7th Cavalry Gaming

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AAR ARMA 3 | Campaign Operation Northern Lights | Operation Phase III

After Action Report
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LaCombe.M

Colonel
Active Duty
1-7 HQ
ODS
Local time
11:05 AM
1,222
2,144
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Name of Combat Mission: Phase II|
Campaign of Combat Mission (If applicable): Operation Northern Lights
Number within campaign: 3/4
Game: ARMA 3
Server Hosted on: Training Server 1
Date of Combat Mission: 13MAR21
Time of Combat Mission (Zulu): 2200Z
Mission OIC: Major LaCombe.M
Mission Controller: Staff Sergeant Geki.T

Number of Attendees: -

7th Cavalry Personnel Involved in Action:
Colonel Mitsuma.R
Lieutenant Colonel Rosefield.M
Major LaCombe.M
Second Lieutenant Ball.C
Chief Warrant Officer 4 Abbassi.G
Sergeant First Class Geki.T
Staff Sergeant Jupiter.J
Sergeant Bonder.L
Sergeant Mazinski.H
Corporal Burton.P
Corporal Borenstein.B
Corporal Couvillion.T
Corporal Connelly.M
Corporal Crapachi.M
Corporal Dubois.F
Corporal Kastor.K
Corporal Liber.N
Corporal Lucander.P
Corporal Maco.D
Corporal Saint.Z
Corporal Santoyo.T
Corporal Singhal.P
Corporal Sky.N
Corporal Stewart.B
Corporal Tiger.C
Corporal Whitsel.M
Specialist Marcus.J
Specialist Lacasse.P
Specialist Sypolt.R
Private Grills.A

Pros:
  • Good coordination between elements
  • Good communication within Misfit
  • Overall well-received by members
Cons:
  • Too large scale for the size force we had
  • Slow react to IDF
  • Infantry squads became spaced out at times which led to mismatched firefights
If you have medal recommendations, please submit them in the Medal Submissions PM. If you were missed for attendance, please contact me.
 
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Burton.P

Lieutenant Colonel
Retired
Wall of Honor
Local time
10:05 AM
1,833
2,149
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Misfit-2
Element Leader:
7th Cavalry Personnel Within Element:


Pros:
  • Lots of contact
  • Long operation
  • Solid comms
  • We felt we were apart of a bigger operation
  • Good cross-squad cooperation
  • Still challenging
  • Atlas was highly responsive
  • Zero black casualties

Cons:
  • We were undersized
  • Sometimes it felt like there was a disconnect between platoon and squads
  • Rough start in the beginning
  • Slow react to IDF
 

Sypolt.R

Captain
Retired
Local time
11:05 AM
2,678
661
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Atlas-3
Element Leader: Specialist Ron Sypolt

Pros:
Great comms within Atlas
Able to be proactive on resupply despite high action mission
Good security from ground elements kept me alive the whole mission

Cons:
Difficulty finding airdropped vehicles remains an issue, need either BFT marks automatically or smoke/ir strobes attached to vehicles when dropped (or both)
Too many supply crates, ammo felt unlimited (to the point I was hurling HEDP AT-4s at infantry towards the end). Would prefer less ammo available initially and need to call in airdrop resupply.
 

Maco.D

Corporal
Active Duty
1/B/1-7
Local time
4:05 PM
1,411
1,196
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: ATLAS 2


7th Cavalry Personnel Within Element:
Corporal Dan Maco
Corporal Franck Dubois

Pros:
  • 2x POW
  • Op flowed well
  • Drop went well even tho we lost our vehicle
  • Great to see a use of All of Atlas callsigns. Would like to see pre planned FARP points for Atlas 4
  • Main force slowed down and didn't no rush that resulted in major casualties
  • Even tho no reinserts needed for Atlas 3 still good to see a use for infield resupply.
  • Amazing self care from 98% of the attendance.
  • Comms were over 15 with some busy points.
  • Atlas 1/2 preformed to the same standard we always do. Good to see the same people attending as medics you can rely on.

Cons:
  • Starter boxes at the base doesn't have full medical supplies has to get Zeus to sort us out
  • Vics airdropped are not easy to find a IR stroke or smoke attached when landed
  • Would like to see pre planned FARP points for Atlas 4.
 

Kastor.K

Corporal
Active Duty
2/A/1-7
Local time
3:05 PM
1,197
1,094
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: ATLAS-4

7th Cavalry Personnel Within Element:
Corporal Kastor.K

Pro
  • Nice to see larger mission scale and an interesting objective (we should defend more after gaining ground!)
  • Another good part of an excellent campaign
  • UGVs are a lot of fun, we should use them more, especially as delivery tools for moving supplies into hotter zones
  • Op was way longer than usual 2h flat, less of a rush; IMO Ops should be allowed to go even 3h+, just mark them as such so that people can plan ahead
  • Had to quickly build structures at final objective to help against incoming enemy forces, they turned out to be quite useful
  • Good comms on 15 net
  • Hey, is that a T-90? It's active... AND LOOKING AT US! <coax burst goes between us and turns my UGV into a flaming marshmallow> with Bonder.L :D

Con
  • Had nothing to do but follow Mother Goose or play taxi for 3/4 of the Op
  • Never seen my HMMV after drop, just completely lost and unable to find / retrieve, drove around in the UGV
  • Security at holds was lax, rounds going past us often ignored, etc
  • At holds, I kept getting told "we're moving in a minute, don't bother" when I wanted to throw up structures... and then we kept not moving for 5, 10, 15 minutes at a time
  • I wasn't asked to make a single delivery of supplies from the UGV before it was destroyed (partially thanks to ATLAS-3 Sypolt.R being in the same area and doing a great job)
  • The initial brief indicated we would take and hold the CCP/HQ area for a longer time in the Op. Instead, we only cleared it after over 2hr mark - enemy forces were a bit too dense, especially vs. a severely understrength platoon; Misfit squads got bogged down with opposition and casualties.
  • The initial brief indicated an ambush of some sort ("interdicting enemy convoys", etc.) - there was no plan on how to conduct that ambush in the predefined area, how to prepare the grounds for it - this could have been something very interesting to construct for ATLAS-4, helping the ambush force to dig in, block off the road, etc.
 

