Sergeant Geki.T
Staff Sergeant Zubrican.F
Sergeant Connelly.M
Sergeant John.K
Sergeant Saint.Z
Sergeant Whitsel.M
Corporal Borenstein.B
Corporal Dio.B
Corporal Lucander.P
Corporal Maco.D
Corporal Rozhkov.P
Corporal Stetchkov.A
Corporal Whitfield.L
Specialist Armitage.T
Specialist Bishop.C
Specialist Hetzel.J
Specialist Rodahl.S
Specialist Taylor.A
Specialist Turner.L
Specialist Whitehead.B
Private First Class Varnado.J

Pros:

Cons:

If your name is missing from the attendance list, please send a PM to First Lieutenant Burton.P.
 

Maco.D

Corporal
Active Duty
1/B/1-7
Local time
3:29 PM
1,411
1,196
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Viking 7
Element Leader:
CPL.Maco.D

7th Cavalry Personnel Within Element:
CPL.Maco.D
Pro:
All of Atlas was on their game.
Good amount of dispatching for Atlas to medical work
Awesome to see tankers in the field
Platoon looked to have good flow of movement.
Hearing squad leaders giving orders with squad members echoing them



Con:
ACRE is just causing major issues. Most of the OP I had no Comms with either Viking, Atlas or the SR within Platoon Staff.
I think We should remove radios from Cscripts to force people to grab fresh radios which seems to be to fix the issue with radios in acre.
Squads CLS's should start tagging up their people and making sure nobody is injured or needs a Medic to stitch them.
 

Dread.M

Lieutenant Colonel
Active Duty
1-7 HQ
S3 HQ
ODS
Local time
9:29 AM
1,224
1,839
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Viking 5
Element Leader: Second Lieutenant Dread.M

7th Cavalry Personnel Within Element:
Second Lieutenant Dread.M
Captain Ronen.R
Second Lieutenant Stewart.B
Corporal Borenstein.B
Corporal Stetchkov.A


Pro:
  • Strong concept of operation
  • Tempo stayed consistent through movement, engagement, and reconsolidation phases
  • Execution was strong from Viking 3
  • Difficult terrain for mech and armor
  • Viking 5&6 vics enjoyed being used as support an security.


Con:
  • ACRE being ACRE
  • Observed Saber through a drone get out maneuvered (more of an AI alerted through contact and engaged in force)
  • Not really a con very difficult to ambush AI in ARMA. They always react to the engine's perceived threat.
 

Zubrican.F

Staff Sergeant
Retired
Local time
4:29 PM
152
127
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Sabre-1
Element Leader: Staff Sergeant Zubrican.F

7th Cavalry Personnel Within Element:

Corporal Whitfield.L
First Lieutenant Hobbs.T

Pro:
  • Fun Op
  • Coordinating with Infantry and clearing out villages was very satisfying, at least for Sabre

Con:
  • Acre issues
  • Initial plan did not count in the possibility of enemy being outside killbox, which happened and Sabre paid for it
  • Was probably too aggressive with Sabre which is my fault as being the leader of Sabre Wing
 

Garcia.SM

Sergeant
Discharged
Local time
10:29 AM
720
965
LOCKED
 

Garcia.SM

Sergeant
Discharged
Local time
10:29 AM
720
965
S1/OPERATIONS PROCESSED
 
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