7th Cavalry Gaming

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AAR Operation: Shell Shock Saturday 19NOV22

After Action Report
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Randolph.R

Sergeant
Active Duty
S3 HQ
S2 Staff
MP Staff
2/B/ACD SL/ASL
Local time
8:53 AM
454
325
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT​

Name of Combat Mission: Shell Shocked Saturday
Number within Campaign: 4/4 (Shell Shocked Saturday - November)
Game: Hell Let Loose Console
Server Hosted on: Public Match Making Servers
Date of Combat Mission: 19NOV22
Time of Combat Mission (Zulu): 2330Z
Mission OIC: Specialist Blackmon.K
Mission Controller: Specialist Randolph.R

Number of Attendees: 29

7th Cavalry Personnel Involved in Action:
  1. First Lieutenant Cree.T
  2. First Lieutenant James.P
  3. Sergeant Pickens.A
  4. Corporal Ray.M
  5. Specialist Barlowe.W
  6. Specialist Fitzgibbon.G
  7. Specialist Hedrick.C
  8. Specialist Highway.TS
  9. Specialist Luke-Jeavons.B
  10. Specialist McBurney.D
  11. Specialist Sanchez.R
  12. Specialist Solano.E
  13. Specialist West.R
  14. Specialist Wiseman.L
  15. Private First Class Brophy.C
  16. Private First Class Mills.J
  17. Private First Class Nasser.O
  18. Private First Class Pedersen.T
  19. Private First Class Warthog.J
  20. Private Beagle.M
  21. Private Bull.T
  22. Private Fitzpatrick.D
  23. Private McCrobie.T
  24. Private Worthington.C
  25. Recruit Hailey.J
  26. Recruit Rambler.F




Game One
Location: Hill 400
Mission type: Warfare
Forces: United States
Outcome: Victory

Game Two
Location: Hürtgen Forest
Mission Type: Offensive
Forces: United States
Outcome: Victory


Pros:
  • The troopers really enjoyed the ending the operation with a Cav v Cav match
  • Communication between all the squads resulted in clean transitions between objectives
  • Trooper numbers were high this operation making it easier for bigger and multiple squads

Opportunities for Improvement:
  • Mission Controller waiting a bit long to initiate Cav v Cav
  • We were potentially in European servers causing connection issues with troopers
  • Having mechanized infantry to follow and support our armor units

Feedback / Solutions:
  • Have at least 1 squad assigned to move with our armor squads to better support them
  • Have better server awareness when to split the team if the server isn't populating
  • Having a clear plan to go off prior to the start of the operation


MESS WITH THE HONK, YOU GET THE BONK!


Special note for B/ACD Troopers!
Please review the attendance list, if you were in attendance and do not see yourself on this list please reach out to
Specialist Randolph.R
ASAP!
Please like the post so we know you have read it but keep the reply section clear of comments as it is for department use.
Any comments, questions, concerns can be brought up to your CoC in PM's on Discord or the Inbox here on the website.
THANKS TO EVERYONE WHO CAME OUT AND PARTICIPATED​
 
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