7th Cavalry Gaming

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AAR ARMA 3 | Campaign August Warfare Wednesday 2021 | Warfare Wednesday 107

After Action Report
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Ronnings.P

CW2
Retired
Local time
7:33 PM
1,927
1,605
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​
Name of Combat Mission: Warfare Wednesday 107
Campaign of Combat Mission: Warfare Wednesday, August 2021
Number Within Campaign: 2
Game: ARMA 3
Server Hosted on: Tactical Realism 2
Date of Combat Mission: 25AUG21
Time of Combat Mission (Zulu): 2200Z
Mission OIC: Major LaCombe.M
Mission Controller: Chief Warrant Officer 2 Ronnings.P, Chief Warrant Officer 2 Liber.N
Number of Attendees: 27

Attendees:
Colonel Tharen.R
Major LaCombe.M
First Lieutenant Hobbs.T
Chief Warrant Officer 5 Abbassi.G
Chief Warrant Officer 2 Liber.N
Chief Warrant Officer 2 Ronnings.P
Chief Warrant Officer 2 Wulf.C
Sergeant Major Nexhex.A
First Sergeant Burton.P
Staff Sergeant Abate.L
Staff Sergeant Black.A
Sergeant Derry.B
Sergeant Guerra.J
Sergeant Hess.J
Sergeant Sky.N
Sergeant Whitsel.M
Corporal Crapachi.M
Corporal Fox.S
Corporal Velasquez.J
Specialist Bishop.C
Specialist Hans.D
Specialist Turner.L
Specialist Whitfield.L
Private First Class Encino.T
Private First Class Steel.N
Private Vincent.L
Private Zander.D


Pros:
  • Target rich enviroment
  • People enjoy the new map
  • Good difficulty
  • Great communications between all units

Cons:
  • CLS had full perms
  • No advanced flight model avalible
  • Frame issues
  • Repair rotary pads not working
  • No vehicles avalible on map
  • Items disappearing from peoples backpacks

If your name is missing from the attendance list, please send a PM to Ronnings.P
 
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Whitfield.L

Reservist
Reserve
Local time
1:33 PM
1,136
1,042
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: HOG-1
Element Leader: Specialist Whitfield.L

Pros
-
  • Constantly lots of Things to shoot at, kept HOG busy every second
  • Destroyed over x25 Hinds & Hips with Guns
  • Destroyed loads of Armored QRF & ZSUs
  • Good Communication with INFIDEL & RAIDER via LR 12
  • No Loss of HOG or RAIDER Airframe after multiple punctures from ZSUs

Cons -
  • Constantly lots of Things to shoot at, forced most CFFs to be Type-3
  • Script continued to spawn QRF from the same location throughout the entire Operation, easy to hog on them
  • Frames dropped massively towards the end
 

Tharen.R

Regimental Adjutant General
Major General
Active Duty
Regimental HQ
Local time
1:33 PM
3,536
4,699
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Sabre-1
Element Leader: Colonel Tharen.R

7th Cav Personnel Within Element:
Colonel Tharen.R
Sergeant Major Nexhex.A
Corporal Velasquez.J


Pros:
  • Good support from Mission Controller
  • Good crew that communicated and performed roles very well
  • Good communication and coordination with infantry on multiple occasions
  • Plenty of hard targets to engage and kill

Cons:
  • Sabre was destroyed once by enemy infantry in the town by an RPG behind us; closer coordination and support with infantry may have prevented it
  • Were unable to repair the gunner's scope/optics after it was damaged w/ ACE; couldn't figure it out (far as we know, we had repair perms)
 

Wulf.C

CW3
Active Duty
1/A/1-7 HQ
S7 Staff
Local time
1:33 PM
397
996
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: RAIDER-1
Element Leader:
Chief Warrant Officer 2 Constantine Wulf


7th Cavalry Personnel Within Element:

Sergeant Bethany Derry

Pros:
  • Fun op, target rich environment, challenging amount of QRF air and ground.
  • Good direct coordination with HOG
  • Solid INFIDEL comms.
  • Gunner kicked ass.


Cons:
  • Basic Flight Model made Raider difficult to fly as I've trained in AFM for over 3 years now. It's vital the AFM is implemented again with an option client side BFM as we've done in the past.
  • Attempts to repair/rearm didn't work on the ground, checked that I had a toolkit and adv. engineer perms but nothing worked. (Landing on the pads, going next to the two trucks.)
  • Even if the pads don't work, without repair vehicles if a aircraft does an emergency landing on the runway (as we did twice) without a way to repair via truck we are reliant on zeus.
  • Not sure if it's tied to BFM but couldn't zoom in the camera as a pilot, only my gunner could.
  • It would be good to have SABRE on CAS comm channels to coordinate targets aka air can then make sure they aren't stealing all their targets and know that SABRE will take care of it.
 

LaCombe.M

Colonel
Active Duty
1-7 HQ
ODS
Local time
1:33 PM
1,222
2,152
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Element Callsign: Gunslinger-6
Element Leader:
Major LaCombe.M


7th Cavalry Personnel Within Element:
Major LaCombe.M

Pros:
  • Good overall flow
  • Good comms between squads
  • People enjoyed the new mission file
Cons:
  • Mass cas on insert
  • Lost Buffalo after initial insert due to pilot AFK
 

Abate.L

Sergeant First Class
Active Duty
2/B/1-7 SL/ASL
Local time
6:33 PM
644
862
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT
Element Callsign: Gunslinger-2
Element Leader: Staff Sergeant Abate.L

7th Cavalry Personnel Within Element:
Staff Sergeant Abate.L
Corporal Crapachi.M
Corporal Fox.S
Specialist Bishop.C
Specialist Hans.D
Specialist Turner.L
Private First Class Encino.T
Private First Class Steel.N
Private Vincent.L

Other Personnel Withing Element:
DrWierd
willdabeast464
Sergeant Blake.H [RET]
Specialist Helland.N [DIS]

Pros:

  • Good communication and orders given and executed by squad.
  • All troopers thoroughly enjoyed themselves.
  • Brilliant squad cohesion.
  • Target rich environment kept all members switched on and engaged.
  • Good use of covering by each fireteam to bound towards enemy positions.
  • Squad responded to casualties well with a fast arrival and turnaround from ATLAS and 7.
  • Good coordination with other squads and assets to respond and maneuver towards enemy.
  • Positive feedback on mission file and that is is definitely heading in the right direction.
Cons:
  • Messy insert with heavy casualties taken. Loss of multiple airframes. Suggest air assets provide ISR and recon flights to better plan LZ's. This can be done while 15 min standard gear up and brief takes place.
  • Due to time constraints on each AO we had to endex early by 30min.
  • ACE medical may be slightly to easy now. Easily wake up from head wounds and heavy injuries.
  • CLS perms need addressing.
  • Still having inventory bugs with loadouts being wiped or backpacks being cleared. Mainly within the AR slot but has happened to other members.
  • Standard arma bugs with enemies shooting through bunker/barrack concrete walls. Maybe this could be switched to sandbags or barbed wire as bunker itself is enough cover for enemy.
  • Explanation of premise for the mission file. Loading screen or spawn text explaining what needs to be done to roll AO. Perhaps a banner at spawn explaining all relevant information etc.
 

Kinser.E

CW3
Active Duty
S1 HQ
Local time
12:33 PM
1,264
1,358
Locked!
 

Kinser.E

CW3
Active Duty
S1 HQ
Local time
12:33 PM
1,264
1,358
Processed S1/Operations updated.
 
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