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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: WFW 173
Number Within Campaign: 3/3
Game: ARMA 3
Server Hosted on: ARMA 3 Tactical Realism
Date of Combat Mission: 25JAN23
Time of Combat Mission (Zulu): 2200z (1700)
Mission OIC: 2LT. Mackey.A
Mission Controller: Second Lieutenant Beiter.A
Attendants:
Brigadier General Tharen.R
Major Hobbs.T
Captain Burton.P
Second Lieutenant Beiter.A
Second Lieutenant Mackey.A
Warrant Officer 1 Berg.J
Warrant Officer 1 Bloggins.R
Warrant Officer 1 Butcher.B
Warrant Officer 1 Currier.M
Warrant Officer 1 Hamm.C
Warrant Officer 1 Sparrow.P
Warrant Officer 1 Villmarsson.L
Sergeant Major Preacher.A
First Sergeant Jupiter.J
Sergeant First Class Abate.L
Staff Sergeant Fields.Q
Staff Sergeant Maco.D
Sergeant Norman.B
Sergeant Sam.T
Sergeant Whitehead.B
Corporal Boyd.M
Corporal Holiday.T
Corporal Narramoor.A
Corporal Teddy.J
Corporal Velasquez.J
Corporal Westcott.R
Corporal Zander.D
Corporal Zaren.T
Specialist Albright.J
Specialist Crowley.T
Specialist Dixon.E
Specialist Dujakovic.R
Specialist Rodahl.S
Specialist Masnec.G
Specialist Tucker.C
Specialist Turn.J
Specialist Winters.R
Specialist Xinos.T
Private First Class Papa.A
Private Brian.F
Reservist Toliman.K
OIC AAR Comments:
PRO :
- Saw some really good team control, excellent use of fire commands from the team to the squad level.
- Good Communication from all Call Signs. Good use of SPOTREPs and SITREPs.
- Breaking contact went pretty well. Multiple instances of needing to move the platoon back a couple hundred meters, dig in and prepare for the next assault.
- Some excellent close in CAS Calls, some danger close.
- Good use of CCP's, Tactical Resupply from Buffalo. Resupply's kept the platoon fighting. Fantastic use of airdropping cargo from the UH-60
CONS:
- Not enough ACE Reports. It was basically a 2 hour fire fight, used our discretion to call in resupply but could of been timed better with active reporting.
- Not all danger close CAS missions were briefed to mission to commander. Led to some confusion on what was hitting near friendly positions.
- 7 wasn't equipped with a short range, led to some un need cross talk on 03, instead of command short range.
- Late OPORD publication. Amount of contact just felt overwhelming for the majority of the mission. Like a tidal wave of enemies that just kept coming.
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