7th Cavalry Gaming

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AAR ARMA 3 | Warfare Wednesday | WFW 174

After Action Report
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Sparrow.P

CW3
Active Duty
1/A/1-7 SL/ASL
S3 HQ
S3 Staff
Local time
11:05 AM
716
978
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Warfare Wednesday 174
Number Within Campaign: 1/4
Game:
ARMA 3
Server Hosted on: ARMA 3 Tactical Realism
Date of Combat Mission: 01FEB23
Time of Combat Mission (Zulu): 2200z (1700)
Mission OIC: Second Lieutenant Beiter.A
Mission Controller:
WO1. Sparrow.P

Attendants:
  1. Brigadier General Tharen.R
  2. Captain Dread.M
  3. Second Lieutenant Beiter.A
  4. Second Lieutenant Mackey.A
  5. Second Lieutentant Stechkov.A
  6. Sergeant Major Schmidt.A
  7. Sergeant Major Preacher.A
  8. Master Sergeant Maco.D
  9. Sergeant First Class Abate.L
  10. Sergeant First Class Couvillion.T
  11. Sergeant Phillips.B
  12. Sergeant Norman.B
  13. Sergeant Yule.A
  14. Sergeant Sam.T
  15. Sergeant Stewart.AJ
  16. Corporal Crapachi.M
  17. Corporal Westcott.R
  18. Corporal Boyd.M
  19. Corporal Lucander.P
  20. Corporal Holiday.T
  21. Corporal Velasquez.J
  22. Corporal Hunter.A
  23. Corporal Zander.D
  24. Corporal Kastor.K
  25. Corporal Narramoor.A
  26. Corporal Teddy.J
  27. Warrant Officer 1 Hamm.C
  28. Warrant Officer 1 Sparrow.P
  29. Warrant Officer 1 Bloggins.R
  30. Warrant Officer 1 Butcher.B
  31. Warrant Officer 1 Villmarsson.L
  32. Warrant Officer 1 Ramirez.M
  33. Specialist Masnec.G
  34. Specialist Turn.J
  35. Specialist Dixon.E
  36. Specialist Mobius.T
  37. Specialist Rodahl.S
  38. Specialist Crowley.T
  39. Specialist Bishop.C
  40. Specialist Tucker.C
  41. Specialist Xinos.T
  42. Specialist Tobias.A
  43. Specialist Priest.V
  44. Recruit Krupa.W


OIC AAR Comments:

PRO :
  • Good movement within the towns itself cleared out two whole towns with two squads
  • Good CSAR when we had downed aircraft
  • Better coms on the convoy but can be better
  • Communcations within the platoon was solid we had each squad talking with each other

CONS:
  • AGS-30 is OP, do not use again
  • Got bogged down a lot due to unfortunate events with all aviation assets going down
  • Convoy was good at first, with the limitations after the first OBJ caused some chaos
If you do not see your name let me the OIC and Mission Controller know
 
Last edited by a moderator:

Holiday.T

Sergeant
Active Duty
1/B/1-7 SL/ASL
Local time
11:05 AM
1,172
325
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: ATLAS-1
Element Leader:
CPL.Holiday.T

7th Cavalry Personnel Within Element:
MSG.Maco.D
SPC.Masnec.G
CPL.Velasquez.J
SGT.Stewart.AJ

Pro:
Good comms between Atlas teams and 7
Team enjoyed the op
Good amount of medical work
Lots of complex surgeries
Great 6-lines from 7

Con:
Members administering medications without echoing treatments
Atlas being used as a taxi
Medical vehicles inventory not dumped
Black tags
Enemy vehicle was able to push into convoy
 

Mackey.A

Major
Discharged
Local time
11:05 AM
1,252
1,322
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: MISFIT 5
Element Leader: Second Lieutenant Mackey.A

7th Cavalry Personnel Within Element:

Second Lieutenant Mackey.A

Pro:
Great work from Buffalo on the reinserts, HVT extractions and the resupplies
Convoy callouts were better tonight.
Good teamwork between the leadership tonight
Squads were flexible and responsive to multiple different situations

Con:
MISFIT 4 diverted a truck to take 2x Buf crew back. Should of have been a tasking for 5 or Atlas to run that crew back to the base.
 

