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AAR [HLL PC] A/2-7 FTX Operation Supply Town: Desert Rats

After Action Report
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Komar.T

First Sergeant
Active Duty
A/2-7 HQ
Local time
5:17 PM
2,312
3,778
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission:
A.Co FTX Operation Supply Town: Desert Rats
Game: Hell Let Loose
Server Hosted on: Training/Event
Date of Combat Mission: 25JUN23
Time of Combat Mission (Zulu):
2230Z​

Mission OIC: First Sergeant Komar.T
Mission Controller: First Sergeant Komar.T
Number of Attendees: 87
7th Cavalry Personnel Involved in Action:
Lieutenant Colonel Rob.Y
Major Mix.C
First Lieutenant Strider.R
First Lieutenant John.K

First Lieutenant May.J
Second Lieutenant Smith.V
First Sergeant Komar.T
Sergeant First Class Zimm.L

Sergeant First Class Becks.J
Staff Sergeant Hermes.S
Staff Sergeant Williamson.J

Staff Sergeant Avery.D
Sergeant Canuck.J
Sergeant Wayne.B
Sergeant Ackelson.K
Sergeant Thrawn.N
Sergeant Meyer.T
Sergeant Dietz.H
Sergeant Mueller.H
Corporal James.M
Corporal Bizutto.A
Corporal Henson.K
Corporal Rhodes.R
Corporal Beck.JW
Corporal Cantrell.J
Corporal Anderson.P
Corporal Coutu.M
Corporal Moskal.C
Corporal Balazova.S
Corporal Griffin.B
Corporal Jinto.H
Corporal Anderson.J
Corporal Whaley.H
Corporal Williams.S
Corporal Webber.R
Corporal Hellious.T
Specialist Slagg.J
Specialist Quake.B
Specialist Zulu.P
Specialist Maca.D
Specialist Kiing.T

Specialist Jefferzon.Z
Specialist Helms.J
Specialist Willis.B
Specialist Joshothy.J
Specialist Hampton.D

Specialist Williamson.JR
Specialist Caldreas.B
Specialist Winter.A
Specialist Richman.A
Specialist Choi.S
Specialist Mitchell.L
Specialist Guillermo.C
Specialist Cunningham.H
Specialist Baldrick.D
Specialist Chay.S
Specialist Blade.B
Specialist Knapp.D
Specialist McGee.C
Specialist Raine.A
Specialist Mills.JS

Specialist Rasmus.M
Specialist Berkowski.C
Specialist Moreau.M
Specialist Silvis.C
Specialist Ching.H
Specialist Wayne.C
Specialist Davis.D
Specialist Pippin.C
Specialist Rousseau.A
Private First Class Bas.D
Private First Class Zincoff.O
Private First Class Karr.H
Private First Class Rivera.A
Private First Class Cris.C
Private First Class Sokol.Z
Private First Class Swanson.B
Private First Class Martin.R

Private First Class King.E
Private First Class Walker.S
Private First Class Tovarysh.U
Private First Class White.C
Private Paro.K
Private Tiqui.J
Private McMillan.H

Corporal Smith.N (RET)
Sergeant First Class Gibbs.B(RET)
 

Komar.T

First Sergeant
Active Duty
A/2-7 HQ
Local time
5:17 PM
2,312
3,778
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Commander Team 2
Element Leader: First Sergeant Komar.T
7th Cavalry Personnel Within Element:
First Sergeant Komar.T


Pros:
  • Everyone had a good time
  • Map flipped to the right strong point BOTH times!
  • fantastic communication and execution of the game plan
  • Lessons learned for future training
Cons:
 

Strider.R

Major
Active Duty
C/2-7 HQ
S6 HQ
S7 HQ
Local time
4:17 PM
1,570
1,498
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Call-sign: Commander Team 1
Element Leader: First Lieutenant Ross Strider
7th Cavalry Personnel Within Element: First Lieutenant Ross Strider



Pros:
  • Communication was good
  • Infantry was fluid and moved with instructions
  • Defense was fun and intense
  • Squads held sectors very well with overlapping fields
  • Defense had perfect garrison placement
  • Didn't lose nodes!
Cons:
  • Armor began assault too early, infantry was unable to follow
  • After initial push failed due to false start, should have changed tactics instead of waiting, it cost time
  • after finally swapping, should have committed more sections to both avenues of attack
  • need more garrisons on assault, not enough avenues
 
Last edited:

Zimm.L

Master Sergeant
Active Duty
1/A/2-7 HQ
Local time
5:17 PM
251
445
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Platoon Lead 1
Element Leader: Sergeant First Class Zimm.L
7th Cavalry Personnel Within Element:

Sergeant First Class Zimm.L
First Lieutenant May.J
Corporal Smith.N


Pros:
  • good command comms
  • everyone had a fun
  • good fights

Cons:
  • command comms did become a little crowded during the defensive side
  • British weapons
  • during our offensive side we got stuck on on a flank and didn't do an auditable
 

