7th Cavalry Gaming

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AAR Arma Reforger | Firefight Friday (MAR) | FF048

After Action Report
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Smith.DM

Staff Sergeant
Active Duty
1/C/1-7 SL/ASL
S3 Staff
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Name of Combat Mission: Firefight Friday 048
Campaign of Combat Mission: Campaign Blackout Protocol
Number within campaign: 4/4
Game: Arma Reforger
Server Hosted on: Tacical Realism GM

Date of Combat Mission: 27MAR26
Time of Combat Mission (Zulu): 2300Z - 0100Z
Mission OIC: Corporal Nance.T
Mission Controller: Staff Sergeant Smith.DM

Assistant GMs:
Major General LaCombe.M
First Sergeant Wiseman.L
Corporal Clegg.M
Specialist Colber.L

7th Cavalry Personnel Involved in Action:
Corporal Nance.T
Master Sergeant Willson.JA
Master Sergeant Zimm.L
Private First Class Weather.J
Private First Class Coner.J
Specialist Lexon.M
Corporal Mackey.A
Colonel Beiter.A
Staff Sergeant McAllen.J
Sergeant Mendoza.R
Chief Warrant Officer 2 Hendew.M
Specialist Anderson.TP
Specialist Cain.T
Specialist Kron.D
Private First Class OMalley.P
Specialist Bull.T
Second Lieutenant Mazinski.H
Private First Class Miranda.M
Corporal Von Knispel.K
Second Lieutenant Mobius.T

Mission Controller Actionable Improvements for the Operation:
1. Better usage of AI mortars (Be careful not to meta game)
2. Utilize AI perception tools (make some more aware; others less)
3. More AI =/= better mission. Continue to make things challenging by setting up obstacles, utilizing ODAs & LDAs... (Act as if GM's are the OPFOR commander...)

If your name is not listed, please first ensure your element lead posted their AAR response and included your name in their response. If your name is not listed by your element lead please contact them. If your name is listed in the AAR response, but not the master AAR list, please contact whomever posted this AAR. (I will update this after AARs are posted)
 
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Nance.T

Sergeant
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Bandit-6
Element Leader: Corporal Nance.T

Pros:
  • Overall good platoon comms. High level of coordination between squads and with Banshee
  • Good use of indirect fires to support Pioneer 1
  • SLs did a good job adapting plan to make it work with the situation
  • Good overall pacing of op. Felt like good amounts of contact with thoughtful fortifications

Cons:
  • Took too long to coordinate resupply and adjust plan for second OBJ
  • Lanes were not thought out enough for adapting to two squads, there were areas outside of lanes which enemies were located in
  • View distance issues led to a near disaster crossing bridge
 

Zimm.L

Master Sergeant
Retired
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Bandit-7
Element Leader: Master Sergeant Zimm.L
7th Cavalry Personnel Within Element:
Master Sergeant Zimm.L
Private First Class Weather.J

Pros:
  • Had good amount of medical was needed
  • Good calls for the medical by CLS, and SL's
  • Had fun
  • everyone did a good job even thought we only had two squads

Cons:
 

Coner.J

Specialist
Active Duty
1/A/1-7 SL/ASL
S1 Staff
S7 Staff
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Element Callsign: Buffalo-1
Element Leader: Private First Class Coner.J
7th Cavalry Personnel Within Element:
Specialist Lexon.M

Pros:
  • Comms with Pioneer-5 were on point, always updating Buffalo for reinserts.
  • Troops were patient with Buffalo one while staging for re-insertion.
Cons:
  • Felt a little slow at time but overall good event.
 

Mackey.A

Sergeant
ELOA
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Pioneer - 1
Element Leader:
Corporal Mackey.A
7th Cavalry Personnel Within Element
:
Corporal Mackey.A
Colonel Beiter.A
Staff Sergeant McAllen.J
Sergeant Mendoza.R
Chief Warrant Officer 2 Hendew.M
Specialist Anderson.TP
Specialist Cain.T
Specialist Kron.D
Private First Class OMalley.P
Specialist Bull.T


Pros:
  • Full squad.
  • Great coordination between the fireteam tonight. Alot of examples of squad attacks and fire and maneuver executed throughout our lane.
  • Great communication within the squad and within the platoon to coordinate movement and shift/lift fire calls.
  • Heard good spot reports and 3Ds being called which allowed to localize and win firefights.
  • CQB was pretty decent
  • Took casualties but if we were able to win the fight and provide buddy aid we didn't loose them.

Cons:
  • One blue on blue while leapfrogging teams clearing buildings.
  • Squads operating way outside of mutual support. We had massive objectives but lots of dead space between the two squads clearing towns.
 
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Mazinski.H

2nd Lieutenant
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2/A/1-7 HQ
RTC Lead/Senior
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S7 Staff
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Rutkowski.P

Sergeant
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DEVCOM
RRD Lead/Senior
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Smith.DM this AAR is approaching the 7-day mark. Its immediate completion is necessary to allow further processing by S1 Operations. Please ensure it is finalized at your earliest convenience. Also, please remember that all participants of the operation must be included on the AAR master list.
 

Smith.DM

Staff Sergeant
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1/C/1-7 SL/ASL
S3 Staff
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Messages
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Smith.DM this AAR is approaching the 7-day mark. Its immediate completion is necessary to allow further processing by S1 Operations. Please ensure it is finalized at your earliest convenience. Also, please remember that all participants of the operation must be included on the AAR master list.
should be good to go now
 

Rutkowski.P

Sergeant
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1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
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S1 Locked.
 

Rutkowski.P

Sergeant
Active Duty
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DEVCOM
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S1 Operations Processed.
 
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