Norman.B

Corporal
Discharged
Local time
8:05 AM
249
195
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: MISFIT-1
Element Leader: Sergeant Norman.B

7th Cavalry Personnel Within Element:

Specialist Tobias.A
Private First Class Bowman.B
Sergeant Sam.T
Recruit Krupa.W
Specialist Tucker.C
Corporal Westcott.R
Corporal Crapachi.M
Specialist Crowley.T

Pro:
Excellent CQB/MOUT from FTs
Excellent squad comms

Con:
Took nearly 35 minutes to start moving
Mission suffered from serious pacing issues, with only about 40 minutes of actual outcome
No slides
 

Priest.V

Corporal
Discharged
Local time
4:05 PM
208
311
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: INFIDEL-1
Element Leader: Priest.V

7th Cavalry Personnel Within Element:

-

Pro:
Great mid-week Op, challenging and demanding good amount of enemy activity - really enjoyed the variety there

Con:
Might have been better with a different RW asset other than a LB due to the requirement for Stand Off ISR and AAA/AA presence
Over utilisation of flares led to very difficult PID at night at range, we all had NVGs so Flares should be used for Target Marking only
 

Lucander.P

Sergeant
Active Duty
2/B/1-7 SL/ASL
Local time
5:05 PM
509
275
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: Misfit - 4
Element Leader: Corporal Lucander.P

7th Cavalry Personnel Within Element:

Brigadier General Tharen.R
Captain Dread.M
Second Lieutenant Stetchkov.A
Staff Sergeant Whitehead.B
Sergeant Phillips.B
Sergeant Yule.A
Corporal Dio.B
Specialist Xinos.T
Specialist Bishop.C


Pro:

Good suppression
Good first objective
100% kill on 1st OBJ QRF
Keeping down pilots secure before extracted
Good contact
Did good, overwhelming fire power.
Good time


Con:

Slow start, start earlier, roll out at start time.
Suggestion on evacuating HVT outside of town, behind a hill like a km outside.
Weird position in the beginning
SL misfit 4 need move SBF quicker
Don't send back vic, as we lost the vic for the rest of operation, should have been extracted by helicopter.
Incident with Atlas and Alpha died. Didn't clear LZ, didnt use the guns on the helicopter, turned out they couldn't get guns on.
Do not rush attacks on objectives (obj2)
Too long operation for WW. be flexible.
Leadership need to be better at spreading the troopers, platoon bunching up, risk of platoon wipe.
Radio problem at 2nd objective.
Need to be better at calling when leadership goes down.


Comments:
Hard time identifying friendlies with heavy enemy flair rain.
 
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Beiter.A

Major
Active Duty
C/1-7 HQ
RTC Staff
S3 Staff
Local time
11:05 AM
2,171
1,369

Hamm.C

Warrant Officer 1
Active Duty
1/A/1-7
MP Staff
Local time
11:05 AM
1,041
1,110
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: BUFFALO-1
Element Leader: Warrant Officer 1 Hamm.C

7th Cavalry Personnel Within Element:

Sergeant Major Schmidt.A
Warrant Officer 1 Villmarsson.L
Warrant Officer 1 Ramirez.M

Pros:
  • Great mission concept/design. Tons of fun.
  • BUFFALO-1 enjoyed a fully crewed bird most of the time.
  • BUFFALO-1 Aircrew were highly competent in executing their respective responsibilities.
  • Intra-bird and ship-to-ship comms were quite good. Cooperative CTAF, position reports allowed for good airspace SA.
  • BUFFALO-1 CSAR was on-point and highly effective.
  • Great Combined Arms teamwork after an unfortunate but successful autorotation landing by BUFFALO-1 following a missile hit. While the Aircrew endeavored to repair the helo, ground forces immediately responded and assisted by providing security for the down aircraft. Ultimately repairs failed and the bird was destructed. MISFIT-4 provided RTB ground transport for BUFFALO-1 Aircrew.
  • MISFIT-5 did a great job directing/adjusting/coordinating/communicating BUFFALO-1 with HVTs, LZs, and resupply efforts. Really appreciate his use of Lasso during night operation as this makes helo ingress/approach and precision landing quicker and easier. Much preferred over IR strobes or chemlights which are much harder to see/pinpoint.

Cons:
  • Apache (RAIDER), DAP or MLASS (BISON) would have likely been a better overall fit for this mission.
  • Unable to effect repairs on downed helo, not even to a yellow status, not enough to at least limp it back to base for full repair or bird exchange.
  • OPORD was great to start with, just incomplete/half-baked.
  • In-Game planning/efficiency could have been better/faster at mission launch as it took about ~30 minutes to get the show on the road.
 
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