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- 12:58 PM
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DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Name of Combat Mission: Operation Shell Shocked Saturday 04DEC21S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
Number within campaign: N/A
Game: Hell Let Loose
Server Hosted on: Public Match Making Servers
Date of Combat Mission: 04DEC21
Time of Combat Mission (Zulu): 2330Z
Mission OIC: Specialist Cree.T
Mission Controller: Specialist Cree.T
Number of Attendees: 19
7th Cavalry Personnel Involved in Action:
Specialist Cree.T
Private Samba.S
Private Pickens.A
Private Findl.G
Private Macht.V
Private Schmidt.N
Private Hoffmann.D
Private Cunningham.A
Private Steward.H
Private Roberts.C
Private Korbe.A
Recruit Padlock.P
Recruit Goulet.C
Recruit Swartz.J
Recruit Chop.J
Recruit Shifty.P
Recruit McDonald.S
Recruit.Zito.J
Pros:
- All 19 Troopers got into the same server.
- OP Goals (Unit Cooperation) was followed to a T
- Command directives / Orders were Heard and Executed
- Individual squad cohesion was optimal
- 3 Games 3 W's
- Got 5 possible Recruits
- Powered through technical difficulties to get all player in game
- PSN / Xbox cross play bug caused delay in Squad up procedure (Found work around)
- Pre-Op briefing (ASL/FTL organization) moving from hll-console-voice to a more secure channel
- Unbalanced servers for first game or two resulted in easy wins (private servers will prevent this)
- Larger group causes logistical issues, max server swarm troop amount 25 (second voice channel)