7th Cavalry Gaming

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  1. Liber.N

    Arma 3: Tactical Realism Feedback Thread - Closed

    Changed splints to "splints heal, but cannot sprint", is there anything else that incorrect ?
  2. Liber.N

    Operation March Warfare Wednesday 2022 - Every Wednesday @2200Z

    https://docs.google.com/presentation/d/1v65ng79l_iaRcQmitu5p36mvonPZvRcSjpk8K2xSxfY/edit?usp=sharing OPORD
  3. Liber.N

    Arma 3: Tactical Realism Feedback Thread - Closed

    Good point. Regarding the base, we try to make it as lightweight as possible to gain more stable frames. Every object placed on the map is simulated and synced across the network and taking away CPU cycles from the main arma thread.
  4. Liber.N

    Operation March Warfare Wednesday 2022 - Every Wednesday @2200Z

    A new event has been added: March Warfare Wednesday 2022 - Every Wednesday @2200Z Read more about this event...
  5. Liber.N

    March Warfare Wednesday 2022 - Every Wednesday @2200Z

    Mar 31, 2022 at 11:30 PM → Apr 1, 2022 at 11:30 PM
    https://docs.google.com/presentation/d/1QyEZzhiceSAxKe7Yurt7fIsGF6iTbK2Kzs6XT_2_6Vc/edit#slide=id.p March Warfare Wednesday @ 2200Z SCENARIO: Help populate our Arma 3 Tactical Realism Public Server and have fun with 1st Battalion and public players in an organized battle! Will occur weekly on...
  6. Liber.N

    ARMA 3 Tactical Realism Server - Mission Poll

    BECTI is cool as hell but doesn't save progress between restarts :(
  7. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    We could backport features from Liberation into H&M, just need to know which.
  8. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    I am looking into something that will allow spawning vehicles, the old one from insurgency days is super jank I prefer not to use it.
  9. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    Fixed Gun-7 perms on HM
  10. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    You are not on the whitelist for Zeus.
  11. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    Disabled enemy air units until we figure out what to do with them.
  12. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    On VT7 ? There is a box spawner in the back of the spawn hangar where the tanks are.
  13. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    - Enabled artillery computer
  14. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    Please use the admin zeus until we fix this.
  15. Liber.N

    AAR ARMA 3 | Campaign September Warfare Wednesday | Warfare Wednesday 112

    Posting on behalf of longshot-1 Element Callsign: Longshot-1 Element Leader: Sutodoreh.W, Varnado.J Pros: Coordination between leadership and Longshot was fantastic and this was one of the smoothest operations I've been a part of. We were able to help protect friendlies in the marksman role...
  16. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    Replaced Ammo Hurons with vanilla ammo HEMTTs
  17. Liber.N

    What is the deal with the guys in the suits and the officers at Morrows MCC?

    What is the deal with the guys in the suits and the officers at Morrows MCC?
  18. Liber.N

    Arma 3: Tactical Realism Feedback Thread - CLOSED

    reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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