Thrawn.N

Sergeant
Retired
Local time
5:17 PM
411
426
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Axis Tank 3
Element Leader: SGT.Thrawn.N
7th Cavalry Personnel Within Element:

SGT.Thrawn.N
Corporal Anderson.J
Private First Class Bas.D


Pros:
  • Great Turn out for FTX
  • Defense in depth from both sides was brilliant
  • Good comms and call outs of enemy assets
  • Interesting area for combat of both Infantry and Armour, enjoyed that!
Cons:
  • Server lag was not great at times
  • One sided for defensive forces (Axis)
  • Both team assaults flopped terribly apart :(
  • British AT Guns invincible to German Armour cannons
 

Avery.D

Staff Sergeant
Active Duty
2/E/2-7 SL/ASL
Local time
4:17 PM
209
215

Beck.JW

Specialist
Active Duty
2/E/2-7
Local time
5:17 PM
172
210

James.M

1st Lieutenant
Active Duty
2/B/2-7 HQ
S3 HQ
Local time
5:17 PM
458
666
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: AXIS Team 3/Allies Team 4
Element Leader: Corporal James.M
7th Cavalry Personnel Within Element:

Corporal Bizutto.A
Specialist Rasmus.M
Private First Class King.E
Lieutenant Colonel Rob.Y
Sergeant First Class Gibbs.B



Pros:
  • Positive reviews from the troopers, everyone had fun.
  • Comms were good, Concept of OP was overall sound, some slight balancing needed for the attacking faction.
  • Good teamwork within the Unit, they were effective, efficient, and had the top combat score on the 2nd flip.
Cons:
  • Should have been some strategic changes to the armor to keep them from being blown up on early pushes.
  • Coordination between attacks could have been more effective if it was timed properly.
  • Artillery could have been more effective, I called in Arty/Smoke and it was spotty.
 

Hellious.T

Staff Sergeant
Active Duty
1/A/2-7 SL/ASL
Local time
5:17 PM
271
251
Element Callsign: Fireteam 3
Element Leader: Corporal Hellious.T
7th Cavalry Personnel Within Element:
Specialist Willis.B
Specialist Joshothy.J
Private First Class Cris.C
Private McMillan.H



Pros:
  • defensively everything was executed correctly - targets were pinned with mg fire and the rest of the fireteam collapsed on the target.
  • communications were relatively clean and the split of the targeted objectives were executed correctly
  • good movement and rotation of troops for qrf and hammer
  • good fun troopers had very little complaints
Cons:
  • brits should have likely had extra hands or extra command abilities to assist in at least the node taking, removing axis from fox 5 or prohibiting them from taking fox 5 until nodes destroyed
  • maybe a split defense to start causing axis having to quick response and being shorthanded for times causing failing line scenarios
  • stacking some pushes rather than trickling in with armor support should have made some pushes occur.
 
Last edited:

Webber.R

Staff Sergeant
Active Duty
2/A/2-7 HQ
RRD Staff
Local time
5:17 PM
879
626
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Delta Reapers
Element Leader:
Corporal Webber.R
7th Cavalry Personnel Within Element:

Specialist Hampton.D
Private First Class Sokol.Z

Pros:
  • Excellent holds on Defense, bent but didn't break. Great combination of MG and Medic from our squad to keep constant pressure up from our watchtower position.
  • Great job from the opposite team on Offense, definitely made serious dents into our defense multiple times that required position changes.
  • Learned quite a bit about El Alamein and various positions throughout the map.
Cons:
  • Several British weapons still aren't sighted properly.
  • Supply Town is a great concept, but on more open maps like this the Offense may need additional help to accomplish objectives within the allotted timeframe.
 

John.K

Corporal
Dishon. Discharge
Local time
5:17 PM
908
568
Element Callsign: FTL 4
Element Leader: First Lieutenant John.K
7th Cavalry Personnel Within Element:

Private Tiqui.J
Specialist Mills.JS
Private First Class Martin.R

Pros:
  • Pretty much both runs focused on the Northeast Hill, good action there.
  • Daring and fun plans by mission controllers, love playing with the Cav
  • Guys all had a great time, no complaints really

Cons:
  • Allowing nobody in the Desert Rat Trenches area would have evened this out completely. Allowing defenders there and not offense skewed the results in the defense favor.
 

Slagg.J

Sergeant
ELOA
Local time
10:17 PM
226
258
Element Callsign: Bravo Reapers FT2

Element Leader: Specialist Slagg.J

7th Cavalry Personnel Within Element:

Specialist Zulu.P
Specialist Quake.B
Specialist Davis.D


Pros:

  • Good fun, intense defensive and attacking action.
  • Well put together FTX, engaging, fun and not overcomplicated.
  • All my fireteam enjoyed both phases.

