OPERATION: Blindside
SITUATION:
The Stanton system has seen an uptick in criminal activities bleeding over from Pyro. Drug lords and gang leaders are rising up and causing havoc on trade routes, local patrols, and most importantly, corporations' bottom lines. ArcCorp is the latest patron reaching out for assistance, contracting The 7th Cav to identify and eliminate HRTs with known criminal involvement.
7th Cav troopers will engage to neutralize threats either through air-to-air combat or boots on the ground.
MISSION:
7th Cav troopers will mobilize for Operation Blindside, a live combat mission focused on bounty hunting and mercenary work in the ARCCORP AO. Emphasis will be placed on ship formation and maneuvering, hasty attacks, and possible CQB
EXECUTION:
Rally point: Quantum navigate to Baijini Point, prior to 2230z
Rally Time: 2200z
Op Start: 2230z
Coordinating Instructions:
ROE: Weapons free. Ensure positive ID. Protect friendlies and allied assets.
All troopers will equip medium or heavy armor with a backpack. Bring ample ammo, medpens, food, and water. Common-caliber weapons are recommended for sustained engagements.
ADMIN & LOGISTICS
Expect prolonged combat—resupply will be limited to carried gear. Respawn location will be Baijini Point. Expect heavy air-to-air engagements, light/medium fighters and/or gunships recommended.
COMMAND & SIGNAL
Primary comms: Star Citizen Voice 1
Callsign for this operation: Blindside