7th Cavalry Gaming

Join the Tactical Gaming Excellence

AAR HLLC | Campaign Breakthrough FEB25 | Operation Doom 4/4 | 23FEB25

After Action Report
Status
Not open for further replies.

Cree.T

Captain
Active Duty
B/ACD HQ
RTC HQ
RTC Lead/Senior
S6 Staff
MP Staff
Local time
9:03 PM
Messages
2,294
Reaction score
1,570
Name of Combat Mission: Operation: Doom
Number within Campaign: 4/4
Game: Hell Let Loose Console
Server Hosted on: =7Cav= Tactical Realism | US EAST | New Players Welcome
Date of Combat Mission: 23FEB25
Time of Combat Mission (Zulu): 2000Z
Mission OIC: Private Figueroa.L
Mission Controller: Second Lieutenant Cree.T

Number of Attendees: 26

7th Cavalry Personnel Involved in Action:


Second Lieutenant Cree.T
Sergeant Robinson.S
Sergeant Ray.M
Corporal Riesenbeck.C
Corporal Steel.R
Specialist Burke.B
Specialist Carr.W
Specialist Lavey.G
Specialist Miller J.H
Specialist Mulcahy.R
Specialist ODoyle.J
Specialist Patrick.B
Specialist Thibault.M
Specialist Watts.H
Private First Class Kertz.W
Private First Class Wolert.K
Private Cageman.J
Private Cat.M
Private Figueroa.L
Private Finnegan.C
Private Sorrell.M
Private Rine.T
Private Rogers.RM
Private Russell.J
Private Sorrell.M
Recruit Moore.M (At time of writing AAR, Assigned 3/1/B/ACD just not yet promoted PVT, Eligible for OP credit)

Game One: Win
Location: Utah Beach
Mission type: Warfare
Forces: Axis

Game Two: Loss
Location: St.Merie Du Mont
Mission type: Offensive
Forces: Allies

Pros:
  • PVT.Figueroa commanded his first 7 Cav Operation, Easily achieving victory in game one, but was held back in game two. The PVT showed great promise as a future battle field commander, and although he may have lost in game two, he put up a good fight and lead a enjoyable experience overall.
  • When Mechanized infantry was active it was extremely potent, keeping our tanks alive and engaged on the front lines.
  • Great Initiative by squad leaders
  • First game was a sweeping victory
  • Early game entry and set up lead to no major que issues reported at todays OP
Cons:
  • Co-Ordination with blueberries, while difficult, was not used as effectively as it could have been
  • Pre designation of squads lead to a lack of focused assets. Ie: No one squad was designated "Mech infantry"
  • Over extending on offensive led to uncleared sectors behind the push, which stalled our advance and lead to inadequate time for setting up an attack on the OBJ.
  • Last 5 minutes comms got pretty dirty, map was clustered with inaccurate enemy tank intel, which lead to some confusion, and the loss of a armor crew.

NOTE: Polled troopers about more CAV vs CAV games in the future, all Troopers in attendance would like to see more CAV vs CAV games.



Dealing Death

Special note for B/ACD Troopers!
Please review the attendance list, if you were in attendance and do not see yourself on this list please reach out to
Second Lieutenant Cree.T
ASAP!
Please like the post so we know you have read it but keep the reply section clear of comments as it is for department use.
Any comments, questions, concerns can be brought up to your CoC in PM's on Discord or the Inbox here on the website.

THANKS TO EVERYONE WHO CAME OUT AND PARTICIPATED​
 

Rutkowski.P

Sergeant
Active Duty
1/C/1-7 SL/ASL
DEVCOM
RRD Lead/Senior
S1 Lead/Senior
S1 Staff
Local time
5:03 AM
Messages
3,776
Reaction score
1,066
S1 Locked.
 

Carrasco.J

Specialist
Discharged
Local time
11:03 PM
Messages
318
Reaction score
225
S1 Operations Processed!
 
Status
Not open for further replies.
Top