Negative, those are in the private modpack, not the public one.Not a bug but role restricting door gunner/Crew Chief on buffalos probs not a good idea as ive nver seen anyone play as that slot just the PAX gun if needed
and are the 60mm Motars and dzn Bipod mod missing?thought they were getting added so weapons squads could do SP on Tac 2
I didn't script in any HALO insertions...I think you guys need to make it a bit more realistic because it might as well be the 77th JSOC at this point , and the ability to halo jump from a board defeats the point of having any air transport like buffalo ( just my opinion though ).
I'm playing on the server right now and you can parachute in from a boardI didn't script in any HALO insertions...
I think you guys need to make it a bit more realistic because it might as well be the 77th JSOC at this point , and the ability to halo jump from a board defeats the point of having any air transport like buffalo ( just my opinion though ).
It does seem that our Tactical Realism 2 server is running Domination...Hi Kilmartin.T , this thread is for feedback on the Invade and Annex mission on Tactical Realism 2. The mission files on Tactical Realism 1 are there just to stress test the server and are not there for mission level feedback at this time.
It does seem that our Tactical Realism 2 server is running Domination...
=7Cav=ARMA3 Tactical Realism 2 [US] - BattleMetrics
www.battlemetrics.com
View attachment 1050
Oh I'm so sorry for the inconvenience when, I was playing on the domination server they told me to put my feedback here.Ok yeah I just found out Liber.N is doing an MCC right now on Tac2, so that would explain it. Apologies Kilmartin.T but yeah that's not the current normal mission. This thread is specifically for Invade and Annex not Domination.
The Domination was a temporary test run, however we do appreciate your feedback.Oh I'm so sorry for the inconvenience when, I was playing on the domination server they told me to put my feedback here.
Did a quick read and didn't see it listed.
Zues slots not working for whitlisted operators or MPs
Can we get the Garrison hunt after "frontline forces defeated" turn off. It is quite annoying to hunt down one or two dudes in a whole city, even a mid sized one Agios dyniosouis, to close out the mission. And results in troopers dropping after ~20 mins of searching.