Cons:

  • I should have been a little more vocal to command in the attack phase.
  • Brits sadly are badly implemented and this can lead to Axis overperforming against them.
  • There were issues with game stuttering etc that made playing more challenging than it needed to be [fingers crossed this gets some dev fixes soon]
 

Williamson.J

Corporal
Active Duty
C/2-7
1/C/2-7
Local time
5:17 PM
304
953
Element Callsign: Team 2 TC Chalk 1
Element Leader: Staff Sergeant Williamson.J
7th Cavalry Personnel Within Element:

Corporal Williams.S
Specialist Williamson.JR


Pros:
  • troopers had a good time
  • good communication between tanks & crews
  • Assaulting on El Alamein will take more practice
Cons:
  • Not as much action for our crew (due to positioning and assignment)
  • Server was laggy, lots of stuttering
  • Assault was BRUTAL
 

Canuck.J

Staff Sergeant
Retired
Local time
6:17 PM
392
355
Element Callsign:
3-1/1/A/2-7
Element Leader:
Sergeant Canuck.J
7th Cavalry Personnel Within Element:

Specialist Jefferzon.Z
Specialist Helms.J
Specialist Silvis.C
Private First Class Rivera.A



Pros:
  • Good bounding and communication.
  • Good use of smoke.
  • Good defenses, we met our objectives.
Cons:

  • Comms on command channel was way too busy. I bring this up every FTX. I dont need to know 2/3 of the stuff that is being pass on command. It needs to be information that affects everyone. Taking an outpost down is not. A mark on a map does not need to be reported on Command, SL need to use their Map. I had to turn the Command chat down to be able to operate effectively. Not sure what's the solution to bring the chatter down but right now its too much.
  • On initial push on the north side to oasis we had good momentum and should've continue the offensive instead of shifting.
  • The switch to the south offensive maneuver was not executed properly. In my opinion it could've work with proper execusion but the enemy was ready.
 

Wayne.B

First Sergeant
Discharged
Local time
4:17 PM
896
1,189
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Team 1 Lead TC - Chalk 2
Element Leader: Sergeant Wayne.B
7th Cavalry Personnel Within Element:

Specialist Mitchell.L
Specialist Winter.A

Pros:
  • Excellent attendance.
  • Intense, nonstop firefights.
  • Very fun overall.
Cons:
  • Armored execution for initial assault was completely ineffective.
  • Lopsided battles which heavily favored the defense.
  • British forces severely outmatched by Germans.
 
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Balazova.S

First Sergeant
Active Duty
C/2-7 HQ
MP Staff
Local time
5:17 PM
551
591
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Axis Tank 2 - Ajax
Element Leader: Corporal Balazova.S
7th Cavalry Personnel Within Element:

Corporal Balazova.S
Specialist Choi.S
Specialist Guillermo.C



Pros:
  • Crew performed exceptionally and followed orders with adept skill
  • Operation was overall fun from both the defending and attacking sides
  • Coordination between tanks and between tanks and infantry was effective and tanks were able to reinforce critical areas and attack enemy vehicle positions with intel provided by friendly infantry
  • Restriction of tanks to medium or smaller leveled the tank playing field and enabled more strategic and interesting gameplay
Cons:
  • Attackers were disadvantaged in assets and numbers during the assault of the nodes
  • Map had significant noticeable lag which impeded tank maneuvering
 

Dietz.H

Staff Sergeant
Active Duty
2/E/2-7 SL/ASL
S5 Staff
Local time
5:17 PM
208
134
Element Call-sign: Infantry team 2
Element Leader: Sergeant Dietz.H
7th Cavalry Personnel Within Element:
Specialist Blade.B
Corporal Cantrell.J
Corporal Griffin.B
Corporal Jinto.H

Pros:
  • Everyone in my squad had fun
  • Excellent defense, everyone held their sector and moved to where they were needed
  • Comms have improved, only got cluttered once this FTX
  • heard a lot of sit reps and calls/responses for assistance
  • Good combined arms in the SE
Cons:
  • Lopsided balance towards defenders even with restrictions (thanks El Alamein)
  • First large attack seemed like it fell apart pretty quickly
  • lost our attack garrisons and got funneled into a bad angle of attack
 
Last edited:

Ackelson.K

Corporal
Active Duty
C/2-7
1/C/2-7
S7 Staff
Local time
4:17 PM
200
234
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Team 1 TC - Chalk 3
Element Leader: Sergeant Ackelson.K
7th Cavalry Personnel Within Element:
Sergeant Ackelson.K
Specialist Caldreas.B
Specialist Richman.A


Pros:
  • Good planning pre game
  • Supply town game format is always fun
Cons:
  • The map was very difficult in the assault phase, defenders had the upper hand in weapons and position
  • Long wait times for tanks made the crew lose their drive.
  • Command comms were a mess. Too many yelling directions and orders at once.
 

Anderson.P

1st Lieutenant
Active Duty
2/E/2-7 HQ
S5 HQ
RRD Staff
Local time
5:17 PM
749
449
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