Whitfield.L

Reservist
Reserve
Local time
11:05 AM
1,136
1,042
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​


Element Callsign: Atlas-1
Element Leader: Specialist Whitfield.L

7th Cavalry Personnel Within Element:
Specialist Whitfield.L
Reservist Gaspar.K

Pros:
  • x10 Red, x8 Yellow, x2 Black - Good Numbers for a 1-Life.
  • Good Comms on 15 w/ ATLAS Platoon & accountability.
  • GUNSLINGER-7 & ATLAS-5 did an excellent job dispatching ATLAS 1/2.
  • AR.Gaspar.K & I worked well together after he joined late.
  • Didn't mind hiking around on foot a lot.

Cons:
  • Bird assignment for ATLAS was messy & DZ wasn't ideal.
  • Could not find ATLAS HUMVEE after Paradrop due to chaos.
  • Ran low on supplies towards the end as a result of being on foot.
  • Operation scope was too large, never defend CP with low numbers.
  • No one needed a Banana
 

McMaster.G

Private First Class
Active Duty
1/C/1-7
Local time
8:05 AM
116
74
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: TITAN-1
Element Leader:
Specialist McMaster.G

7th Cavalry Personnel Within Element:
Specialist Lacasse.P


Pros:
  • Fun to run Titan, as it is not often run
  • Was well coordinated and executed

Cons:
  • The airfield was way to undersized for a C-130, especially with it being night time and surrounded by trees making it a nightmare to takeoff and land.
 

Bonder.L

2nd Lieutenant
Reserve
Local time
5:05 PM
530
351
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​


Element Callsign: ATLAS-5
Element Leader: Sergeant Lorenzo Bonder

7th Cavalry Personnel Within Element:
Sergeant Lorenzo Bonder

Pros:
  • 2x POW saved (3rd one disappeared thanks to ARMA 3)
  • Good ATLAS comms on 15 + Misfit-7 and on 20 with command.
  • Outstanding mission design and concept, loved every idea of it.
  • High proactiveness from ATLAS units, to provide medical and logistical help.
  • When called upon, everyone in ATLAS were up in arms defending from enemy fire and securing the CCP and Platoon HQ, doing great work.
  • Self-care from Misfit troopers aided ATLAS 1/2 a lot.
  • Op length was perfect for the scope, I understand we crave for 2-2:30h tops, but this was a perfect spot for a 3h op.
  • Misfit-7 was tons of help on the ATLAS 1/2 call dispatching, organizing the asset usage and making them active.

Cons:
  • ATLAS lost 2 mission critical vehicles on the drop due to not being able to spot it in the night, a marker (Flare, smoke, Chemlight, something) could help in tracking the vehicles in a very wide open drop.
  • ATLAS-4 was pretty much stationary, useless until we got the Plt HQ/CCP. A few pre planned FARP could've helped. (I understand why that didn't happen)
  • Way too many enemy assets to deal with, slowing down the op was good, but the advance to the HQ was delayed a full hour because Misfit had to deal constantly with it.
  • Security at the RPs were lax at some points, again understandable due to mission flow and "picking up the slack"
 

Ball.C

1st Lieutenant
Retired
Local time
11:05 AM
193
227
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​



Element Callsign: Misfit-5
Element Leader: Second Lieutenant Ball.C

7th Cavalry Personnel Within Element:
None



Pros:
Squad Leaders and squads performed and communicated excellently
Scope of mission was fun and engaging
Atlas was quick and responsive to all calls allowing for smooth progression through the mission

Cons:
My own inexperience led to quite a few mishaps throughout the operation
 

LaCombe.M

Colonel
Active Duty
1-7 HQ
ODS
Local time
11:05 AM
1,222
2,144
Master list updated. If you are not on that list and should be, please let me know via Discord or PM.
 

Jupiter.J

First Sergeant
Active Duty
C/1-7 HQ
Local time
8:05 AM
268
471
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT


Element Callsign: Misfit-1
Element Leader:
Staff Sergeant Jupiter.J

7th Cavalry Personnel Within Element:
Lieutenant Colonel Rosefield.M
Corporal Sky.N
Specialist Stone.J
Corporal Stewart.B
Corporal Santoyo.T
Sergeant Black.A
Corporal Connelly.M
Private Alex Andrews

Pros:
  • Lots of contact
  • Great difficulty level
  • Good cross-squad cooperation
  • One Life!

Cons:
  • We were undersized
  • Sometimes it felt as though enemies were spawning on top of 7th Cav Troopers
 

Mitsuma.R

Colonel
Retired
Local time
10:05 AM
104
210
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Element Callsign: DeathStar
Element Leader: Colonel Mitsuma.R


7th Cavalry Personnel Within Element:

Colonel Mitsuma.R

Pros:
  • Lots to do
  • Good cohesion between UAV and JTAC element
  • 0 drones shot down, 1 attempt by AA
Cons:
  • 1 Drone lost -- For some reason tried to land back at airfield despite different orders
  • Could have used another drone operator. HC130 pilots were going to transition but unfortunately died. 1 operator for 3 drones for ISR and heavy CAS missions proved intensive.
 
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