7th Cavalry Gaming

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AAR ARMA 3 | October Warfare Wednesday | Warfare Wednesday 116

After Action Report
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Ocean.M

Sergeant First Class
Retired
Local time
3:56 AM
372
398
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT

Name of Combat Mission: Operation Warfare Wednesday 116
Campaign of Combat Mission: October Warfare Wednesday
Number Within Campaign:
Game:
ARMA 3
Server Hosted on: Tactical Realism
Date of Combat Mission: 28OCT21
Time of Combat Mission: 2200Z
Mission OIC: Staff Sergeant Ocean.M
Mission Controller: Second Lieutenant Mazinski.H , Chief Warrant Officer 2 Liber.N

Number of Attendees: ~40

7th Cavalry Personnel Involved in Action:

Lieutenant Colonel Rosefield.M
Captain Ronen.R
Second Lieutenant Mazinski.H
Second Lieutenant Whitfield.L
Chief Warrant Officer 2 Liber.N
Warrant Officer 1 Sinca.J
Warrant Officer 1 Tyrcon.L
First Sergeant Summerfield.P
Staff Sergeant Abate.L
Staff Sergeant Centeno.JP
Staff Sergeant Ocean.M
Sergeant Boyd.M
Sergeant Connelly.M
Sergeant Guerra.J
Sergeant Hess.J
Corporal Sullivan.A
Corporal Crapachi.M
Corporal Morrow.J
Corporal Velasquez.J
Specialist Hetzel.J
Specialist Hunter.A
Specialist Rodahl.S
Specialist Turner.L
Private First Class Kooner.A
Private First Class OBrien.T
Private First Class Zander.D
Private Winters.R
Private Yule.A
Recruit Ryder.D
 

Connelly.M

Corporal
Discharged
Local time
9:56 PM
2,464
492
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign:Gunslinger-5
Element Leader:
Sergeant Connelly.M

7th Cav Personnel Within Element:
Sergeant Connelly.M



Pros:
  • Good aggression from squads
  • Good resupply readiness
  • Good response by Aviation elements for re-enforcing with ground troops
Cons:

  • Platoon net clogging (brevity needs work)
  • Delays on movement resulting in casualties
  • Lack of warning markers for IED / Minefield
  • Transport net clogged resulting for clear channel
 

Whitfield.L

Reservist
Discharged
Local time
9:56 PM
1,139
1,043
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Buffalo-1
Element Leader:
Second Lieutenant Whitfield.L

7th Cav Personnel Within Element:
Second Lieutenant Whitfield.L
Warrant Officer 1 Sinca.J
Corporal Velasquez.J
Specialist Hetzel.J

Sustains:
  • First time with a full crew of 4 & it was great! Sinca did an outstanding job of keeping me on the right path, & the CC/DGs ensure our birds safety whilst under fire
  • Loved the immersive feel of Hearts & Minds! Even though SPOTREPs were lacking on cTab/Map, the contact taken was to be expected and made flying the Pavehawk a whole lot more fun
  • Solid Coordination between all air assets on LR 02. Raider & Bison were responsive when proactively reconing & clearing Buffalos multiple (hot) insertion pathways
  • Gunslinger-5 effectively communicated Logistic Requests & Updated HLZ through LR 14. No lulls in tasking for Buffalo-1 throughout the Operation.
  • Initial Mass Insert & Mass Extract was pretty solid (besides my slight misclick at the end..)
  • x1 Roadkill credited to Sinca.J on a hot LZ
Improves:
  • Initial Spoolup & departure was delayed multiple times due to Ground & Air not proactively communicating together. Lack on both ends with clarity of which birds are to be used & when everyone is loaded and the flight can depart.
  • LR 02 & 14 got clogged at times when non-aviation pertinent assets hopped on & transmitted unnecessary messages. Suggestions to either list out the Radio Channels & their purpose on the map or CoC crackdown on assignments.
  • The H&M Crate Spawner was a little excessive as it only had the massive plywood NATO ammunition crates. I'd suggest bringing back the simpler Domination / Insurgency Crate Spawner with draggable boxes & leave the H&M Spawner for the big stuff like truck-based logistics & FARP building (?).
  • Zeus teleported a player into AO just as my Crew Chief dismounted & started to talk to them at base.
 

Summerfield.P

First Sergeant
Active Duty
A/1-7 HQ
S7 Staff
Local time
9:56 PM
516
1,048
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign: Bison-1
Element Leader: First Sergeant Summerfield.P

7th Cav Personnel Within Element:
First Sergeant Summerfield.P


Pros:

  • Solid Coordination between all air assets on LR 02.
  • Danger close dumb rocket run (Less than 100m) killed 1x T-55 and 1x BMP with zero friendly casualties or damage.
  • Good coordination with Infidel and Gunslinger 5

Cons:
  • 02 and 14 got a bit cluttered with non aviation comms due to some mix-ups. Things were adjusted appropriately. Suggestion for the next one is to list the relative channels on the side of the map like we did before
  • Spool up was a little annoying because we kept getting told to spool up, then spool down, then spool up, then spool down. A little frustrating, especially with lots of clickable things in the cockpit.
  • Zeus teleports when we had air transport.
 

Sullivan.A

Staff Sergeant
Retired
Local time
6:56 AM
551
284
DEPARTMENT OF THE ARMY
S3 BATTLE STAFF
Headquarters
7th Cavalry Regiment
COMBAT AFTER-ACTION REPORT

Element Callsign:Gunslinger-2
Element Leader:
Corporal Sullivan.A

7th Cav Personnel Within Element:
Corporal Crapachi.M
Warrant Officer 1 Tyrcon.L
Recruit Ryder.D
Private Yule.A
Lieutenant Colonel Rosefield.M
Specialist Bishop.C
Captain Ronen.R
Private First Class Kooner.A

Pros:
  • Chemical Warfare is amazing, my troopers enjoyed it and the danger aspect of it
  • Squad Communications where great, and people knew what to do at all times
Cons:
  • Micromanagement from leadership hindered squad ability to think outside the box (addressed in AAR)
  • Squad size prohibited Entire Squad from entering 1 Heli and requiring 2 Helicopters
  • One of my troopers decided to shoot a IED that was close to us that resulted in a mascas
 

Saint.D

CW2
Reserve
S6 Staff
Local time
3:56 AM
737
169
PROCESSED S1/OPERATIONS UPDATED
 
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