Scenario:
The nation of Altis has been torn apart by communism! Communist sympathizers in the Altisian government and military seized power from the duly elected President and are now waging war against those still loyal to the elected government. The democratic elements of Altis have called for assistance in taking back their nation and the United States has agreed to assist.
The US plan to retake the island involves two critical parts, a large armored offensive to push back the Communist League which has cornered the Democratic forces in the East half of the island and a large scale airborne drop on the West side of the island to cut the Communist League in half and prevent the movement of supplies and manpower across the island.
Task Force Cobalt has been formed to conduct part of this drop in the area designated AIRHEAD VANDURA. Elements of Cobalt will work to establish the airhead and then work to dig in and halt all attempts made by the enemy to move through the area. Cobalt will hold Vandura until relieved by friendly armored elements breaking through to the East. The current timetable suggests that relief forces will arrive approximately 72 hours after the initial drop into Vandura.
Notes:
This operation will be run on the Tactical Realism server with a different modlist than usual. Modlist will be posted here when complete:
THE MODLIST IS HERE, SELECT ME TO DOWNLOAD THE MODLIST PLEASE
Also this operation will be 8 hours long, starting at 1600Z and ending at 2359Z. You are not required to attend the whole thing to get operational credit, although I'd recommend staying for this one if you have the time.
Slotting:
COMMAND
Company Commander (HITMAN-6): COL.Tharen.R
Company XO (HITMAN-7): CPT.Hobbs.T
Company First Sergeant (HITMAN-5): SGT.Raeder.U
BANDIT PLATOON (LIGHT INFANTRY)
Platoon Leader (BANDIT-6): 2LT.Gann.T
Platoon Sergeant (BANDIT-5): SPC.Coots.J
Platoon Medic (BANDIT-7): SGT.Maco.D
Platoon RTO (BANDIT-8):
Squad Leader (BANDIT-1): SSG.Saint.Z
Squad Leader (BANDIT-2): SSG.Guerra.J
Squad Leader (BANDIT-3): SSG.Couvillion.T
Weapons Squad Leader (BANDIT-4): SGT.Black.A
VIKING PLATOON (MOTORIZED SCOUTS)
Platoon Leader (VIKING-6): 1LT.Stewart.B
Platoon Sergeant (VIKING-5): SPC.Boyd.M
Platoon RTO (VIKING-8):
Squad Leader (VIKING-1): SPC.Vincent.L
Squad Leader (VIKING-2): CPL.Dio.B
Squad Leader (VIKING-3):
SUPPORT
Medical Squad Leader (ATLAS-1): SPC.Ewing.R
Medical Squad Leader (ATLAS-2): SPC.Phillips.O
Engineering Team Leader (ATLAS-3): CPL.Spice.M
Bandit Platoon will use a standard four squad composition with three squads having the standard nine man setup. The fourth weapons squad will be running as a seven man squad rather than a nine man, two MG teams, one mortar team, and one SL.
Viking Platoon will use a modified motorized configuration with three five man squads. Each squad will have one M1045 HMMWV with a mounted TOW missile system. Additional HMMWVs with other weapon options will also be dropped in, so M2s and MK19s will also be available.
Both Atlas-1 and Atlas-2 will have access to all medical equipment and are free to configure their teams as they see fit. Both will be five man teams.
Atlas-3 will be a two man engineering team with build permissions.
Viking Platoon will use a modified motorized configuration with three five man squads. Each squad will have one M1045 HMMWV with a mounted TOW missile system. Additional HMMWVs with other weapon options will also be dropped in, so M2s and MK19s will also be available.
Both Atlas-1 and Atlas-2 will have access to all medical equipment and are free to configure their teams as they see fit. Both will be five man teams.
Atlas-3 will be a two man engineering team with build permissions.