7th Cavalry Gaming

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AAR Arma Reforger | Firefight Friday (April) | Firefight Friday 012

After Action Report
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Hudson.B

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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Firefight Friday 012
Campaign of Combat Mission (If applicable): Firefight Friday (April)
Number within campaign: 4
Game: Arma Reforger
Server Hosted on: Tac 1
Date of Combat Mission: 25APR25
Time of Combat Mission (Zulu): 2200
Mission OIC: Lieutenant Colonel Beiter.A
Mission Controller: First Lieutenant Davis.D, Chief Warrant Officer 5 Dalton.D, Private First Class Hudson.B

Number of Attendees: 39

7th Cavalry Personnel Involved in Action:
General of the Army Kleinman.H
Lieutenant Colonel Beiter.A
Major Grgich.A
First Lieutenant Davis.D
Chief Warrant Officer 5 Dalton.D
Master Sergeant Westcott.R
Corporal Jones.RH
Corporal Kastor.K
Specialist Holman.R
Specialist Molitor.K
Private First Class Bishop.B
Private First Class Colt.DL
Private First Class Colwell.J
Private First Class Cypher.M
Private First Class Dolby.W
Private First Class Easy.G
Private First Class Hudson.B
Private First Class Mack.A
Private First Class Mendoza.R
Private First Class Murdock.T
Private First Class Rockwell.D
Private First Class Russell.JG
Private First Class Sandoval.M
Private First Class Stanton.B
Private First Class Truppo.C
Private First Class Van Auken.P
Private First Class Vandal.T
Private Adler.L
Private Dice.G
Private Harrel.R
Private Kelso.H
Private Park.R
Private Ruiz.E
Private Sayers.L
Private Vlade.I
Private Walmsley.M

No Credit (BC Not Completed / Not Assigned Unit):
Recruit Cartel.D
Recruit Dickson.D
Recruit Valiante.M
 
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Beiter.A

Colonel
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
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7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: GUNSLINGER - 6

Element Leader: Lieutenant Colonel Beiter.A

Pros
  • Had some good fun with the boys!
  • Coms were decent after the initial kickoff
  • Quickly learning that Intel can get you some XP if you turn it in

Improves
  • So I think going forward S3 staff should have the PvPvE events set up more of just jumping on the server and having fun instead of restarting. Trying to implement tactics work in the beginning but quickly fall apart after the first couple of objectives
  • Coms is still an issue but that's game mechanics more than anything
  • Having additional MPs would online during the event would be nice to have, I know we had a few on tonight but some additional ones could help out
 

Rutkowski.P

Sergeant
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1/C/1-7 SL/ASL
DEVCOM
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S1 Locked.
 
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