7th Cavalry Gaming

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AAR ARMA 3 | Operation Iron Hammer |

After Action Report
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Knights.Z

1st Lieutenant
Retired
Local time
6:10 AM
486
729
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: VIKING-6
Element Leader: Second Lieutenant Knights.Z


7th Cavalry Personnel Within Element:
Second Lieutenant Knights.Z



Pro:
  • Good turnout from the platoon
Con:
  • 2nd Platoon was sat doing nothing for two hours, only to have the pilot stall out and crash, resulting in the death of an entire section, followed on with a messy teleport re-insert that nearly killed a few people due to vehicles being teleported with people, then the server crashed.
 

Couvillion.T

First Sergeant
Active Duty
C/1-7 HQ
Local time
1:10 AM
511
437
Element Callsign: MISFIT-5
Element Leader:
Master Sergeant Couvillion.T
7th Cavalry Personnel Within Element:


Pro:
  • Excellent first pass jump - Misfit-6 took the reigns immediately after the initial jumpmaster disconnected mere moments before the jump calls.
  • Overall concept of operations.
  • Attendance.
  • Good aggression from the platoon once momentum picked up.
Con:
  • Lack of Atlas during the initial drop.
  • Many elements had to pound sand during the OP.
 

Dujakovic.R

CW4
Active Duty
2/A/1-7 HQ
S5 Staff
S7 Staff
Local time
7:10 AM
440
396
Element Callsign: Lightning
Element Leader:
Corporal Roman Dujakovic
7th Cavalry Personnel Within Element:
Specialist Lee.RA

Pro:
  • Good launch time for CAP
  • Good comms in-flight
  • Good response to contact
Con:
  • Lack of contacts post the 20 minute mark. Flew around in circles after for the rest of the op with nothing to do.
 

Groves.A

First Sergeant
Active Duty
B/2-7 HQ
S1 Staff
Local time
1:10 AM
1,082
1,252
S1 Operations processed.
 
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