- Local time
- 10:04 AM
- 194
- 225
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Mobilization Mondays 010S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Campaign of Combat Mission: Campaign Mobilization Mondays OCT23
Number Within Campaign: 3/5
Game: Star Citizen
Server Hosted on: SC - Persistent Universe
Date of Combat Mission: 16OCT2023
Time of Combat Mission (Zulu): 2000z (1600EDT) (1600EDT)
Mission Controller: Corporal Ybarra.H
Personnel in attendance: 14
Captain Jay.M
First Lieutenant Highman.J
Sergeant Major Preacher.A
Corporal Maco.D
Corporal Moore-Allen.D
Corporal Ybarra.H
Specialist Blade.B
Specialist Butcher.B
Private First Class MacTavish.J
Private First Class Sandman.M
Private First Class Radich.P
Private First Class Zamora.K
Private Beetle.R
Private Belak.S
Pros:
- Fun atmosphere, with positive engagement with another great turn out!
- Recruitment message went out at start of event.
- Group Bounties (VHRT / HRT / MRT) primary objective for todays event.
- Did group bounties for the first hour or so, went off without a hitch. Ran with one full party but split into two groups doing multiple contracts to help spread the flight squadron.
- While completing bounties Sandman and Ybarra engaged with the final contract which turned friendly unexpectedly causing Sandman to obtain a high crime stat which resulted in attending SPK to clear.
- Assembled a rescue team to infiltrate and expunge the erroneous record which resulted in a massive battle on station. During combat, gear became lost resulting in the requirement for emergency assistance from additional team members with medical supplies, tigerclaws (crypto keys) and additional flight craft due to the destruction of ships. This secondary mission was successful, allowing all involved to clear their stats. Maco, Sandman and Ybarra held off initial engagement with Beetle attending to conduct exfil and rescue. Zamora and Belak assisted with taking down the neighboring Comm-Array to assist with eliminating hostile comm's between aggressive security forces which allowed for an unknown player the ability to also clear erroneous crime stat with the team. Superb flying by Beetle and Belak, and expert maneuvering by Zamora to disable the array.
- Super fun game play this day and some heroic actions from all those involved.
- Server performance and stability issues persist, continued server lag and other bugs attribute to challenges with the gameplay (not 100% game breaking but difficult).
- More emphasis on recruitment (mission got extremely intense and messages were unable to be sent out as initially planned).
If you attended for minimum 1 HR and do not see your name on this list, please PM me and I will rectify.
Thank you to all those who attended!!