7th Cavalry Gaming

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AAR DCS | Tactical Tuesdays | Campaign Lexington Concord- Operation SuckerPunch

After Action Report
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Walsh.D

Major
Active Duty
3-7 HQ
S3 HQ
Local time
8:44 PM
377
363
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: SuckerPunch
Campaign of Combat Mission: Lexington-Concord
Number Within Campaign:1
Game: DCS
Server Hosted on: =7Cav= Tactical Realism 1 | SRS Req | Fox3ms.com V3-18
Date of Combat Mission: 06/27/2023
Time of Combat Mission (Zulu): 0100
Mission Controller: Walsh.D
ATC: Hoplite

Attendees

First Lieutenant May.J
Second Lieutenant Weeks.Z
Chief Warrant Officer 3 Baruch.J
Chief Warrant Officer 2 Judge.C
Chief Warrant Officer 2 Hill.MR
Warrant Officer 1 Tyrcon.L
Warrant Officer 1 Walsh.D
Specialist Buchanan.D
Specialist Caliber.J
Specialist Creed.A
Specialist Giuli.M
Specialist Keiler.C
Specialist Krupa.W
Specialist Vale.T
Private Haley.S
Private Roberts.A
Private First Class Sanchez.M
Private First Class Scott.EM
Private Purdue.J


Guests
=7Cav=RET.COL.Lombardi
Medley 1-1
Wake 1-1
Birbman
Hoplite
TODDLES
Tench 5-3 | Jager
ZipPea
➤➤➤ Firefox 1-6 ★★★
Pebble Boy

Pros:
  • Many folks called mission fun
  • The long flight required fuel management, which was enjoyable
  • Excellent and detailed briefing
  • Small condensed AO was liked
  • Immersive
  • Time on target/synchronization was fun
  • CAP had good balance of challenge and fun


Cons:
  • Server wobbled at the beginning
  • Kneeboards and briefing were not properly set up with freqs
  • Wake turbulence and crosswind were challenging
  • The C130 was too slow to escort
  • The C17 departed too early and flew too fast
  • Kc-135 was too far north for southern CAP to effectivity use
  • Python 1-3 never got to engage anything
 

Kinser.E

CW3
Retired
Local time
7:44 PM
1,271
1,369
Locked! Assigned White.N for Processing
 
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