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DEPARTMENT OF THE ARMY
ALPHA COMPANY 1-7
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
ALPHA COMPANY 1-7
7th Cavalry Regiment
COMBAT AFTER ACTION REPORT
A/1-7 CO FTX | Operation Close and Personal
Date: 26JUL26
Time (Zulu): 19:30-21:30
Server:
Attendance:
Major Dread.M
Major Hilberg.A
Major Rodahl.S
Second Lieutenant Carr.W
Second Lieutenant Mobius.T
Sergeant Major Schmidt.A
First Sergeant Summerfield.P
First Sergeant Westcott.R
Master Sergeant Mazinski.H
Master Sergeant Willson.JA
Staff Sergeant Jones.RH
Staff Sergeant McAllen.J
Sergeant Giordano.C
Sergeant Howe.T
Sergeant Macintosh.S
Sergeant Winters.R
Warrant Officer 1 Bloggins.R
Corporal Bolte.D
Corporal Bosley.B
Corporal Bull.T
Corporal Couvillion.T
Corporal Grey.T
Corporal Johnsen.M
Corporal Lamb.J
Corporal Lethbridge-Stewart.J
Corporal Masnec.G
Corporal Reddick.A
Corporal Rozhkov.P
Corporal Spice.M
Corporal Xinos.T
Corporal Yota.G
Corporal Zaren.T
Specialist Abdulla.K
Specialist Bayer.MW
Specialist Brown.G
Specialist Chisum.J
Specialist Coner.J
Specialist Dellow.J
Specialist Facklam.E
Specialist Leon.J
Specialist McGill.A
Specialist Ross.S
Specialist Studs.J
Specialist Thomas.K
Specialist Ware.D
Specialist Weather.J
Specialist Woodford.F
Private First Class Jonez.M
Private First Class Sawyer.H
Private First Class Riley.K
Private Otter.D
Private Molitor.K
Recruit Hollywood.C
Recruit Zimmer.M
COC Lessons Learned and Sustains
- 71 in attendance at the height
- Overall Company (nontactical) objectives met
- Attendance and engagement
- 1st A Co infantry focused FTX executed
- 1st Company FTX post merge - small unit leadership working as a cohesive group
- Platoon leadership engaged and challenging decisions productively
- Tactical training objectives partially met
- Key leadership disconnects due to server performance at pinnacle stages contributed to a lag in execution
- CQB portion was not met
- Tight LZs not met - challenging LZs met under direct and indirect fire
- Succession of command and radio delegation improvement needed.
- Key leadership disconnects due to server performance at pinnacle stages contributed to a lag in execution
- Large scale integration tested with HELIOS-2
- Good feedback and actionable adjustments
- Caping squad size
- Planned for average attendance of 45-50 received 70.
- Plan for controlling Public Players in an OP with individual element cap sizes.
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