Good point.
Regarding the base, we try to make it as lightweight as possible to gain more stable frames.
Every object placed on the map is simulated and synced across the network and taking away CPU cycles from the main arma thread.
Mar 31, 2022 at 11:30 PM → Apr 1, 2022 at 11:30 PM
https://docs.google.com/presentation/d/1QyEZzhiceSAxKe7Yurt7fIsGF6iTbK2Kzs6XT_2_6Vc/edit#slide=id.p
March Warfare Wednesday @ 2200Z
SCENARIO:
Help populate our Arma 3 Tactical Realism Public Server and have fun with 1st Battalion and public players in an organized battle!
Will occur weekly on...
Posting on behalf of longshot-1
Element Callsign: Longshot-1
Element Leader: Sutodoreh.W, Varnado.J
Pros: Coordination between leadership and Longshot was fantastic and this was one of the smoothest operations I've been a part of. We were able to help protect friendlies in the marksman role...
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